Park / New Providence

7 Comments

  • Comment System%s's Photo
    comment below
  • ottersalad%s's Photo

    Very cool town. Could've used a boat in there! I'm guessing Chuck is a nod to Ralph Waldo Emerson? Enjoyed that little detail. The church was really done well too.

  • Luketh%s's Photo

    Nice bits of architecture here, I especially appreciate what you did with the church windows, coloring them to appear like stained glass.

    I like the fall colors. :)

  • Ling%s's Photo

    Sad you dropped, I really liked this.

  • Liampie%s's Photo

    My commentary from the RC&F scoring sheet:

     

    Great looking town [...] I like how this is not just some buidings on a map, but you also gave the space inbetween a meaning. Graveyards, farmlands, the pond, there's no dead space and everything flows well. The only thing you missed is making the waterfront more functional. No warehouses? Also putting the most important buildings in a cul-de-sac already seems like a planning error, but there's some creative solutions you can use.
  • Cocoa%s's Photo

    definitely a nice little town. my favorite building on the map was actually the tan house just outside the gates- I think the town was a bit overwhelmingly red brick and this was needed. The chimneys frame it nicely, and the lawn is cute. pretty solid foliage.

  • MrTycoonCoaster%s's Photo
    I loved everything, especially the colors of the trees, maybe I missed a boat.
    Architecture of the buildings are very good, colors balanced, good details.
    In general the spaces well used, nothing remained in the empty.
    Good lawn, really nice.
    Nice Work.
  • FK+Coastermind%s's Photo

    Good atmosphere and a pretty well executed fall look. I understand this was for a specific contest to make a town, so I can't fault you for that. But, as a stand alone piece, I think the lack of more traditional park elements means that the town components have to be perfect. In this case, they were good but didn't have enough detail to keep my attention too long, and the archy itself was a bit blocky. Overall, I like this as an exercise in targeted parkmaking, but it knock my socks off.