I just looked at it. There wasn't much architecture, which was a bit of a disappointment. If you'd cut down on some of the path and made a building or two, that would have enhanced the design greatly. The station was quite good for your little experience with codex. That was a nice trick with the fences as windows. The layout of glenrunner was quite interesting both from an asthetic standpoint and force standpoint, although it went a little too slow in some places. It was quite a good effort, but I know you could do better with a more intimate knowledge of codex.
What was there was pretty good. It needed more archy though.
I like what you did with the station roof using the stalls. The little Chinese area was nice, but could have been a tad bit more detailed/charming. Other than that, it looked pretty good, if not a tad... rushed, I guess would be the word?
I still can't see it...
fuck it, I'll look at the park without a screen *gasp*
Well, it's good but the coaster runs a little on the slow side at most points, and like others have said, the lack of archy kind of detracts from the overall. Although I do like how you used the mini golf canvas idea (I loved using that when I made parks in LL).
might wanna add dl.
it was alright...
pretty uninspired. standard addons like minigolf covers, shrubbery, etc.
routine work.
that fact can be strong, but no matter what, you still need more idea and intention in your work.
it shows you got bored of this thing.
To all you who complained about not being able to see the pic, you could have just looked in his parkmaker page. I saw a screen there before I even downloaded the design.
You pretty much know my thoughts on this. Foliage, landscaping and coaster were solid enough and the archy that is there shows promise. The station is really nice for just getting used to codex and the ingenuity of finding the textures you wanted (the station type, fence, and t-shirt stall) really shows some creativity. I hope to see more LL work from you, especially after you master the basics.
Still very solid and a great example of naturalist atmosphere. The landscaping technique of land type being based on surface separation is a great way to get clean results.
16 Comments
Turtle Offline
Glenrunner Picture
Glenrunner
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Ge-Ride Offline
Gwazi Offline
I like what you did with the station roof using the stalls. The little Chinese area was nice, but could have been a tad bit more detailed/charming. Other than that, it looked pretty good, if not a tad... rushed, I guess would be the word?
Anyway, good work Turtle.
Edited by Gwazi, 08 February 2007 - 10:04 PM.
Kumba Offline
Ling Offline
Turtle Offline
Ling Offline
Rohn Starr Offline
Turtle, you'd be better off hosting the pic as someplace like ImageShack.
Turtle Offline
Ling Offline
fuck it, I'll look at the park without a screen *gasp*
Well, it's good but the coaster runs a little on the slow side at most points, and like others have said, the lack of archy kind of detracts from the overall. Although I do like how you used the mini golf canvas idea (I loved using that when I made parks in LL).
Edited by Ling, 09 February 2007 - 02:50 PM.
posix Offline
it was alright...
pretty uninspired. standard addons like minigolf covers, shrubbery, etc.
routine work.
that fact can be strong, but no matter what, you still need more idea and intention in your work.
it shows you got bored of this thing.
Turtle Offline
Uninspired is right, I think. I was just playing. I didn't get bored though, it was fun.
Gwazi Offline
Carl Offline
Just wanted to have some fun with the old LL, huh, Turtle? Well who can blame you, LL is great fun, but this is not up to your usual standards.
Milo Offline
][ntamin22 Offline
Still very solid and a great example of naturalist atmosphere. The landscaping technique of land type being based on surface separation is a great way to get clean results.
Turtle Offline
did i make this? absolutely no recollection