Park / Oh, Shenandoah

25 Comments

  • geewhzz%s's Photo
    comment below
  • Ozone%s's Photo
    I enjoyed this. I must admit that I didn't notice the backwards train until I read the write-up, then I had to go back and look again. I liked that the buildings had character, no two alike.
  • SSSammy%s's Photo
    how refreshing :)
    i can just imagine being there
    reminds me of ireland.....
  • Roomie%s's Photo
    A really nice design this. Loved the layout of the ride. Just when i thought it was over it divereted off down the out and back part towards the water :)

    That backwards train hack was also really well done. Ashame its not peepable in LL :( But loved it. A good design and well deserved.
  • Katapultable%s's Photo
    It's unfinished around the edges, but it looks good.

    I had to look twice to see it runs backwards. It has some nice buildings. Especially the beginning of the ride looks good.

    But... I really think the quality of the new designs that come out on NE is becoming worse. It seems everyone can easily win a design nowadays - too bad.

    Anywayz: congratulations!
  • posix%s's Photo

    But... I really think the quality of the new designs that come out on NE is becoming worse. It seems everyone can easily win a design nowadays - too bad.

    people always say that when a design has a 13.xx score. did you realise this just hit the 13.00 requirement? that is to say that, supposedly, it's a "weak" design.

    however, i do not think so. i quite enjoyed it. it was nostalgic and although it was ll i couldn't tell who had made it. great job intamin :)
  • J K%s's Photo
    I agree with Mozilla. I feel the designs of today have slipped in quality a bit. Maybe raise the required score up a few points. It's not that I don't like the park and I like the points system we have but when designs were around when I first started it was really hard to get a design. When you finally did get the accolade it was a massive achievement.

    I just want to see something different.

    About the park, I couldn't witness the atmosphere in game as I don't have LL but the first element was really nice near the waterfall. The layout was very solid and I liked the ride entrance.
  • disneylhand%s's Photo
    This is just based off of the overview and pictures, but it looks like a really really nice design to me. To be honest, I'm surprised it got such a low score.

    -disneylhand
  • Roomie%s's Photo

    I agree with Mozilla. I feel the designs of today have slipped in quality a bit.


    I disagree. I think the overall quality of what people are sending inhas increased and because of that we now get more of them.

    In my opinion the level required to get a design hasn't gone down. We've just got better at the game and therefore expect a higher level of quality.

    For example take a look at My first Design Swamp Fox and compare it to any recent design. In my opinion this is clearly better than Swamp Fox and this just scraped 13.
    So if anything the barrier has gone up
  • J K%s's Photo
    But if we take my first design that was sent in, I think it has a shot to get a design now.

    I don't disagree that the standard of work has gone up but I believe a design is the best of something we've seen done before. If we give someone a design for a lower level of work it may never encourage us to go beyond this and strive for the better.
  • geewhzz%s's Photo
    Why is it always someone new to the community that claims to 'know all' about whether accolades are worth it or not, and how it's 'so easy' to win.

    Please.

    The design was very tranquil and beautiful.
  • ][ntamin22%s's Photo
    hey guys, thanks for the comments.

    If you skipped the readme, the gist of it is that I used to live in Roanoke, Virginia in the Shenandoah Valley. Over the summer i was back in the region and got a fresh glimpse at how peaceful and beautiful it is there- so naturally i wanted to translate that to RCT. I acknowledge that the park isn't mind-blowing or flashy, but I'm glad to see it gave off the intended vibes for some of you. Nice write-up Milo. :]

    ozone- thanks. there are a lot of small things you might only notice if you read the write-up :p

    SSSammy- thanks! If you haven't yet, might I suggest a look at natelox's three villages?

    roomie- i thought about peeping it but i didn't want this to be a theme park so much as a snapshot that so happened to include a rollercoaster, and I thought that might ruin it. Also, one of the key inspirations is the huge amount of fun that rides like the beast or raven are at night, and i've always wanted to do a night ride backwards. It might be possible to peep a multiple-train-orientation ride in LL but I just didn't feel like the mess. :X also <3 swamp fox.

    mozilla- the idea was for the park to sort of fade off into the background, though seeing the overview shot's cropping I think that would have been a better way to go :p

    posix- thanks. Thought you might like it- and the overview shot is lovely, thanks :]

    J K- thanks for looking. interesting theory on designs. Personally I believe there's plenty of room for several different kinds of designs.

    dlh- thanks! the low score is probably because there isn't a whole lot of quantifiable stuff there- no flats, no other rides, a scattered few buildings. I think the atmosphere makes up for this some, but it isn't a really spectacular design and everyone's perception of 'atmosphere' is different. There's some other details hidden around in game, if you get the chance รด.o

    gee- because we encourage that sort of stuffiness here :p

    Edited by ][ntamin22, 02 April 2009 - 12:20 PM.

  • Louis!%s's Photo
    I thought this was awesome when you posted the screens over at Renaissance. It's even more awesome now. Brilliant stuff. The atmosphere is just amazing and the landscape beautiful.

    It's the perfect 'snapshot' as it is, I think by adding peeps it would have ruined the effect.
  • Wicksteed%s's Photo
    Yeah...that was beautiful. Finally you're building in a style that I understand :p
    As Mozilla said, it was a bit "unfinisched around the edges", I'd have liked it even more, if were a bit more refined, like not having big "holes" in the supporting of the lifthill etc.
    But the atmosphere was there anyways, and thats what matters.

    So, congrats!

    and "strange upstream-flowing water" made me laugh
  • RCTNW%s's Photo
    First, well done on the design. It looks like a blast to ride.

    as for the suggestion about raising the required score, I dont think it would have changed. If I was on the panel, I would first ask myself, id this design worthy? if that is yes, its going to get atleast the minimum score (in this case 13). i then look at the extras to see how high above 13 im going to go. I assume that most on the panel do similar thought process.

    Of course this is just an assumption on my part.

    Again, congrats on the design.

    James
  • Milo%s's Photo
    I think some of you guys often forget that there is never really has been an overall transition from accolade to accolade here at NE... at least not from my perspective. There are the scattered amazing works that people refer to and gain motivation from years later, the works that create a splash when they are released and then lose their luster and then the lower end of the accolade spectrum that are sort of debated on when they are relased but are generally well done.

    So I don't believe the overall quality of Designs has gone down because there isn't an overall quality or standard besides what the creator set for himself. The slate is clean from Design to Design or CC to CC or whatever and I ask myself what that one piece of work brought to the table and don't bother comparing to something released yesterday or 5 years ago, at least when considering it for accolade.

    To illustrate what I feel, think of the list of Designs (or other accolades) as a line graph that moves up and down based on the quality of work. In my eyes that graph would be full of peaks and valleys not a continuous slope upward that the newest accolade has to "beat".


    All that said, I thought that this was Design worthy. What it lacked in substance it made up in a very peaceful atmosphere that managed to be inviting. I could visualize myself flying over that waterfall or waiting in that queue. Good job although I think you can even top this easily.
  • robbie92%s's Photo
    ^Absolutely.

    ][, even though I don't have LL, I enjoyed the vibe I got from the screens of this design. You captured that tranquil feeling that you wanted, and the archy is quite good in my book. The coaster looks interesting as well.

    This is another step in how recent LL work has gotten me to really enjoy and appreciate the work done in that game a lot more. Keep it up, and I look forward to seeing more work from you.
  • Gwazi%s's Photo
    hey i just passed my guitar test for this song in school today. looks nice though, i'll check it out later tonight.
  • Todd Lee%s's Photo
    I actually really like this (based off of the overview). It certainly does feel peaceful, loads of trees and rolling hills.. and the track seems to very fluid the way it winds around the terrain. me likey!
  • gir%s's Photo
    Having spent a week hiking in the Shenandoah Valley before, I definitely feel that atmosphere here. Great job. Not quite as cool as Damascus, but, I guess there's less meth going on up there. :p