Park / Forest Frontiers
- 10-July 18
- Views 2,943
- Downloads 517
- Fans 1
- Comments 11
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51.00%(required: 50%) Bronze
G Force 60% Scoop 60% chorkiel 55% Cocoa 55% Dr_Dude 55% Iron Rattler 55% Kumba 55% Liampie 55% RWE 55% CoasterCreator9 50% geewhzz 50% Jaguar 50% csw 45% ][ntamin22 45% Poke 40% posix 40% pierrot 30% 51.00% -
Description
*The following park contains zero trainers and zero hacks*
Morning from the east coast of the US. At the end of spring I downloaded a version of RCT Deluxe and wanted to revisit my childhood (In reality I still obsess over roller coasters and constantly think about the game). After looking over the first 5 levels and building in the first scenario (Forest Frontiers) I decided to download 4 Cars per trainer. As always in life, shit ain't easy and every time I minimized the game to use the trainer, it would crash. Finally I said screw it and started to build for the fun of it to see how much my marketing campaigns can bring in. I started making bank and built a bunch of lousy coasters to get my money to hit over a million. It was at this time I realized the scenario (Forest Frontiers) came with zero theming and a shitty line up of coasters (let alone flats). Either way I thought screw it. I deleted everything in the park, bought all the land available, and started building away.
Welp, here we are in July and I have a finished park in RCT (something I couldn't say since 2010/11ish). It feels great to play again and I feel this park really helped me shake the cobwebs (let alone it brought me back here to where it all began). Thanks to everyone who views and votes for this... feels good to be back. Salute!
-JDP - 1 fan Fans of this park
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11 Comments
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G Force Offline
I'll bring my PM comment over:
Great to see some more of your work, definitely feels like your usual style, perhaps a more refined and such. Coaster are great as always, love stations and subtle theming around the shuttle loop. The drop of the hybrid is also great, love stuff like that. Landscaping is great too, add a lot of depth to the park and stuff.
Probably in the 55-65 range for me, which is quite good for a scenario park in LL. Hope you can do more serious work in the future, definitely would want to see how you'd go about that with OpenRCT and such.
So yeah, great stuff man. Love how you made the park feel full and uncompromised despite being in an awkward scenario map. All the elements of a solid park are there and while they feel a lot like your past work it does feel fresh.
csw Offline
Like I said in my comment on the screenshot, it is always nice to see new LL work, especially from an older member. I applaud the time and effort you put in to this; I can't imagine spending 67 years in Forest Frontiers without getting bored stiff. Most importantly, it looks like you had some fun building it as well.
Unfortunately, the content of the park doesn't do much for me. As you said yourself in the description - "this park helped me shake the cobwebs", and it certainly looks like it. The buildings are unremarkable and some color choices are questionable...I don't think tarmac with sand underneath looks good in any circumstance. However, I did like your use of trackitecture and use of flowers, as well as the theming for the Haunted Mine and Hornet.
I realize it's hard to do much with a scenario like Forest Frontiers, and you definitely did do a respectable job with it, but to say this is accolade-worthy wouldn't do justice to LL releases that have won. Like G Force said, there are a lot of elements of a solid park, but in my eyes, trying to make a high quality park out of Forest Frontiers is a Herculean task. I would give this a 40-45%.
I actually did have a lot of fun looking at the park! I've been working on the scenarios recently as well, trying to get some ideas for my full-size park project. I always enjoy viewing scenario parks because you can tell they're lots of fun, and this was no exception.
You seem to be the kind of person that isn't as concerned with winning accolades as you are building fun parks, especially after a hiatus. I figured you would appreciate some real feedback besides "Welcome back!" and "Ah, I should play the scenarios again.." comments. Hopefully my comments make sense to you and you'll keep building more!
Cocoa Offline
lovely work, could be straight out of a 2000s RCTCF release. I liked the vibes and particularly the log flume building/structure. the two non-woodie coaster stations were neat but also both were sort of the same. I quite liked also how the train wound its way around the park in a sort of little valley. the woodie had a pretty solid layout and station/interaction too. you do an admirable job keeping it peepable too!
also, kudos on the no trainers/cheats- would have been so annoying to save up money because moving land is so damn expensive
saxman1089 Offline
Finally had a chance to dust off my LL iso and see this in-game. Great job for a first park back, I loved it. Looking forward to seeing more stuff from you!
Liampie Offline
Finally got the chance to look at this. I like it more than I expected! Not being a traditional LL builder, the park's style is different and refreshing, although obviously there's no mindblowing work to see here. I instantly feel inspired for H2H8/8; have you heard of that?
Best thing was the woodie layout for sure, and I liked that the station area had some rare splashes of colour. The log flume also stood out in a positive way. The park's best quality though is it's composition I feel. Everything is so evenly spread out, flows so well, and is so easy to read and pleasant to look at. Since you worked with an arbitrarily shaped area that's commendable I think.
Very nice break from all the H2H stuff and other more typical parks. I'd give it bronze, 55% even. But no higher than that!
RWE Offline
This is a great little park and i hope the panel has the time to get to this and give it a voting. (#yesrw... okay, i'll stop it) I agree with Liampie that this is a very nice break and a solid bronze for me.
This park feels like a throwback to me and it gives me that nostalgic feeling i would expect when seeing your name as a park builder nowadays inside the databse. The composition is very well done and i'm especially loving the wooden coaster, this park is also a great example how one can build something easy to read and to look at without many tools.
Ling Offline
Skyclone's layout and interaction is so good. I would like to see more foliage and less of the rocky semi-structures though, so it might feel a little more properly nestled in the forest.
][ntamin22 Offline
Classic LL megapark with just a hint of Dirty American Realism!
csw Offline
Congrats on the accolade.
Also what's this? 17 panelist votes?
Cocoa Offline
just like the old days I guess
JDP Offline
Thanks for everyone's feedback on the park... awesome I got a Bronze out of this. I started to build this for the hell of it because I missed the game. I downloaded RCT Deluxe for free, and reminisced a bit looking at the given scenarios like I was 10 again. However, the damn game would close every time I minimized it (downloaded from 3 different sources )... so I didn't bother downloading a trainer . I decided to click on the OG Forest Frontiers, and began building. I made a shit park to rack up money, and then planned to make a serious park. It wasn't till I got to half a mill that I realized how much of a basic bitch Forest Frontiers really is... No scenery and very limited amount of rides. I did embrace the challenge and had fun doing so.
A bit over halfway building I visited NE and was shocked to see how active the site was. I honestly was building a park for my personal joy and then got to see how active the game still is. Between new members picking up this classic game, and old heads I haven't heard from since 2012 it was awesome. That really kicked me into overdrive and helped me finish off this little hack free park. Overall I am happy I decided to play again (let alone play the game it was meant to be played), and appreciated all 17 (holyshit) that helped me get this accolade.
Since then Ive been messing around with RCT Open and trying some things out. Unfortunately, I don't have that creative drive and I'm lacking motivation again. It will come in time, but this park here reminded me how rich the mind is when inspired. This game will forever be the GOAT in my book, and I cant wait to get inspired again. Cheers to all who viewed this park.
-JDP