Park / Four Seasons Resort
- 18-July 20
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- Downloads 298
- Fans 0
- Comments 4
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Description
This is a themed resort based on the four seasons. This park was built on RCT Classic/Mobile and is NCSO. Due to mobile constraints, the park entrance is actually hidden in the back of the park. Naturally, the park would have the entrance near the parking lot. Thanks for the inspiration on this website.
Themed Areas:
Summer: Barracuda (B&M Giga w/ Fury 325 & Goliath influences), Atlantis (splash boats), Citrus Express & Wild Mouse (family coasters). This area also houses the park's hotel, aptly named The Resort.
Spring: Baron (Intamin Prefab), Twister (drop tower), Runoff Rapids (rapids ride).
Winter: Aklark (B&M Floorless named Bear), Nektoralik (B&M Invert named Eagle), Ponderosa (launched freefall)
Spring: Peregrine (B&M flyer), Stone Creek Chutes (water coaster)
Entry: Lightning Rode (Intamin Impulse)
Hope you enjoy and welcome to feedback! Certainly would change a few things with OpenRCT. - No fans of this park
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4 Comments
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Jaguar Offline
For a park presumably built on a phone, this is actually pretty impressive. The park has some nice surroundings, especially towards the front and really gives off an old school NCSO vibe. The back with the dueling floorless and invert doesn't feel as refined, but I enjoyed the layouts... it has lots of cool, well-timed interactions.
Faas Offline
Pretty nice, but I don't see the four seasons really coming back.
Cocoa Offline
solid old-school rct sort of feeling. I think the dueling inverted/sitdown beemers were my favorite bit, but theres some pleasant enough spots of rct here. I'd try and make the park entrance and the peep entrance coincide next time!
Liampie Offline
I was unimpressed at first glance, but I definitely found some things to like and I like the park as a whole too. There's some obvious refinement issues here and there; bland architecture and missing supports for example. The biggest flaw is that you failed to make summer, spring and autumn look distinct. You even named spring twice in the park description, so you confused yourself too. But on to the good stuff: the pathwork in this park, despite being narrow, is generally very good here! Interaction, variation, well considered viewing areas, and a quite organic look overall. The rides were nice too, Barracuda is spectacular. Especially the sequence around the park entrance was great. That helix is the highlight of the park for me, brilliant placement and I love that little bridge! Lightning Rod, the Impulse coaster, as a centerpiece of the park is an odd choice but also something I like. I can go on, but to summarise it all: you may be a diamond in the rough.
Looking forward to seeing new work from you. If you share some screens from time to time, we can help you develop and refine your style. I think a lot of elements of this park are worth revisiting later on with a more expansive skill set.