Park / Zero

10 Comments

  • geewhzz%s's Photo


    Back in February New Element hosted its annual Awards Ceremony. In it Roomie tied for a distant second place for the best comeback of 2008, overshadowed only by RRP's transition into RCT2. Granted he did start a bit late in the year, yet as the early months of 2009 draw to a close he is certainly proving that he is deserving of the gold for the best comeback. Zero marks his third design in a few short months, along with Jurrasic Park: Rampage and MultipliCity. With this design he really starts to push some boundries, taking his shoestring hacking to a whole new level. In it he unveils the first working cable lift system in RCTLL as well as a working Himalaya flat ride, with realistic starts and stops. Combine these clever hacks with a nostalgic coaster that harks back to the early days at NE and similar style theming you get Zero. Read On...

  • Levis%s's Photo
    ELEMENTALISTS ALL THE WAY :D .

    wonderfull design roomie :D
  • turbin3%s's Photo

    ELEMENTALISTS ALL THE WAY :D .

    wonderfull design roomie :D


    :D

    Congrats Roomie!

    I can't look at it ingame, but the overview looks really good.
  • Xcoaster%s's Photo

    The coaster features the classic 90 degree drop, massive hills and graceful helixes along with an extra section to create a massive S-shaped hyper.

    According the Roomie, it's actually "Z" shaped.

    I really enjoyed this park and layout. The aviation theme was nice. And that was a very neat hack (and it works more than once, it just takes forever to start going again, lol).
  • posix%s's Photo
    not opening this is pretty painful here, because this demonstrates a new hack that has never been done before and it's basically the reason why it's so great. style-wise however, i was not very impressed by this, i have to say. i thought jurassic park did a better job there.
  • Six Frags%s's Photo

    not opening this is pretty painful here, because this demonstrates a new hack that has never been done before and it's basically the reason why it's so great. style-wise however, i was not very impressed by this, i have to say. i thought jurassic park did a better job there.

    I agree.. Also, sometimes I feel some people only play this game to hack.. Hacking is great and all, but it's not what this game is about, which imo is atmosphere..
    Congrats on the design roomie, shows why you were my #1 pick.. Levis can thank me for that and hope you 2 will make an awesome h2h park together (not against us though :p )

    I thought the design was very good; Good pacing, nice air time hills and variation in direction.. The low point was the landscaping imo; Lots of jagged edges (which could be a pet peeve, but I always think they ruin your flow in terraforming), not so good bush placement and treeing.. I also thought the color scheme of the train was kinda bad.. I think the white is killing it for me.. Color scheme of the track was good though.. Gives the area some needed color..
    I LOVED those flat rides though, nice functional hacking! ;)

    Looking forward to your h2h park(s),

    SF
  • CheeVa%s's Photo
    I really like this Design, awesome Layout and an interesting way of designing everything, go on ;)

    Greets CheeVa
  • SSSammy%s's Photo
    art last haha. ill download this alater. ive been on holindays. congrats roomie
  • Roomie%s's Photo
    hey guys
    sorry slow replying. on a boat in morocco with no internet :) stealing this off a cruise ship with no password on its wireless. mwhahaha

    Thanks for the design and the comments guys :). I must admit the design was sort of based off the hack and finished in under 2 weeks. so i know its not my best landscape work. but still im quite fond of the layout..

    As for S or Z shaped... i guess it depends which way up you look at it :)
  • ][ntamin22%s's Photo
    old school building, new school hacking. :]

    the jagged land isn't necessarily a drawback even if it isn't in vogue nowadays- this is built in a certain throwback idiom, and jagged land is a huge part of that style. The coaster is fantastic, I like the way you've balanced the demands of creating a visually interesting [i.e. not just a straight-line out & back] ride while maintaining a style that would make it very enjoyable to ride as well. I've always been a fan of keeping turns at the bottom of hills and leaving the tops for pure airtime. The supporting is lovely, and the elevator lift hack is incredible. I do have a few qualms about the surroundings, though. The buildings show a promising hint of a step away from being locked into 2x2, but the whole built-up area seemed to lack any cohesiveness. "Rising Sun Pizza Palace" and "Zero" make some sense, as does the "Battle for Midway" (awesome hack btw) but where does the red baron figure into this? Not denying the plane sculpture is fantastic, just saying- Wrong country, wrong war. Additionally, I don't think Spitfires were ever deployed in the Pacific, being RAF fighters.
  • Roomie%s's Photo
    Oh yeah thanks for the awesome logo too.

    as for the cohesiveness of the rides. your right i know :) I tried building a model zero but it always ended up looking like a ww1 plane so i just changed it to a general aviation theme. The spitfire was named so because of the inspirational spirfire design way back when in the early NE days