Park / Snozzberry Plantation
- 17-October 19
- Views 3,039
- Downloads 529
- Fans 1
- Comments 13
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62.00%(required: 60%) Silver
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Description
Luketh and the merry Oompa Loompas invite you to Snozzberry Plantation, celebrating its 150th season in operation.
Ride the massive Vortex Twister -- a dizzying, 7,000-foot-long, head-chopping experience.
The Oompa Looper is an arrow-style mine train, but with interlocked loops.
The Pegasus Racers pit Red vs. Blue and Green vs. Yellow.
A custom steel water reel completes the coaster lineup, with several exciting flat rides to enjoy, plus various snozzberry infused refreshments and cuisine.
I spent a long time building on this since May, there are many small details to discover, such as buried treaures and original elements of the Electric Fields scenario this was built on.
s/o Terry Inferno for constructing and naming the Razzleberry Ripcord whip ride.
s/o Josh AKA Modern AKA In:Cities for the logo design, using an image dug up by KaiBueno.
~B-]
Luketh - 1 fan Fans of this park
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13 Comments
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Coasterbill Offline
I really enjoyed this!
First, let's address the elephant in the room. Vortex Twister manages to have the most asinine layout ever while being aesthetically awesome and making me love it anyway. How is this possible?
That aside, I love this. It has a real classic feel to it despite some modern NCSO hacking techniques. Pegasus Racers looks great and is a ton of fun to watch. The station overpowers the map but I like it anyway.
Oompa Looper is a really enjoyable ride to look at and fits in really nicely. The loops look out of place perhaps but overall it's probably my favorite coaster.
On rides alone this would be a lovely park but the garden areas and pyramid backdrop add great splashes of color and atmosphere to a map that already had plenty. The gate is really nice too.
I love the style of this park. It's full of atmosphere and just screams "fun, classic RCT". If I could critique anything I guess maybe I'd say to break from the grid a bit but that's really all I've got. There's not much here that I don't really enjoy.
Great work!
KaiBueno Offline
I guess I never knew how big or small this would be, but it is a lovely little plantation park.
I like Vortex more than I would have thought, Much like Bill said.
Oompa Looper - naming it like this is why making fantasy parks in RCT is so fun. Vortex name is apt, this is play on words, which I love.
The racing rainbow section was well done. I like how one side finishes over gardens, the other the path below.
Congrats on a straight forward by charming place to visit. I will look at it again and see if there's anything else I can think of.
ottersalad Offline
Happy to see this completed! Really cool to have seen this take shape. Oompa Looper was my favorite part of the park I think. Purple Plunge was very creative I thought, enjoyed that ride as well. You have great creativity with your layouts and themes.. never would've thought to do the turns like you did on Vortex Twister.. keep it up man!
Jaguar Offline
This is an extremely fun park to view and possibly the best of the zillion electric fields parks, you've got a good style and it's perfect for NCSO. There's so much color and playfulness with many cool little details like the tractor near the entrance. It may just be the land textures but this honestly feels more like a LL park than a RCT2 park.
I agree with Bill on Vortex Twister, it's similar to that mine train MTC made... those spirals are so goofy but for some reason it's great lol. I love it too. The virginia reel was also nice. As for archy... it's simply but perfect for the setting... kinda funny that there's buildings made of candy objects in a wonka themed park.
One part I didn't like however, was the pointy pyramid spam, it reminds me of a Harry Nilsson album in that so many points are, well, pointless. Otherwise this is a high quality and very enjoyable park... I'm always a fan of good NCSO.
Cocoa Offline
i love this- super fun and eccentric. its totally ridiculous and unpretentious, which I think the strange surroundings and landscape do a great job selling- from the pyramids to the big desert fields to the waterfalls. there's some neat structures and wacky rides, and of course the centerpiece vortex coaster. it would probably be actually quite fun in real life as it builds up tension towards the drop and gets more intense as it gets tighter. cool stuff.
Luketh Offline
If you lick those candies growing out in front of Oompa Looper, the palette will change to the A E S T H E T I C (WTRVAPR.DAT) colors, adding a bonus pop of color, as well as some wavy visual effects. It's quite subtle, you'll hardly notice.
Or eat one of the mushrooms in front of Rohto Drop to see things in Punk Palette v2 (WTRPUNK2.DAT), for a far headier visit.
Thank you for your comments.
~B-]
csw Offline
I think you overdid the vortex idea a little bit - 5 is too many for one coaster. I did like the RMC coaster though, especially through the water splash and where it swoops over the gardens.
The whole park felt like there wasn't much there after the coasters. Don't get me wrong, I love gardens, but another flat ride or two would have helped I think.
Surroundings are well done. This is the kind of park I wanted to build when I first started out, and if I build in RCT2 again, it would be something like this. Very good release.
ottersalad Offline
Coasterbill Offline
I was so sure that I panel voted on this. I'm a fucking idiot, I'm sorry. lol
PS: This needs more comments
Luketh Offline
Alright, so thank you folks.
I went from a 52% on my first scenario playthrough to a 62% on my second. Third one is in the works, but was started before this project.
Now for some direct replies to your comments, which I do greatly appreciate. As much as I like discord, it does seem to have made us less active on these forums.
@Bill -- what you call asinine I'd describe as fantastical. Of course it's rather on the wild side, but that's what makes it work. Curious to know what you would have panel-voted!
As for the grid, I think that's where the "NCSO awkwardness" is at its worst. Just so few path options. My mentality here was just to embrace that blocky path layout (some of it being OG path from Electric Fields), and break it up with some one-wide paths.
@Kai -- thank you, and good look on digging up that source image for the logo, thanks again! :cheers:
@otter -- I will keep it up, thank you. Come build a flatride in my next park.
@Jag -- Thank you for your vote. Blending LL with RCT2 was definitely intentional in this park, and I think I'll keep doing that. Just another example of openrct changing the aesthetic.
The "pointy pyramid spam" was not pointless, did you find the treasure underneath? There's more buried treasure elsewhere on the map, a bit harder to find. I hear there's an adventurer looking for it.
@Cocoa -- I appreciate your vote, and agree: vortex helixes would be absolutely awesome irl.
@csw -- Sometime in the hypothetical future, when you see a vortex ride with 10 such helixes, please forgive me.
Thank you for the rest of your commentary, I did squeeze in the slide ride and the car ride at the end, because I thought I needed a few more.
Final thoughts, I've really been enjoying the game lately, like never before. More to come from me, and it's gonna be pretty dam hectic.
Would love to hear from more of you!
~B-]
Jappy Offline
I found this to be a fantastic little park with some great ideas in it. The spiral in the wooden coaster is such a great element. I like the steeplechases, Oumpa Looper is a very creative ride, the mazes are fantastic and I love the oject usage throughout this whole park. A breath of fresh air. I can recommend this park to anyone!
Deurklink Offline
I featured this park in my latest video! https://youtu.be/9eadcgL6ZPg
Coasterbill Offline
Just noticed the tractor... holy fuck that's the good shit