Park / Universal's Cayman Islands of Adventure
- 27-June 04
- Universal's Cayman Islands of Adventure
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74.00%(required: 70%) Gold
Cocoa 80% G Force 80% Liampie 80% Scoop 80% Steve 80% Ling 75% robbie92 75% Sulakke 75% RWE 70% posix 65% csw 60% Xeccah 55% 74.00% - 2 fans Fans of this park
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32 Comments
Steve Offline
I loved the architecture, the foliage, and everything else.
It just flowed so well, and the transition from area to area was great. The Jurassic Park area was my favorite. It looked really cool with the gloomy yet suiting colors. Great coaster hacking too (on both coasters).
Those stairs on the light house thing were fucking cool, too.
Congratulations slob, on a great park, and that well deserved Parkmaker spot!
Ride6 Offline
I just wasn't able to get into the atmosphere like I wanted to or was able to in the other three that I mentioned. It's great, but not what I would place at 10th, more like 12th. Still very very good in places.
Personally I guess my expectations were set high by your water coaster (still your best work IMO).
Looking forward to the future parks!
ride6
sloB Offline
Okay, first of all, the park. Universal's Cayman IOA is basically my ode to classic LL parkmaking. It's a throwback to the old days (which I wish I had been a part of), influenced by such classic parkmakers as SA (=P, how ironic), Harakiri, and obviously my personal fave, Shuessler. Obviously I wanted the park to ooze with atmosphere, hence the overload of bright, classic flowers. Also, I wanted to stay away from doing a boring coaster line-up of B&M Twisters and such, so I went for Intamin Mega Looper and the B&M terrain-hugging invert, both of which I'm very proud of.
Second, big huge thanks to iris and Adix for co-ordinating this amazing contest and of course, a much love for the wonderful panel of judges who labored (I hope ) over these parks, to justly place them. So far, it's been a blast to watch, and I'm sure the real stuff hasn't even begun.
Thanks to all you guys that seem to like the park (a lot of you ) and as recent news has shown, this is certainly just the beginning for slob.
Dixi Offline
Toon Offline
artist Offline
This park is amazing i love everthing, from the little signs to the breathtaking coasters.
You definetly deserve this spot more than anybody else.
mantis Offline
Phatage Offline
I'm sorry if I sound so negative about this, but after seeing Miniseas and Darwood being beat by this as well as the fact that pretty much nobody else has said negative things about this park compared to others, I felt compelled to post this. Congrats again on the spot though.
cBass Offline
I thought both coasters were entertaining and well done. The foliage was kinda nice too, though a little more variation between areas would have been nice.
Janus Offline
I felt the architecture was a bit too generic, but it was still very well done and I guess it fits what you were going for and it didn't look bad in any way. All the little restaurants and other eating areas really added to the atmosphere. Though nothing new or overly innovative, I suppose it wasn't intended to be.
Very nice rides too, I liked the hacked coaster the most.
natelox Offline
AustinPowers Offline
Xeccah Offline
what i dont get about this park is that it feels that it is in the worst ways attempting to be ll in rct2, without any of the realistic telegraphing and deliberate, purposeful structure that makes slobs other work so well.
okay, yeah port of entry is colorful and has a ton of pastels, but theyre used haphazardly here and in most places doesn't have that interesting variation in the structures themselves and how they're creatively used to form a seamless, organic line from end-to-end that makes port of entry, along with the themeing, so special of an area. i do think its the weakest part of the park though
the other areas are a bit better bound and cohesive, with some but not enough elements to make them particularly interesting aesthetically. the ride design was nothing really of note either.