Park / Inselfieber
- 23-July 13
- Views 18,580
- Downloads 1,137
- Fans 4
- Comments 61
-
67.69%(required: 60%) Silver
Louis! 95% Airtime 80% Maverix 80% zburns999 80% nin 75% Liampie 70% prodigy 70% tyandor 70% Arjan v l 65% Pacificoaster 65% Wanted 60% CedarPoint6 55% geewhzz 55% wheres_walto 55% posix 50% 67.69% - 4 fans Fans of this park
- Full-Size Map
- Download Park 1,137
- Objects 1
- Tags
61 Comments
AvanineCommuter Offline
So what you're basically admitting here is that you have a bias against the park because of the trend that it follows rather than the actual content of the park. Whatever, "it's your opinion" as everyone would say, but in mine, your justification is puerile and weak. You say it's "fine by me", but it obviously isn't because you are not even bothering to look at NCSO as anything but a "thing", a "trend" that you dislike because of the context in which it came about. I don't care that someone voted a 95 and you want to vote a 40. In the end it evens out, and that's why the voting system works. However, your suggestion that there should be a limit of 80 on NCSO parks is absolutely ridiculous (this is honestly one of the stupidest ideas I've heard in a while on this forum), so I hope you were just joking…
As a side note, did Jonny write the review to his own park?
inthemanual Offline
][ntamin22 Offline
Well, I mean
The system doesn't rigidly include any consideration of the current meta-style, or even what game you used. The voting scale is literally just "I liked some/most/all of this," and Louis clearly liked all of it. It is hard to make a mockery of a system that subjective.
MCI Offline
SuicideCarz wrote it and I think he would like to see his name under his writeup as well />
Thanks to all the reply´s guys! The positive and the negative ones.
I just want to point out, that the map was started two and a half years ago.
That has infact nothing at all to do with the ncso-trend going on right now/the last few weeks.
Mit umwerfend freundlichen Grüßen
MCI
Greatcoaster Offline
I dont want to make the work of cws down and I think that this park deserves bronze, but then you have to give 'Inselfieber' a golden accolade.
csw Offline
Sephiroth Offline
RMM Offline
Sephiroth Offline
RMM Offline
nah, it worked. most of my rants here aren't well put together but i get my point across. that's all that matters. and there's been separate topics for the debate, you'll find my novels on there; i usually win all of the debates so most people just ignore me.
posix Offline
csw Offline
AvanineCommuter Offline
Going by your logic, shouldn't LL parks be hit with a score ceiling because it isn't as "advanced" a medium as RCT2 with CSOs? Just wanted to reiterate the point that the medium should not dictate the score, rather what is DONE with the medium should be considered.
In the art world, no one gives a shit if you used your ass to paint the painting; if it's well done, it's well done. And the fact that you used your ass to do it makes it all the more impressive. That's all.
RMM Offline
no, LL and RCT2 are two different games. in LL, we use trainers and codex to maximize the potential. in RCT2, we use custom scenery to maximize the potential. well, we used to use custom scenery.
again, i'm not suggesting people stop having fun building NCSO parks. i'm just stating the ridiculousness that is ranking this park up there with the best of CS parks. it's a very good creation, for NCSO.
AvanineCommuter Offline
Then LL parks that use little to no codex/trainers should hit a rating limit similar to your proposed NCSO rating limit, right? Why should the amount of hacking play a part in the rating if the park is well designed?
It seems like custom scenery is a necessity for you to consider a park as top tier, despite how perfect everything else is: landscaping, composition, coaster layouts, originality, innovation of object usage, theme and execution, interaction, atmosphere, textures, immersiveness, storytelling, trackitecture, cohesion, and general design.... because in the end, it's still an NCSO park, no matter how good everything else was...
I guess where we differ is that you see NCSO as a limiting factor for quality while I see quality in design regardless of what scenery pieces are being utilized/not utilized. I hope I'm not too far off base here.
RMM Offline
it's simple really, a high end CS park is aesthetically superior to a high end NCSO park. in rct2, CS is like makeup. it's not needed, but don't think you won't notice when there isn't any. underneath the makeup lies beautifully 'constructed' facial features but that face won't win the beauty pageant. don't kid yourself.
apply that to LL so i don't have to.
5dave Offline
While the park layout itself was confusing, each area had its own identity and landmarks... The buildings and bridges were unique, as well as the rides. The coasters were on the faster sides and the naming of some of the rides weren't that good (breakdance, auto scooter,...generic)
Also agree that some areas weren't as immersive as others (as many stated the Santa Monica pier vs. the spanish area for example)
Really loved all the ideas in the park. Did you get those somewhere? Because some of the concepts (harbours over the world kinda) were discussed back in the RCT Majesty days...
"MFG"
Jonny93 Offline
I was inspired by a lot of older parks and design. For example Cannonball from Posix was my inspiration for the huge cannon. The harbor concept was my own idea. When i took the park over from MCI i questioned myself for a kind of concept i should go. Parts of the "Speicherstadt" in the entrance area were build by MCI and i thought why not to continue with this harbor/beach concept ans to build a huge volcano in the center of the island.
Arjan v l Offline
Lol... i'm still enjoying that make-up comment RMM... and you're right.
Because rct2 is a more advanced game then rct1, it'll always be aesthetically better.
We can discuss long or short about it, but it doesn't change anything.
About the park... It didn't really draw my attention.
A lot of the park shows great skills and creativity though.
Some of the trackitecture (bridges) are well pulled of.
The wooden coaster is also quite impressive, nice job!
I do think it's what RMM and Avanine were discussing about though.
I also have a hard time voting on ncso parks, since i always think that it's missed potential not to use custom scenery.
But hey... that's just my opinion about it.
I'm still looking forward to Spessart park though, since the screens i've seen from that are wonderful.
Congrats on the silver.
RMM Offline
1. thanks.
2. whoooooaaaa, i never said rct2 was aesthetically better than LL. they are 2 different games.