Park / Busch Gardens Asia

90 Comments

  • Scoop%s's Photo

    yes yes yes yes yes!!!!!! finallyyyyyyy!!!!

  • Kumba%s's Photo
    Shit! Out of town for a few days (meeting JKay for lunch tomorrow, I'll tell him NE says hi) and can't view it! Congrats on getting it done Rob! After taking a hard look at Logos we are going to spend another couple of weeks doing updates that will hopefully result in another NE Spotlight...
  • Xeccah%s's Photo

    ssssssg

  • pierrot%s's Photo

    I voted '100%/Yes' without any hesitation..and this is my first 100% vote.

     

    Hands down. Pinnacle of Hyper-Realism. No doubt.

  • FredD%s's Photo
    Hyperrealism with a theme and content. For me, best park on NE. Don't know what to say more. Everything was super. Super coaster layouts, super foliage, super atmosphere present in the park, super archy... Suber details! Loved those strollers.

    I'd say 95 or 100%.

    And now I finally have the fences I wanted :)
  • Steve%s's Photo
    Finally, a park that gets what it deserves. Rob, congratulations on this monumental and landmark park. 98% sounds about right and probably what I would have given it, too. I still have yet to look at this in-game, but shit, dude, well done!
  • Louis!%s's Photo

    Finally, a park that gets what it deserves.

     

    There have been lots of parks that have got what they deserve.

     

    Congrats rob. Told you you'd be fine ;)

  • Liampie%s's Photo

    98% seems a little inflated to me, resulting from a hype, but it's clear that this park deserves spotlight and a 90+ rating. 90% + yes is what I would've voted. Rob, congratulations on this! You finally did it! And no one is ever going to top this score. No Gee, RRP, Pac or a hypothetically revived Fatha, Natelox or sacoasterfreak. You have the final highest scoring park.

     

    Review coming soon, I hope.

  • G Force%s's Photo

    Kind of agree with Liam, saying this is 4%(whatever that means) than any park in history is a little overboard.  Especially with parks like RoB and DFK getting 91 and 89 respectively.  To me this is sold 90%, I'll  try to get my review up sometime today or tomorrow.  Its an amazing park, but far from perfect or even the best of the past 5 years in my opinion.  But I think we all can agree that Rob is the master of RCT architecture and even coasters at this point, definitively a well deserved accolade. 

  • Version1%s's Photo

    I loved the park, but it got too many Hype 100% votes.

  • Xeccah%s's Photo

    In 2011, Robbie92 established himself as one of the best and most talented members on the site when he released Six Flags Santa Fe. A 90%-scoring spotlight, a smattering of designs, and some very memorable H2H parks made the standards people expected out of Robbie92 seem unreachable and inhumante. After all, very few modern players (namely only Cedarpoint6) have been able to make a sequel that has not only lived up to the legacy of their former work but outshines everything they have made in the past. Robbie92 is perhaps the first person besides CP6 to have done exactly that with his release of Busch Gardens Asia.
     
    Riding the wave of prestige that a spotlight brings, Robbie92 began showing some of his newer projects in the advertising district. BGA was advertised "professionally"- using screens of the park as part of a website design- alongside CP6's companion SeaWorld park. From there, it was evident that the quality of the work he showed from even the early stages of development surpassed SFSF. What we couldn't have known that Robbie would have given us possibly the most iconic ride lineup in any RCT park alone from Fatha's Busch Gardens San Simeon accompanied by 5 distinctly themed areas. These themes, all being asian, have absolutely no overlap or lack a sense of authenticity.

     

    The first area, Istanbul, is as Rob puts it in his readme as an entrance. The dense load of architecture relying on the domed roof motif pulls from BGT's Moroccan entrance area while being true to the theme. It sets the tone for the rest of the park- being dense while breathable and full of color- perfectly, and Istanbul both immerses the guest and the viewer in an inviting, pleasing atmosphere. 

    Clockwise, China is up next, and is the least "Busch"y feeling area in the park. This is because the area is mainly inspired by Port Aventura. This being said, however, it fits right in with the rest of the park and doesn't feel as too much of a deviance for the style to be a bad thing. China contrasts with Istanbul greatly; whereas Istanbul was a load of color throughout, China kept a mainly monochromatic theme in the architecture, only to change it up to highlight important spots. China, and the accompanying kids area, is met with a smattering of rides. Suzhou Splashdown, BGA's splash boat ride, is used as a transition area from one plaza containing the kids area and theater to another in which holds Fenghuang's station. The most iconic piece to this is the interaction with the bridge that goes over the water ride's double-down. The park's kids area resides in China, as in typical Busch fashion Seasame Street IP along with a break from the authenticity to bring a fun, appropriate experience to any young parkgoer. The two main attractions here are the junior coaster "Elmo's Dragon Dance" and the disk ride "Grover's Stormy Seas". Adjacent to the kids area is the panda exhibit, and further tucked away in the corner of the main plaza lies Fenghuang, a Bolliger and Mallibard sprawling beast of steel track and airtime. It in of itself is highly reminiscent of Apollo's Chariot, and fits the primary expensive ride selection of a Busch park perfectly. 
     
    Tibet area is next and as seen before in Pacificoaster's Ruishi design is a distinct theme with a fetish for golden rooves and the color red. The streets are lined with shops and the overhanging wires makes the area feel more dense and compact than it actually is. 2 flat rides, one of them being a drop tower named "Chomolungma" and a magic carpet ride are snugly packed in the rear of the area while the main attraction Garuda is up front and center. The B&M dive machine towers over everything in Tibet while it weaves around the path and through theming stuctures only to end with a watery finale. 
     
    India is a multitude of seemingly uncohesive elements combined in a way that adds a level of depth not only to the theme but to the park's history itself. When entering the area, you are met with a Crown Colony esque building of Rudyard Kipling's childhood home. This would feel not right in the setting if possibly any other parkmaker would have attempted to nod at the colony aspect of Indian history. The theme stays alive with the multitude of vibrant colors, domes and lush junglelike foliage. Outside of Istanbul, this area has the most intricate architecture in it which is expressed in the purple and red Tandiori Grill and the highly themed carousel Maharajah's March. Besides for the aforementioned carousel, three other attractions are in India. If one is to go into India from the waterfront, Shiva's Dance, a custom pirate ship, will be there to greet them. Tucked in the corner is a tiger exhibit. And, possibly the best layout in this map, Jaggannath , coils itself around India. The torrent of white track pushes riders through seven inversions. The pinnacle of Jagannath has to be the cobra roll going into the MCBR's helix through the second loop.
     
    Japan seems to be the newest, albeit most excluded and smallest area in the park. However, the area does not suffer from any drop in quality or standards, as it has some of the best architectural pieces along with the second best coaster in BGA. This area is dominated by one force, and that is Shinobi. It is a perfectly-integrated dual launching mack masterpiece with some Cheetah Hunt flair with the steep turnaround in after the second launch. Shinobi begins indoors in the intricately designed show building. From there it goes into the next launch and zooms out, taking hectic turns and pops of airtime relentlessly. The queue as well is very well integrated into the area without feeling forced, as it wraps around the coaster and underneath the main path.
     
    Thailand is the area that expresses and leaves intact most of the parks earlier history, but simultaneously feeling fresh. It does forgo the area theme in a couple of places however in which all of those are intentional and keeps the park realistic to a Busch park. Naga holds its age well and still favorably compares to the B&M behemoths that dominate this park. The double loops are still iconic for this area. Alongside Naga, there are two water rides and two flats in Thailand. Andaman Falls is a typical Busch log flume, and keeps a realistic heart for being relatively unthemed. Adjacent to the flume, there is a smaller pirate ship named Royal Barge. In contrast to the flume, the other water ride, Angkor River Rapids, is highly themed and interacts with the path along with theming elements as one would expect from a rapids ride like this one. Near Naga's double loops, there's a cute flat ride named Thai Twists and a seemingly abandoned show. Where's the bird rob? Where's the fucking bird rob?

     

    Will all of this in mind, this is of course a worthy sophomore spotlight from rob, and seemingly by the scores, potentially the best park ever made. 

     

  • Austin55%s's Photo
    Dang man. Absolutely killed that score.
  • Coasterbill%s's Photo

    98% seems a little inflated to me

    I've got to be honest, I think "a little" inflated is an understatement.

    I want to be careful how I word this because I don't want to sound like I'm putting this park down, it's spectacular, it's one of the best parks in the history of the game, we all love it, it has tons of moments of pure brilliance and it has outstanding coaster designs. Seriously Rob, it's incredible... But 98%???

    Is it a Spotlight? Yes. Is it one of the greatest parks in RCT history? Yes. But 98% implies that it's just about perfect and it's not. To be blunt, it's really not even finished. There are a lot of buildings and roofs that don't have walls, there are a ton of canopies floating in mid-air and there are rides that guests can't even get to (or exit from).

    What this feels like to me is an elite, awesome world-beating park that was 90% finished and then rushed at the end just for the sake of calling it done. The park deserved better than that.

    I want to be clear here... No park is perfect. We all miss things here and there and any lack of detail here is probably because of the object limit and I'm not holding that against you. Things like I mentioned above happen but not with this level of frequency which is why I really struggle to call this finished and it doesn't really make sense to me that it would score 98%.

    Again, I don't want to divert attention from the park and I really really love the park. Rob has inspired me (and tons of others) to push ourselves to be better. Your streams have provided us with hours of entertainment and you're an all around awesome guy. I'm thrilled you got another spotlight and you deserved it but the score (by no fault of your own) seems inflated. I'm not sure if it's because of the hype, the person who built it or a combination of factors but 98% is a little insane.

    Still though, awesome job Rob and congrats. This post is in no way meant to take away from this accomplishment because despite all of this I still voted 85% and if I were a panelist I would have voted yes on Spotlight without even giving it a second thought.
  • Poke%s's Photo

    Congrats. The layouts were the best part of this park for me.

  • alex%s's Photo

    So are you all saying 100% should be unattainable? That's ridiculous. It's like 5 stars or 10 out of 10. This park was just that. Calm the fuck down everyone.

    This park was an amazing marriage of realistic detail and storytelling with incredibly atmospheric theming. The Japanese village is a good case in point. Totally original and avoiding any cliches too. I'll give a longer review later but understand that my vote wasn't flippant or in any way because of hype.

    Well done Rob!

  • Version1%s's Photo

    100% for me is a perfect park. Starpointe was closer to that than this thing. The unconnected exit on the skyride alone stopped that for me.

  • G Force%s's Photo


    So are you all saying 100% should be unattainable? That's ridiculous. It's like 5 stars or 10 out of 10. This park was just that. Calm the fuck down everyone.

     

    It should be for a park that isn't 100% finished like this one. 

  • chorkiel%s's Photo

    Looks nice. Congrats on finishing and the accolade.

  • Recurious%s's Photo

    It should be for a park that isn't 100% finished like this one. 

     

    I see it more as followed. Sure there were some flaws. But the flaws were not really related to the actual architecture, rides or the park making process on the grand scale, it was more things that were forgotten or weren't properly tested. They were not fundamental flaws in the park design. I would give it like 98% So I subtract 2% for the few errors, but since you can't vote 98% I round it off to a 100%. It's like how you can still get a perfect score on your math test while still making some spelling errors along the way. Sure the spelling errors are bad, and we should definitely make a note of them, but should we really subtract points for them.

     

    I do agree though that I would like to see a version with some of the bugs fixed.

  • Louis!%s's Photo

    A 100% score for a park like this is totally understandable.

     

    I personally voted 95% as I don't believe that the park is totally perfect, however it is certainly without major flaws.

     

    98% is probably a little inflated, for several reasons, however I believe this should be the highest scoring accolade on the site, and thing 95% is a genuine range of score this should be getting, so I think its only marginally inflated.

     

    Rob, I promise you, I will give you a review. I say this quite a bit I know, but I've been a part of this process you've been going through since almost the very beginning, I care a great deal for you and for this lovechild of yours, so for that, I think its worth a lengthy lou review.

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