Here are 11 of my unfinished parks. Some I'm at least somewhat proud of but have completely grown out of. Some are in the finishing up stages even . The reason all of these are left unfinished is just lack of motivation.
1. Area 51: Originally part of a larger park (ages amusement park previously released unfinished). Intended to be a tour through area 51 but I encountered some hacking problems.
2. Century Gates: My entry into somewhat fantasy- I am proud of some of this work but I realize it won't get finished. Basically portals into different time zones.
3. Colorado River Adventure: God I like this park. It just won't be finished, though. The wild west area just wasn't coming for me. Originally for 1997 round of clockworks.
4. project- "gci layout": basically a park. self explanatory.
5. project- "hmm" or P.O.X.: b&m coaster with a really dumb elaborate backstory. couldn't be bothered finishing the areas under the coaster (or provide you guys with the backstory )
6. project- "hopefully solo": park set in canyon thing intended to be in middle of city. the one mostly finished tiny area is based on one from "gci layout". I like the building on the boardwalk, though.
7. Storm: The 2nd micro I made for MMM. This one was my least favorite of the 3, one which lost to kumba and one which got a microworx on rctavenged.
8. My Mind of Creations: Just a building place to test my creativity and architecture skills. I was gonna try and get a CC but it is not very good. Also "Emporer" crashed (as it is supposed to) but I couldn't get it going again
9. Ruby Castle: slightly unfinished "nano park" for an rctavenged halloween competition. i forgot to submit it.
10. project- "sun" or Soliel: One of the more recent things in the pack (about 6 months old) I felt like based on how the accolade panel votes it would make design barely but I am not so proud of the work any more and I feel like I would not like to see it submitted.
11. Temple of Altoz: second nano park. This one is finished. I quite like it. BTW the arrows are where the path in a mall or fair could connect to the ride and its shops
And I nearly forgot the screens. Two views from a building I made for nin's coaster (i think) for an rctarchitects park. Nothing else was ever finished in this park and the club has since fallen apart so I don't think the one or two other members still around would mind me showing this.
I think the ride was supposed to be themed to a mining company and it's adventure.
The station is meant to be the owner of the mine's house or something.
Well, that's all guys. I would appreciate comments b/c I spent the time to give you this and do some write ups.
From "what" i saw all was really cool,GCI looked good at begining but for me the ending didnt help it, and i aslo wish i could have seen Fallout in operation but the layout looked cool =]
Btw i said "What" because its missing object 1kcan somthing like that you could look into that it would be highly appreciated
they're all on gee's benches, the pt3 benches, or the mm bench
I don't know why you would be missing something, I never edited the benches before I started these projects and I've never used dimport.
There could be 1 of around 6 benches you are missing- gee's benches 1&2, the pt3 prelim bench and the 2 pt3 finals benches, and the micro madness bench.
17 Comments
Cocoa Offline
1. Area 51: Originally part of a larger park (ages amusement park previously released unfinished). Intended to be a tour through area 51 but I encountered some hacking problems.
2. Century Gates: My entry into somewhat fantasy- I am proud of some of this work but I realize it won't get finished. Basically portals into different time zones.
3. Colorado River Adventure: God I like this park. It just won't be finished, though. The wild west area just wasn't coming for me. Originally for 1997 round of clockworks.
4. project- "gci layout": basically a park. self explanatory.
5. project- "hmm" or P.O.X.: b&m coaster with a really dumb elaborate backstory. couldn't be bothered finishing the areas under the coaster (or provide you guys with the backstory )
6. project- "hopefully solo": park set in canyon thing intended to be in middle of city. the one mostly finished tiny area is based on one from "gci layout". I like the building on the boardwalk, though.
7. Storm: The 2nd micro I made for MMM. This one was my least favorite of the 3, one which lost to kumba and one which got a microworx on rctavenged.
8. My Mind of Creations: Just a building place to test my creativity and architecture skills. I was gonna try and get a CC but it is not very good. Also "Emporer" crashed (as it is supposed to) but I couldn't get it going again
9. Ruby Castle: slightly unfinished "nano park" for an rctavenged halloween competition. i forgot to submit it.
10. project- "sun" or Soliel: One of the more recent things in the pack (about 6 months old) I felt like based on how the accolade panel votes it would make design barely but I am not so proud of the work any more and I feel like I would not like to see it submitted.
11. Temple of Altoz: second nano park. This one is finished. I quite like it. BTW the arrows are where the path in a mall or fair could connect to the ride and its shops
Finally, if you took the time to read that, here you go:
Unfinished_Works__Cocoa_.zip (1.42MB)
downloads: 252
And I nearly forgot the screens. Two views from a building I made for nin's coaster (i think) for an rctarchitects park. Nothing else was ever finished in this park and the club has since fallen apart so I don't think the one or two other members still around would mind me showing this.
I think the ride was supposed to be themed to a mining company and it's adventure.
The station is meant to be the owner of the mine's house or something.
Well, that's all guys. I would appreciate comments b/c I spent the time to give you this and do some write ups.
-Cocoa
Goliath123 Offline
Cocoa Offline
turbin3 Offline
Well, really nice things there, "gci" was the best for me.
Good layouts and fantastic theming.
nin Offline
Cocoa Offline
Ripsaw Offline
Btw i said "What" because its missing object 1kcan somthing like that you could look into that it would be highly appreciated
Cocoa Offline
I don't know why you would be missing something, I never edited the benches before I started these projects and I've never used dimport.
There could be 1 of around 6 benches you are missing- gee's benches 1&2, the pt3 prelim bench and the 2 pt3 finals benches, and the micro madness bench.
Goliath123 Offline
RMM Offline
i don't play rct2. i would like to see them though.
Edited by RMM, 17 August 2009 - 10:11 PM.
Cocoa Offline
Top Gun Offline
Cocoa Offline
RMM Offline
it's in the game he means.
Cocoa Offline
Unfinished__exported_.zip (5.41MB)
downloads: 182
RMM Offline
idk much about rct2 so idk how to help ya.
Milo Offline
it might be one of those objects that doesn't export properly?
Cocoa Offline