Park / Utopia Park
- 06-March 17
- Views 2,044
- Downloads 480
- Fans 0
- Comments 9
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Description
This is an old RCT1 Scenario from Corkscrew Follies, & it is one of my most colorful parks, & one of my few crammy parks! Though this was very fun to build but I had to cram it said the park objective! Any way this opened in Wickenburg Arizona far north of Phoenix in 1920 many old rides have passed but a few still remain with high thrilling rides today! Also there are many inspirations in this park!
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9 Comments
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Liampie Offline
Normally we politely reject parks like these, because NE is aiming for a different crowd than the old school scenario style players. I have to admit though, it's a very impressive spaghetti. I saw your screens of course but it's more obvious when you see everything moving on your screen. I was also surprised to find little buildings and foliage under the thick blanket of ride track. So uh, well done on that.
Scoop Offline
Ekspert Offline
historyfreak92 Offline
Sorry for showing too much screens i really didn't realize that but I do now! Also about this park it is an excuse because I just went out of my mind! Also I can tell why yall call this spaghetti! Thanks for commenting, also Im not expecting anybody to appreciate my stuff because it's old school rct/rct2!
CoasterCreator9 Offline
Agree with this.
historyfreak92 Offline
I never added this to be an accolade!
G Force Offline
Well, it takes up storage and time for us. For each of these releases, it might push back something accolade worthy. While fun to look at, perhaps these releases are better suited for non-NE databases, as this is a more serious community.
If each release was as easy as a checkbox for acceptance and didn't require any storage space, it would probably be fine, but again clogging up the queue with lower quality work probably isn't in the best interest of anyone.
CoasterCreator9 Offline
Also a good point and agree with it.
Two sides to every situation, I suppose.
Coasterbill Offline
I think if you focus less on cramming in rides and more and overall park design where you let things breathe a little more you could make some really nice things.