Park / Kaiser Garden
- 02-April 17
- Kaiser Garden
- Views 3,981
- Downloads 651
- Fans 0
- Comments 14
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65.00%(required: 60%) Silver
bigshootergill 75% Cocoa 70% G Force 70% Jaguar 70% CoasterCreator9 65% Poke 65% Louis! 60% nin 60% trav 60% Stoksy 55% 65.00% -
Description
Fantasy Park with multiple themes focused on an Alpine atmosphere.
After a long journey this park is finally finished, if not fully. Sadly i capped the scenery limit before i could finish all areas that ive had planned.
I had to delete many trees and alot of foliage to make the best out of it. Thats the reason why some areas look kinda unfinished. I could of maybe finished these areas if i keep'd on deleting more foiliage but i just had no more time left for this project, paired with some busyness. (I rather wait for the opendevs to finally get rid of the scenery cap and the finish everthing with no limits)
As i started i was fairly new to the custom scenery building, so you can definitely see how i improved through this project.
Thats the reason why in this park my planning, coulorgame and architecture isnt coherent and seems a bit odd sometimes.
Im still learing those things, but nevertheless im still very happy and proud of this park!
(For those who are interested i've made a Cinematic Showcase of this Park, here to find: https://www.youtube.com/watch?v=XILIjel2Jzo&lc=z13ffdvxqunsfx0n3221jlhwfmrthn425 - No fans of this park
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14 Comments
Comment System Offline
G Force Offline
Its a shame some of this appears unfinished, as what is complete is quite well done. The archy and parkmaking feels fresh and different enough from the NE norms to the point where I probably spent more time inspecting this than I would any other release.
I definitely think you have some talent and potential, hopefully you'll keep up a high level of productivity and perhaps give us a fully completed solo park in the future.
This gets a solid 70% from me, though I think it could easily have pushed near 80% if it was complete. Truly a great accomplishment for a non established member and possibly a sign of things to come.
][ntamin22 Offline
Louis! Offline
So much I love, so much I hate. Still a quality park though. Good job.
tdub96 Offline
I thought this was borderline Gold quality in the finished areas, it really held my attention throughout. With how good it was in parts, it really made the unfinished areas stick out like a sore thumb. That being said, there's some serious potential here.
Maybe if you get the chance to delete scenery and conserve object use, you can go back and finish those areas and pull this altogether.
historyfreak92 Offline
I really liked the alpine coaster ride, & the nice mountain, cliffsides! But I think this might be a silver!
CoasterCreator9 Offline
This is a neat, unique park. I like the fresh style and the emphasis on the transportation systems within the park.
Some of the layouts a bit unusual and some of the scenery choices could use some polish, but this is a really fun park overall.
Great quality, shame it's unfinished due to the object limit - 65% from me, but is easily borderline Gold.
Royr Offline
Thank you guys i really appreciate your thoughts!
Sulakke Offline
When opening the file, it says I need TT?
CoasterCreator9 Offline
Yeah; not sure why this is tagged RCT2 only; there are definitely expansion objects.
G Force Offline
My bad, I though I tagged it as expansion initially. If someone could generate a non expansion version that would be great!
Coasterbill Offline
I tried, but it's tough with this park. There are quite a few expansion objects in there.
Cocoa Offline
this park is so confusing and so awesome. its full of awesome, detailed, vibrant architecture and rides, works well with the landscaping and has some awesome ideas (love the steeplechase down the mountain, and the main street is hectic in a good way). its also got some really out of place weird shit, like the 'nike air' ride. and I think the inverted coaster may take the cake of 'lowest ratio of quality of ride to quality of rest of the park' i've ever seen. like its so bad, unthemed, terrible layout and colors, it makes no sense at all. and its sitting next to some really nice, big scale alpine architecture.
so yeah I'm totally confused by this park, but in a mostly good way. nice job.
Stoksy Offline
Very interesting this release. Unexpected style, unfortunately unfinished in some glaring areas, reminds me a lot of enigma's release from ages ago...not sure why.
Coasters did some odd things, landscaping was on the borderline of being really good. Some excellent use of texture and 1/4tile detailing, but then some rather ugly sheer cliff faces. Some of the industrial stuff (eg the train tracks near the car park) was really gritty and aesthetically interesting and quite brilliant actually. To be fair most of the archy in the park was solid but also way too flat. As a result all the buildings were so obviously gridded that it took away a bit from my appreciation of the buildings themselves.
Would be nice if your layouts flowed a lot better, can't really think of any layout which had any redeeming qualities. More of the train infrastructure, less of the coaster building in this style. Utilisation of landscape is impressive, slightly unrefined but interesting ideas. Clearly you have some comprehension of gritty realism and I think that's the best part in this park - would be nice to either see that explored more or at least adopt more of that style.
55%. Deserves silver, but it's not quite there.
Angroc Offline
Amazing!!!! Some of the best of this year, I'd say. Don't know how I managed to not notice this for so long.