Park / Elements

Park_276 Elements

26 Comments

  • iris%s's Photo
    Posted ImagePosted Image

    Elements by gir

    Gir was one of the more mysterious parkmakers coming into the final Pro Tour. He had a solid preliminary entry, but seemed to sneak into a weak round where it was a one-on-one dark ride contest between him and Steve, where he took the win. While his prelim was nice, this was the true test of his work, to see how he could perform on a bigger map, and just what I expected happened. Flashes of great ideas here and there, like on the freefall towers or the stadium, but for the most part he seemed to struggle filling the map with quality work. The jagged rocks seemed to be used as filler instead of landscaping, a big no-no nowadays. The coasters weren't particularly great, although not too bad...just not enough to really elevate the park. The architecture needs work in my opinion, too much 2x2 type, but I am happy to see the originality in the themes and the variances of color used throughout the map. Raven seemed to have a soft spot for this park as he placed it in his top ten in the entire contest, while most other judges had it sunk at the very bottom. I think gir has lots more to show us, and this is just the beginning of his tenure here at New Element, he's still refining his skills, and come next Pro Tour, perhaps he'll place higher.
  • mantis%s's Photo
    Flashes of brilliance in this one, so I can see what would have appealed to Raven. The weaving of path/arches around the hardcoreclub entrance was excellent, as were the few mountains/volcanos dotted around. It was very messy, though, and lacking enough consistency to really feel like a whole experience.

    Great job, though, Gir. Looking forward to more in the future!
  • Geoff%s's Photo
    simply beautiful.
  • Six Frags%s's Photo
    I think you've chosen a hard/challenging theme to go for...
    Elements are best executed with landscaping, but it will create empty spots...
    You've executed it pretty good though, but the theme was maybe too hard for a contest like this...

    SF
  • PymGuy%s's Photo
    There was definatly spots that were beautiful, while others seemed put together quickly.
    The coaster design was pretty good, but where is all the landscaping? I want some green :p
    I loved the idea for the park, the music and the colors/textures added to the feeling of the areas.
    Overall not a bad job, I quite liked it. Your future seems bright!
  • Butterfinger%s's Photo
    The landscaping was brilliant. Beautiful contrasts between textures. The park layout was the best I've seen in a long time. The landscaping itself was actually the best I've seen in a long time.
    What killed the park I think was the total lack of architecture. Or maybe not the lack of it so much, but the lack of quality in it. The buildings were so tiny, insignifigant, and undetailed... not to mention many looked totally unfinished.
    The coasters were fairly strong. Especially the invert.
    This park has a similar appeal to Earth by natelox. Unfortunatly, it's not the type of park that usually does very well in a contest where detail and complexity are likely to reign supreme. I like it for what it was though.
  • natelox%s's Photo
    Looks pretty empty to me, and it gives off a rushed feeling. The landscaping and architecture are all fairly bland and the paths are too wide and too frequent (too many wide paths). As for rides, "Sunfire" is an average hyper coaster with a really ugly ending. "Air: The Breath of Life" was very, very dissapointing. I can't stand ratings that are that horrible, it shows a huge amount of lazyness. The park looked like it could have been something intresting, had Gir ended his binge of procrastination early.


    And iris, why, oh WHY did you let Pryo judge again? You deserve an evil eye: 8@
  • gymkid dude%s's Photo
    ya the architecture and lack of greenery kinda kill this park...but what is there is really nice. I LOVED sunfire...great supports and great design. The invert was completely unthemed, but another good design. You are definately gettin there ridewise. Can't wait to see whats next from you.

    raven was only 14 off.
  • penguinBOB%s's Photo
    I really liked this one...

    What was there was pretty good, but it could have been so much more. I think it was a good idea you left out a lot of buildings, because they seemed to be your weak point... The landscaping could have been a bit better, I liked the coasters save the water one (don't really like those much anyways), and overall it seemed to flow very well.

    I think if you had put a bit more thought into the landscaping, shaped up your buildings more, and put some creativeness into it (like actually make a show for the lovely stadium, make the volcano explode, things like that) it would have come out much better like raven wanted it to.
  • Corkscrewed%s's Photo
    Raven kinda reverse-Pyro'ed this one... at the expense of more deserving entries. :@

    I'm glad Ann got kidnapped!!!
  • Toon%s's Photo
    I'm guessing that from here on in the judging will be all over the place. To get a 16 and still finish 2nd to last is quite surprising.
  • cBass%s's Photo
    A decent effort, gir. The theme's a little played, and I could barely tell which was which, but it certainly had some nice touches. The stadium's pretty cool.
  • deanosrs%s's Photo
    I really liked the invert, the stadium was pretty nice too. I guess people more expert at LL than me have highlighted it's faults already, but congrats gir, it was a nice park to look at.

    p.s. - there's a second pro tour? :w00t:

    On my list so far the parks would be in the same order... 23 - rwadams, 22 - gir
  • Janus%s's Photo
    This park felt a bit rushed... Some nice details here and there, but in overall it wasn't a very good park. I'd really like to see something like this, but less rushed and more thought-out.
  • Evil WME%s's Photo
    the more i look at this, the more i'm liking this.

    on the right angle, that hyper has such an amazing helix. and that tunnel is lovely. and the station and its surroundings is very very nice.

    the stadium.. guys, LOOK at that stadium. It's stunning.

    a lot of buildings did look good, really, the ability is there.

    the lack of foliage make the foliage that is there, thus the more beautiful...

    although gir probably had the potential to improve the park bits, by simple manouvres, and there were slight "mistakes" in the landscaping, i have a feeling i'm going to agree with raven on this one.
  • mantis%s's Photo

    I'm guessing that from here on in the judging will be all over the place.  To get a 16 and still finish 2nd to last is quite surprising.

    Ooh hadn't thought about that...because it means that all the next parks must have got more than 20 or however many points! Hmmm....but then again, if the next park got 3,3,3,4,5, then that would give it more points anyway...
  • Tech Artist%s's Photo
    I thought it was kinda bare and the landscaping could have used some work, overall there could have been much more, although I really liked the stadium, that was awsome.
  • Valp%s's Photo
    Nice park, gir.

    I enjoyed it quite a bit... I thought the landscaping was quite nice, and of course, the invert and the shot towers were great as well. Plus, it was fairly original, but it just wasn't pulled off as smoothly as it could have.

    The main things that detracted from the park were those horrible invert ratings (didn't see how they were what they are, but you could have tinkered with it), and the sections weren't divided as much as I figured they'd be. The atmosphere was excellent-- but there just weren't the little things to set the park off. I suppose more architecture would have been nice... I don't know. It probably would have been better with a full map.

    I can't really speak though, seeing as I'm not even in the contest. Overall, good job... I'm looking to more work from you in the future!
  • deanosrs%s's Photo
    I thought I'd just add a little idea I had to this thread... how about doing the judging with, say, 6 judges, and working it like they do with ice skating/diving where the worst and best score for each park is ignored and the score is an average of the 4 middle scores? That would even out anomalous scores like raven's for this. Might be fairer? Not that I'm saying raven got this wrong, or this park is crap or anything like that, just seems an approriate time to say that.
  • Metropole%s's Photo
    Hmm. Not too sure about this park. I prefered it to squire, but yes, some of the landscaping was off, like where the path went into the volcano. The architecture was poor, all tiny 2x2 buildings and nothing that really stands out. The best thing was the coaster layouts, they were well done, and there were some glimpses of quality parkmaking in there (like the stadium)

    Metro B)