Park / Mount Sinister

Park_40 Mount Sinister

77 Comments

  • PyroPenguin%s's Photo
    Awesome park. The theming and architecture are great because of how detailed everything is. I love mala's parks because everytime you open it you find something new to love and grow to like the park more. This one definatly has some of the best atmosphere of any of mala's parks. Birchwood is my favorite area in the park, just perfectly done. My only complaint is the coasters arent as good in my opinion as say mountain beach. Congrats on spotlight mala, you deserve it.
  • GigaForce%s's Photo
    Alrighty now that ive taken a look...


    Coasters - The coasters were weird but cool (Mala style) and themed well. I really liked The launching woody and the 4-d Thingy.

    Architecture - The architecture that this park had was very nice but i hink the park needed more architecture. there were some places where there was too much path and not enough architecture

    Theming - The themeing in this park was very nice...There are some parts where the themeing is cluttered and hard to see everything but you make it looks good mala. I especially like the skull above the waterfall.

    Overall Look - This park had a very weird overall look but when you zoom in, the true mala style comes into veiw. Wonderful Park Mala.

    Rating - 9.1/10 - Great park Mala. Your style has really grown on me!
  • Toon%s's Photo
    Mala's style is creative, exotic and unrealistic. A great choice for a spotlight because of this. Of course not everyone is gonna love this park because of how different it is. Weird coasters, strange theming and novel ideas are what make this park spotlight worthy. I loved it. Mala's parks are kind of like one of Moby's cds...noone will like every part of it, but everyone should be able to find something they like. Great work! It's good to see your still out their making parks.
  • posix%s's Photo
    ok,
    this is the third time I try to reply... hopefully it will work now =/

    I love this park.
    Why do most of you don't like the coasters? Have you ever thought about how difficult it is to make them? It's nearly impossible to handle such speed but Mala did it in a very impressive way. Especially the inverters blew me away. No one can do better duellers than him I guess...

    This park is different, unique, interesting, skillfull and.... just very impressive.
    Best was the stacking which is imo one of the most important beast features. Mala used it very well and made innovative and new looks. I think most here haven't ever really used it...

    9/10
  • Caddie Gone Mad%s's Photo
    This is so creative, with those coasters that only Mala can build, and has excellent architecture and themeing. WOW.

    10/10.
  • Nic%s's Photo
    Its nice. Better than Cydonia City, but not as good as Mountain Beach. Some part were brilliant (the cliffs behind the inverts, the little beach part) but some parts, especially round the cliff edges, looked, well, unfinished, you know, without trees or bushes. Oh well, very good job anyway.

    8/10 - Mount Sinister
    9.95/10 - Mountain Beach
    7.5/ - Cydonia City
  • mantis%s's Photo
    A good park. A very good park. I've composed a little ditty.

    I liked the arches
    The bushes were cool
    The inverts were neater than
    Brian Sewell

    I wasn't too keen
    On the Soul Harvester
    Mala should make
    a park set in Chester.

    Seriously, I think that Mala's wooden coasters are far superior to his steel coasters, which is why I loved Mountain Beach so much. This one was good, but not as atmospheric throughout (even a little uncertain in places)
  • Prince%s's Photo
    I hate you mala, the water ride over 100 feet was my original idea

    ~Prince Ashitaka~ 8@
  • Evil WME%s's Photo
    ^ how original

    this park is soooo awesome... it has tons of neato hacks.. like the tombstone/fountain.. transplanted that right into my park as well as great use of skeleton heads.. and the best looking terrace section. evar.. no to figure out if its peep accessible ;) tho the paths are probly to big.. the excitement of the 4d but even more so is the 1st drop.. like the beemer as well.. very nicely themed.. just didnt like the inverts as much.. tho the theming was incredibly superb.. i wish i could make a park like this that looks this good.. its near impossible, try it, and see for urself..
  • natelox%s's Photo
    AMAZING, UNTOUCHABLE COASTERS!!! as usual. hopefully i can get u to do something for me again in RCT2!
  • cg?%s's Photo
    This park seems rather unsure of its self. Towards the begining it seems as if Mala was trying to sell out, build in the NE style, win over our hearts. Gradually it seems as if he came to his senses and went back to being Mala again, for which I am grateful.

    Somewhere in the half-way point between the NE inspired begining, and the old-fashioned Mala back section, you have the truly wonderful portions of the park. Great and beautiful theming combine with your usual Mala insanity and brilliant coasters.

    Surprisingly it is a match made in heaven and this like every other Mala park grows on you, with each viewing. However the unsuredness of the whole operation, combined with Mala's obviously rusty skills makes for a somewhat sub-par park, so, well...

    Four out of Five.

    So let it be written, so let it be done. And that was the closest thing I've gotten to a review in ages... goody :)
  • rhcpraiders%s's Photo
    Great Park Great Coasters

    IRIS, when wull the new runner-ups be released?
  • JBruckner%s's Photo
    Nice park, alittle messy for my tastes but nice overall. The thing I love most about his parks are the enviroment, the hills and mountains, the way everything is bleneded together. I like the hieght. He always impresses me. Great job.
  • Blitz%s's Photo
    well... this will be the first time and last i freak out at a park on NE...
    <fanboy>
    HOLY @#%$
    :OMG: OMGOMGOMG!!! mala park good!! me die happy now!! !@#+)QIJG :|''''

    coasters=the most fun ive had watching a park, ever. everevereverver...
    theming=i proclaim that mala can make anything look beautiful... anything. And he just throws around those innovations like they are nothing...
    atmosphere=classic mala atmosphere... he does in 50 squares what takes most people a whole map... you call it crunched, i call it skill...
    overall=classic mala flow with insane coasters, quite a few innovations, themed purely on aesthetics... this is the reason i play rct.
    10.00!!
    </fanboy>

    ok... now that ive got that out of my system...

    id give it a 9.2, graded down for not giving me enough coasters =P, and for the repetativeness of some of the theming...

    and although he is not my favorite duelist (the guy who did the tri-dueling woody from danimation nation is my fave), he exibits a level of technical skill i find lacking in the NE community... i mean, who honestly here thinks they can make a coaster as crazy as he does, and still manage a good rating, beauty, AND a layout that blends in with other rides as well as his macro concepts do? i can count them on one hand...

    yeah, ill probably catch flak for this :rolleyes:
  • The Drizzle%s's Photo
    i take all that stuff back...MS has grown on me...like mountain beach did...flying tissues

    BioHaZard :flame:
  • cg?%s's Photo

    Who honestly here thinks they can make a coaster as crazy as he does, and still manage a good rating, beauty, AND a layout that blends in with other rides as well as his macro concepts do?


    Well I know a couple of people who told me they could, in various different ways. Of course, I refuse to name names, but, well, yes. They're idiots.

    Mala roxors and stuff. Most certainly.
  • Micool%s's Photo
    If I could build coasters like Mala, I would theme like Mala.

    Unfortunately, I can't, so I build in the boring NE style as to not be called a "n00b."

    Um, yeah.
  • Coaster Ed%s's Photo
    Well you all are entitled to your opinions, I won't discount that. I've never critisized people merely for liking different things than me. Personally, however, I thought this park was awful. I don't want to go in to it too much cause I've already posted a summary here of what I tend to like in parks. I'm sure people will reply telling me that I didn't spend enough time looking at the details, appreciating the original hacks or the "amazing" coasters but anyone who did so would be wrong. I've spent hours looking at Mountain Beach, Cydonia Ciy, and now Mount Sinister trying to understand why everyone loves them so but I just can't see it. I have the same problem with all of Buster's parks. Yes they are both incredible at milking the excitement ratings to their maximum potential but it takes just as much time and effort to make a truly beautiful realistic park as it does to fill a park to overflowing with extreme rides, absurd landscaping, and inconsistent theming.

    I respect the fact that Mala has his own style and he's welcome to build as many of these parks as he wants. Furthermore, I hope he continues to gather praise for them because there's nothing better than doing what you love and getting praise from others as well. It's truly a satisfying experience for anyone. However, I will continue to dislike these types of parks myself. That doesn't make me ignorant and it doesn't make me a "noob" it just makes me somebody with an opinion and personal taste.
  • Micool%s's Photo
    As I stated before....

    If the coasters weren't so amazing, and it wasn't Mala, everyone would say this is a "n00b" park.

    I have only one thing I look for in parks, and that is:

    Time and effort put into it.

    And this park looks like it had a whole poopful of time and effort put into it.
  • Blitz%s's Photo
    well, since opinions are so welcome...

    Yes they are both incredible at milking the excitement ratings to their maximum potential but it takes just as much time and effort to make a truly beautiful realistic park as it does to fill a park to overflowing with extreme rides, absurd landscaping, and inconsistent theming.

    well, in mala's case for one, he simply thinks of cool elements that are hugely absurd, and tries to keep the intensity down, the excitement is an after effect...
    and using a piece of land will always be harder than NOT using it(aka: leaving it blank for realism)... but dont be naive, no one fills their parks with gaping amounts of water and trees because they think it "realistic"...

    The fantasy parks all contained huge coasters with two dozen helixes and 12 inversions etc. which I always found ridiculous. The recreations however had shorter rides with more interesting layouts.

    ah, now i see where your coming from...
    you poor thing, youve been scarred for life by bad fantasy =P

    strangely, its quite the reverse if your looking at the good side of both.
    while realism becomes antiquated in its use quickly, fantasy is not held by those lame restrictions... when you breed realism, then you breed monotony... all those realistic rides, in order to be realistic, have to look at feel like something youd find at six flags or busch gardens etc... why be so restricted? theres only so much you can do... and all those break throughs you all had with things like imitating overbanked turns and other such nonsense have become cliche...

    of course im biased... recreations are useless to me... for me, rct is a way to escape reality and break beyond the limits to make something truly beautiful...
    reality is the force that constricts what you do.