Park / Pilgrim

9 Comments

  • Comment System%s's Photo
    comment below
  • trav%s's Photo

    That logo is awesome haha

  • Iron Rattler%s's Photo
    If anyone has any feedback or critiques of this it would be much appreciated!
  • G Force%s's Photo

    I think this was pretty solid and shows potential.

     

    The layout was good and flowed well, but overall didn't seem to inspired.

     

    The archy at times was also nice, but did feel a bit uninspired as well.  The break housing and stations are probably the biggest offenders, neither really felt colonial in terms of archy and didn't fit with the style of the others buildings on the map.

     

    That being said, something about the map and colors just worked, I think with a bit more time and effort, this could have been design worthy material, the concept and colors are great for RCT.  You've definitely gotten better over the last few months, hope that we can see some more released from you in the future, 50% from me.

  • RWE%s's Photo

    This is not bad at all, could have been a design with a little bit more effort, i guess! 55% for me...

     

    The layout is okay, i think. Not something special, but it works.

     

    The architecture also was not bad, some buildings were weird like the station, but some others were actually pretty lovely and cute, i really like the little church! I also enjoyed the ship!

     

    The foliage is a little bit weird here and there, feels like you randomly placed the same trees and bushes everywhere... you should think about giving it a little bit more sense and structure!

     

    Overall i agree that you've really improved yourself, i'm looking forward to see what you'll produce next!

  • ][ntamin22%s's Photo

    I think the town area needed more room to breathe, and I was disappointed that although the other buildings seemed to follow a new england style the station wasn't particularly notable.  Would have been a good opportunity to explore some shaker or calvinist architecture, maybe a church.

     


     

  • Cocoa%s's Photo

    I think the town archy and boat were the highlights here- pretty nice. the orange foliage gave everything a nice vibe but I think your actual tree selection wasn't great and everything seemed randomly plopped- some more careful foliage placement (including undergrowth) would have been great. agree about the station being lacking in comparison to the town. otherwise, my main gripe is that the layout sort of meanders far away and then isn't particularly interesting- I'd love if it interacted with more stuff, like the town, or a fort, or even some interesting landscaping. the layout being average sort of brings it down I think.

  • Iron Rattler%s's Photo

    Thank you for the reviews everyone! Most of  your critiques seemed to line up with my personal thoughts of this creation which seems like a good sign. The station and transfer housing were the last two buildings I built so they do seem pretty uninspired. I agree with  My goal for this entry was to jump my scores from 30 to 50 so I am very pleased with its results. 

  • Coasterbill%s's Photo

    Very nice, the tree colors were bold but they work, the foliage around the town was a bit messy though and seemed to make it look a little sloppy. The architecture itself is nice but i wish the area could breathe a little more.

     

    As for the coaster, I liked it. There's nothing particularly wrong with it but it doesn't blow me away either. Overall this was very nice, there's room for improvement but your skill is quite apparent and on it's own, it's very nice.

  • Iron Rattler%s's Photo


    Very nice, the tree colors were bold but they work, the foliage around the town was a bit messy though and seemed to make it look a little sloppy. The architecture itself is nice but i wish the area could breathe a little more.

     

     

     

    Thanks for the feedback. I'm curious what to improve on in the foliage by town. I'm very inexperienced at foliage but that was the area of foliage I put the most concentration into. Any additional criticism would be appreciated!