Park / Jurassic Jungle
- 09-June 19
- Views 1,745
- Downloads 462
- Fans 0
- Comments 4
-
55.00%(required: 65%)
Design Submission
Jaguar 65% Scoop 65% CoasterCreator9 60% chorkiel 55% Cocoa 55% Liampie 55% RWE 55% saxman1089 55% Camcorder22 50% G Force 50% Sulakke 50% posix 40% 55.00% -
Description
Jurassic Jungle, a park deep in the jungle with two dueling flying coasters. Also has a river rapids with a vertical lift and a big splash, and some extra rides.
A park I made for the NCSO dueling coaster contest I hosted on my Discord server. Got 4th place. - No fans of this park
- Full-Size Map
- Download Park 462
- Objects 149
- Tags
4 Comments
Comment System Offline
Cocoa Offline
cool shit. I really like the colors of the flyers and always great to see more duelers. my fave bit was probably the station with the green dome and monorail car curves. I think the first half of the layout is good but ends up hitting the midcourse waaay too far from the station, and so has to do some awkward meandering back. Keeping the layout tighter and encouraging more interwoven moments would do wonders in general for your layouts, at least on an aesthetic level. I also liked how wiggly the rapids looked. Theme-wise, its a bit of standard ncso and I'd love to see some new themes and experimentation but I still like it.
ottersalad Offline
Rapids were the highlight for me. You always seem to make solid rapids rides.. which I'm envious of! The layout is a bit stretched, but nice racing nonetheless.
Liampie Online
+ I like the interlocking pretzel loops
+ Great park layout, you always use space well
+ Submerged grass
- Some other moments where the coasters duel decently well, but the layout is quite stretched out with some awkward transitions. Second half of the coasters is pretty sucky
- Some nice theming, but no cohesion. Is this a Jurassic Park type thing, with the lab? There's also crappy wooden shacks and a random pirate ship.
FK+Coastermind Offline
My first thought for this was that one of the people making new train types should finally sort out the flying coaster problems. We just need a train capable of both banked turns and all inversions.
I really liked this, honestly more than I expected. It had a TON of things going on, lots of energy and excitement. The coasters weren't excellent, but they weren't bad. The foliage wasn't my favorite, but I blame that more on the limitations of NCSO than your specific choices. There probably could've been more archy and a better flow, but overall I liked this (which is something, cause i'm usually iffy on NCSO). Well done.