Park / Lucky Lake Amusement Park
- 13-March 14
- Views 8,062
- Downloads 950
- Fans 5
- Comments 20
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61.88%(required: 60%) Silver
geewhzz 75% MCI 70% disneylandian192 65% Liampie 65% Louis! 65% Coupon 60% Xeccah 60% ][ntamin22 60% Fizzix 50% Jonny93 50% 61.88% -
Description
It started out with some screwing around in the Six Flags Belgium scenario.
Now it's this.
Some hacking, no parkdat, only NCSO.
I hope you'll enjoy it as much as I did. - 5 fans Fans of this park
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20 Comments
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Faas Offline
Louis! Offline
I really enjoyed this. Spent a long time looking round everything. It was just full of fun.
Your layouts have improved too which helped push the quality up.
It's just incredible thinking that this has come from a Six Flags Belgium scenario
Great work!
(9328)
Poke Offline
I liked this. Fun, exciting, lively and immersive. Your architecture was quite nice, I feel you perhaps overused the posts and poles which is something I used a lot in Mystic Mountain but have stopped using in my current park and a only a few buildings have overuse of textures which is something I did as well. Your themes were satisfactory, the medieval area was, in my opinion was the best, say I wasn't fond of the Japanese area - I felt the architecture was pretty weak and I just wasn't feeling it. I realised that all of your rides (apart from the carousel) had no music, which I felt, on the main roller coasters in each theme would have made your themes much stronger. Furthermore, I feel that perhaps you overused trackitecure sometimes where it didn't really have a place. Your foliage was for the most part good and this park had relatively great peepability. Also, your roller coasters had nice interaction with the paths and queues around them.
Overall, a nice ncso park. I would recommend that you experiment with more themes and work on making your theming more convincing. I gave this 65%.
Lotte Offline
faas the master of fun, i think that's something a lot of people will agree on now, the parks you make are just so catching and you really make themes feel 'right'. all in all it also looks like this will be a great year for NCSO
MCI Offline
This park is so much fun!
As PokeCoaster said, the architecture was good in one playce and not that good in other places. A bit to much tracitecture here and there, but overall it was great. I dont know how to say it, but I think what gdb said comes close to my feelings with this park. It just felt right. The coasters were solid, but not super good. I didn´t like the T-Rex and Goldrusher, while I thought the trains on Mt.Fuji were to long (4cars would´ve been better I think) and Renegade would have done good with GCI Trains. But that´s just my personal view, both layouts were good. My favorite is the Giant btw.
I think Louis said that you´re foliage was your big strenght and I agree with that. The foliage was great and helped a lot creating this fun atmosphere!
Well done
Gruß
MCI
Faas Offline
Thanks for the replies.
The change in architecture and skill is because of the fact that the Japanese area was one of the first things I built with NCSO ever. I developed my NCSO skill while working on this park so the increase in skill is shown throughout the park. I quite liked this so I didn't change a lot about the areas of lesser quality.
csw Offline
Some areas weren't as good as others (as you said above), but overall I quite liked it. Solid coaster lineup and enough details to keep me interested. I definitely liked it better than Faastopia. I think it's deserving of mid to high silver.
Coasterbill Offline
I had a chance to open up this park last night and I really enjoyed it. As with many NCSO parks I was underwhelmed initially but the more and more I looked at it the more and more great little details I found.
I think my favorite things in this park were the maze (I can't put my finger on why but I really enjoyed it), the lighthouse and the restroom with the king and queen chess pieces differentiating between the mens and women's bathrooms.
I loved Renegade, Giant and T Rex. I thought they had great pacing and were a lot of fun to watch. That's not to say the other coasters weren't good but those were my favorites. I did feel like Goliath was a little slow even with a full train but that might have been deliberate since it's a Giovanola and they do tend to crawl through every hill.
Overall I really liked this park. There were a ton of creative details everywhere and I love the fact that you built it in the Six Flags Belgium scenario. Great job!
disneylandian192 Offline
This park had a great "old school" RCT2 feel to it. Really felt like a park someone would create near the end of a scenario when success was nigh.
Poke Offline
Congratulations! I want to see what you do next with ncso!
csw Offline
Congrats on the silver, but I think you deserved a little more here...
Coasterbill Offline
Congrats!!!
Faas Offline
Wow, a second silver! I don't think I deserved more at all csw. This is not a gold qualtiy park by far.
Thanks for the votes and replies!
posix Offline
Good job Faas. Parkmaker status is within reach for you, I'm sure.
Arjan v l Offline
Congratz Faas.
You're one of the best ncso players around i.m.o.
I loved T-Rex, such nice interaction.
You style is fun and so colorful, it always put's a smile on my face.
nin Offline
And to think this wasn't actually from the Lucky Lake scenario...
Six Flags Belgium is hardly recognizable under all of this, great work man. Just spent a great deal of time looking around the entire thing, I love being able to follow a path through the entire park, finding out what lies around each corner. Again great work, keep going with things like this.
Faas Offline
Thanks guys, means a lot. Especially from a NCSO expert like you Nin.
AvanineCommuter Offline
Every park from you gets better and better. I really enjoyed all the layouts and the themes were really fun! You have a really pleasing aesthetic and you are also really productive that's really great. Though I wish to see bigger structures and more complex ideas in the future, everything seems to be really small. Congrats!
Cocoa Offline
If we still used a points system, Faas, you'd be so high. So much productivity!