Park / Musket
- 04-July 17
- Views 4,783
- Downloads 688
- Fans 4
- Comments 18
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85.00%(required: 65%) Design
Coasterbill 90% ][ntamin22 90% G Force 85% Jaguar 85% Liampie 85% posix 85% SSSammy 85% trav 85% bigshootergill 80% Cocoa 80% 85.00% -
Description
Welcome to Musket, an American Revolutionary War themed design by Kumba.
- 4 fans Fans of this park
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18 Comments
Comment System Offline
nicman Fan Offline
Awesome, ive been waiting for this park for months.
G Force Fan Offline
The station improvements you made really help a lot, it fits so much better now.
Awesome work Kumba, I hope to get a video review done for you sometime in the next two weeks.
Kumba Offline
Thanks guys, it's great to have it done after so long. Great timing too, I picked it up again the other day and decided that I had to finish it for the 4th, which was not hard, I didn't rush it.
The station was tough. Large buildings are kinda a weakness in my game. I didn't love either version, but like how it turned out. I probably will not do a readme or full backstory. What happened was that they started to make a castle-like fort, but the British troops cutoff a supply line and they had to finish it with lumber.
I really enjoyed LL and codex, tho it takes a lot longer to build than RCT2. 6 years on a design is crazy, but of course I was also working on other projects/contests.
A big thanks to all the guest builders that made cameos along the way! Also thanks to Liam for making sure it went up today. He also was like "wtf, no logo?!" and quickly came up with the logo which I really like.
Lagom Fan Offline
Wow, what a beautiful piece of RCT. This is art. I love your style. Hope to be able to write a review in a couple of weeks. Impressive.
posix Offline
tdub96 Offline
Haven't had the chance to check this out in game yet, but it looks as impressive as all the screens over the years did simply from the overview. Congrats DRC, super stoked to see this finally done.
SSSammy Online
there's something about Kumba's work which makes it instantly recognisable to me. There is always a lot of movement and kenetic interest, there is always the perfect balance between mess and perfectly understandable communication of ideas, and the coasters are always shit
SSSammy Online
but to supplement my joke im glad you're still building, and i hope you never stop. outsource your coasters if you want to impress me with them. i dont advise that though. my opinion isn't worth much. if you like them thats all that matters and i literally dont give a fuck either way.
Cocoa Offline
wow very impressive stuff. just jam packed with details and awesome architectural details, especially the post office. but in general, the quality of buildings is ridiculously high (except, I think, the station was a miss for me. maybe I just don't understand what it was going for), a real benchmark of detailed, glitchy LL . Nah I love it though, so much to look at and discover. Also, I didn't know anyone else ever made "im maked" references. the layout was good, one of those "would be fun in real life" sort of layouts that maybe is less interesting to look at/ follow in rct but still does its job well.
also lol at "I want to get off dogwood inn dining tables". and it woudn't be a kumba park without a questionable shuttle coaster with a weird layout (and preferably grey with brown supports)
Milo Offline
Well worth the wait. Fantastic work! All the nooks and crannies offer so much to explore. Stylistically it is of course right up my alley and the peepability adds that extra spark of life. The standout idea for me was the waterslide banner but the veteran's memorial and picnic blankets, among dozens of others, were all great. The guest spots were all awesome and the park felt cohesive with each building having its own character.
Excellent work, truly an inspiring piece. It is impressive too because while you were working outside your comfort zone, it maintains that vibrancy your work always achieves.
I know you toyed with the idea of working together on a H2H park at one point and it's a shame that never happened because it would have been a lot of fun and it appears we approach the game in a similar way.
I hope you stick with rct despite unloading the baggage of old projects. Maybe something else in LL if the mood ever strikes again?
Stoksy Offline
Don't think I have enough understanding or comparative knowledge about LL to really contextualise how good this is.
I did want to provide a comment though and say how brilliantly composed and filled with enticing details the park was though. Although I'd question a couple object choices [eg rooks to support the stage seating] the park just flowed and fitted together perfectly by combining subtle hacks like the ladders, smoking musket, and dining seating, with really quite atmospheric surroundings [the civil war re-enactment really brought that stage area together in a way I wasn't convinced it could from screens]
csw Offline
Oh shoot it's out! I'll definitely be checking this out and voting soon
Coasterbill Offline
God this is so fucking good. My thoughts...
- I love that it's peepable. That adds a lot of atmosphere right there.
- The coaster itself is not only beautiful but the pacing is great
- The Haunting of Trinity is brilliant
- Little details like the musket firing, American flag, wagon, dining tables, manure cart and George Washington statue are all fucking brilliant. It's awesome having so many cool little details in an LL park.
- I didn't care for Kicks like a mule. The layout is ugly and it doesn't fit at all. This is really my only knock on this park.
Overall this is an amazing piece. It's crazy to see this kind of hyper detailing (usually reserved for RCT2) in an LL park. While I really enjoy the simplicity and cleanliness of LL and don't care to replicate this style, I can appreciate the work that went into it and I'm completely blown away by this park.
I may be the high vote (for a change) but 90% from me. Wow!
Kumba Offline
Crazy... my first ever LL release (where I made a real effort) and it just barely tops Tempest (84% and a fantastic design) as the highest scoring LL design... tho yeah, there was no AP back in the day when the vast majority were made. I currently have the the top rated LL and RCT2 design... well at least as long as Alex doesn't have a free weekend. Buddy, if you do it, I want a cameo to get a 1% share
G Force Fan Offline
Sorry about the window size, I'm not sure why that was happening.
https://www.youtube.com/watch?v=6ltUvQ6YiCo
Very well deserved score, nice work Darren. Hope we can see more stuff from you in the near future.
tdub96 Offline
Yoooo I always give you a run for your money on Fantasy. Pretty sure I've won the whole thing a couple times right? At least once. We've been playing this league for a long time, its hard for me to remember who won each year.
Yea, that Lev Bell trade worked out pretty well eh?
Kumba Offline
League History. Yeah, well at least I had the keen eye to draft him
Thanks again for the video review Russ!
Lagom Fan Offline
Unfortunately OpenRCT doesn't allow me to watch this in-game before it crashes, but if paused it works well enough to take a look from all the angles. It seems some wall textures are missing aswell.
But it still easy for me to say that this is incredible, and I'm sure it took a lot of skill. So many great ideas.
I love...
- The peepable dining tables
- Kumba's pimp wagon, and the horse infront of it.
- The musket with the smoke coming from the pipe.
- The express rider training.
- The patriotic banners
- The George Washington statue.
- It's Peepable!!
Impressive stuff, Kumba. I hope this isn't the last thing from you. I want more.