Cool stuff, I'm glad you brought it over here. I sorta wish the greater rct community would use NE's database as a true database for rct work, regardless of whether it was for another competition/server/etc. But politics will be politics
anyway, nice stuff. I like the building with the log flume. I wish the landscape was a bit more cared-for, with some lusher foliage around the trees/oasis and a bit of shrubbery, rocks etc in the desert. custom supports would have helped a lot. looking forward to more stuff tho!
Cool coaster and flume. Just wished the big ugly rock wasn't there. Seems out of place. Maybe if the Thieve's Den was on the edge of the map in a cliff dwelling or cave? Archy was great here.. just didn't seem super cohesive to me.
Fully agreed with Cocoa and otter, the good and the bad! Cocoa didn't mention it so I'll highlight the coaster station, I like that one. I don't mind the rock as much as otter but I agree that the placement was poor. Generally this map could've used some more planning and refinement, but I understand that it's a contest entry and you have to make sacrifices.
Tip: use the strip of empty tiles behind the buildings to create a backdrop. Could be some palms, some rocks, or both. Rocks that could morph into a cave when the buildings end?
Good vibes and good competition here. Highlight is the blue bazaar building for me. I think some custom supports would have done alot here. Overall great atmosphere and a fun entry, GG guys.
4 Comments
Comment System Offline
Cocoa Offline
Cool stuff, I'm glad you brought it over here. I sorta wish the greater rct community would use NE's database as a true database for rct work, regardless of whether it was for another competition/server/etc. But politics will be politics
anyway, nice stuff. I like the building with the log flume. I wish the landscape was a bit more cared-for, with some lusher foliage around the trees/oasis and a bit of shrubbery, rocks etc in the desert. custom supports would have helped a lot. looking forward to more stuff tho!
ottersalad Offline
Cool coaster and flume. Just wished the big ugly rock wasn't there. Seems out of place. Maybe if the Thieve's Den was on the edge of the map in a cliff dwelling or cave? Archy was great here.. just didn't seem super cohesive to me.
Liampie Offline
Tip: use the strip of empty tiles behind the buildings to create a backdrop. Could be some palms, some rocks, or both. Rocks that could morph into a cave when the buildings end?
Mattk48 Offline
Good vibes and good competition here. Highlight is the blue bazaar building for me. I think some custom supports would have done alot here. Overall great atmosphere and a fun entry, GG guys.