Park / Mysterious Islands: Lost at Sea

Park_253 Mysterious Islands: Lost at Sea

55 Comments

This park shares comments with 2 other parks(View Parks)
  • laz0rz%s's Photo

    Sorry to drag this off topic again, but MachChunk seems intent on pursuing this so lemme address something real fast:

    I looked at the screens, and damn!  You HAVE improved!!!!  Of course, when your original state involves architecture composed of paper thin walls (in scale) if you don't improve you might as well be the most retarted person to walk the planet.  The screens still suck.  The buildings are enormously blocky and undetailed.  The use of flowers and landscaping is poor and nonexisting, respectively.  Heck, (and yes I know this was just done to cover up the areas you didn't want people to see), your park is so bad it's even been infected by a plague of locust.  Don't want people to see?  Maybe you should have just covered up the whole screen.  Might have looked better.

    Do you realize that your own posts comprise like 90% of those threads?  No one's replying because they have the common decency not to post crap when they don't have anything nice to say.  Had that been here, your morale probably would have been launched into the Marianas Trench.  In fact, the only screens from your "runner up" that looked remotely decent were this and this. 

    Point is: I said it's hilarious that you think you have a chance at the runner up.  I looked at those screens.  It's even MORE laughable that you think you might have won runner up.  Frankly, my first RCT 1 parks were about as good as those... and I was absolutely abysmal at it (ask Iris about my "Alray Parks" series and he can tell you some stories). 

    I admit, I used to think they were pretty good, but then again, I'd never seen a Spotlight in my life. That was before I was in any online community, where I could see quality before my face.  You, on the other hand, have been exposed to some of the best work on the planet yet seem convinced that your pudgy little self makes great parks.  That's just conceit, and quite absurd conceit if I must say so.

    If you had been more humble about your work, you wouldn't be getting this flame.  Personally, I tend to operate under the rule that if I don't have anything nice to say, I don't say anything at all.  Or I help out.  But I'm nice to people who recognize they need help and accept it.  You, on the other hand, seem to think your bile is the hand of God or something.  At least be able to back it up.  You're little better than that Coaster018 guy in that case, who claimed he could build better than SA.

    Of course I don't think I'm the greatest builder on earth. Of course I know that those screens aren't the best you've ever seen. Of course I'm not bragging. But I do know when something's at least halfway decent. And I do know you could've been nicer than that.

    At least give a little constructive critisicm before you go and diss a park that you haven't seen the whole of. So you don't like the park. That doesn't mean that you should write 4 paragraphs on how bad you think it is and have only one positive comment the whole time. :|

    And don't even try to bring West Virginia into this. Bringing down the intelligence of an entire state with only sereotypes to back you up doesn't make you look any better.
  • Alec%s's Photo
    Shut up, you got owned.
  • inVersed%s's Photo
    I agree with Corky about u thinking u have a chance at Runner Up, Mac Chunk. Why'd u even bother sending it in. Cant you tell the difference between a good park and bad (terrible) park?? ...... U cant even spell "screens" right P.S. U GOT OWNED!!
    -----------------------------------------------

    Anyways, going by the screens the LL parks look great. MI:LAS was great. It had great atmosphere and was a great overall park. Great Job Junya Boy!!
  • Panic%s's Photo
    Corky, you stole my moment of biting yet tasteful criticism of MachChunk. :it: Or was that not up to par.

    Junya's park is now tied with Euroscape for my second favorite RCT2 park ever, behind RoB. It pulled off the theme it was trying to convey at least as well as the latter park. All the extras were there such as the lighthouses, the sea monster, the boat dock etc. Frankly, I'm frightened to be going up against this guy in the RCTHQ contest.

    Mort, your park was beautifully done but we need more of it. The feeling I got was of a park built around water instead of a lake built within a park. I liked exploring each one of the sections very much, but they were a little small and narrow. If you expanded your work to encompass the entire map I'm sure it would be kickass.
  • laz0rz%s's Photo

    I agree with Corky about u thinking u have a chance at Runner Up, Mac Chunk. Why'd u even bother sending it in. Cant you tell the difference between a good park and bad (terrible) park?? ...... U cant even spell "screens" right P.S. U GOT OWNED!!

    That was a fucking typo, you idiot. If you can make anything better, why don't you prove it, you jerk.

    Edited by laz0rz, 26 June 2006 - 02:42 PM.

  • Richie%s's Photo

    That was a ####### typo, you ####### idiot. If you can make anything better, why don't you prove it, you ####### jerk.

    Temper temper. And please, stop swearing or get rid of netnanny. Dont do both. You look even more stupid than you really are. And stop spamming this thread, make your own in the landfill or something.

    ---
    Junya, I have mixed feelings about the park. Ive looked through it about 5 or 6 times, at least half and hour each time. I loved the overall atmosphere and the layout was great. I loved each island, althought mystic island grabbed me the most. A big problem i felt with the park was that almost every ride was hacked. Dont get me wrong, i do like each of the hacks, but the large amount seemed to be there just to say, "Look, i can hack". The mine train jumping past the waterfall was a great touch, but a little too many jumps. The jump off the top was a cool start to the ride, and the first couple of jumps back and fourth. What i felt ruined it, was the large invisible turn at the bottom, and the 3rd jump back accross.

    The architecture throughout was very pleasing to the eye. I hate overcrowded, over detailed architecture that has no purpose, and this is my favourite type.

    My favourite coaster was eruption, i loved the way it lauched through the loop, and up out of the volcano, it was very nice indeed. After that it was the 4D (i forgot the name now, sorry), it was great, the best 4D ive seen in RCT, suppose the B&M track helped with that, the real 4D track is ugly. I liked how it reversed, back down.

    The thing i didnt like about this park was the 4 shuttle type coaster (back fourth back fourth). It seemed to me like quick gap fillers, when maybe you could have just had 2 like this and another larger coaster. It also seemed they were just to show off more hacking.

    Overall it was definately worth runner up, and on another day a spotlight. So congrats on that runner up worthy of spotlight.
  • posix%s's Photo
    come to think of it, what happened to Minnesotta's Great Adventure from corkscrew?
  • inVersed%s's Photo

    That was a ####### typo, you ####### idiot. If you can make anything better, why don't you prove it, you ####### jerk.

    I'm so sorry to go off topic, I just need to prove this fucking asshole wrong.

    Screen
    Screen (unfinished)

    So its fair im asking the other members to tell please us what y'all think, who's work is better??

    Sorry once again for going off topic.
  • Richie%s's Photo
    Your both as bad as each other, go fight on aim and keep this topic on track. 3 great runner-ups and your talking about being better than machunk.

    Just shutthefuckup.
  • BigFoot%s's Photo

    [font="tahoma"]come to think of it, what happened to Minnesotta's Great Adventure from corkscrew?[/font]

    Its a propark at RCTHQ...and looks amazing...
  • inVersed%s's Photo
    Richie your right, i should have shut up. I apologize to Junya Boy, Evil WME, and Ablaze for fucking this topic up. I'll STFU now.
  • Phatage%s's Photo
    Junya Boy, I can really see your improvement in this park, but I believe that your improvement will skyrocket when you learn how to use things in moderation. The most notable is the architecture, but with this park there were like 4 shuttle coasters and I think at least 3 or 4 launched coasters, and some are exact coasters that you've used in GoD or your hi rollers. The many volcanoes may have fit with the theme, but I still get the feeling that they were sometimes just there to eliminate empty space. The jumps on the mine train were cool, but with so many each individual jump is not as exciting as they would have been had there been less jumps. I liked the ideas of this park, my most favorite of how you got rotations on B&M track by accessing it through the 4d track when building (although the rotations themselves weren't really good at all), but there seemed to be a lack of ideas when everything seemed just a slight dirivitive (sp?) or something else in the park compared to other good parks out there. Its the one big problem that I find in many ll parks these days, even considering that rct2 allows for more different things with the custom scenery. When you learn the art of variation though, I could easily see you being one of my top parkmakers.
  • Corkscrewed%s's Photo

    I'm so sorry to go off topic, I just need to prove this fucking asshole wrong.

      Screen
      Screen (unfinished)

    So its fair im asking the other members to tell please us what y'all think, who's work is better??

    Sorry once again for going off topic.

    First screen is better than anything from MachChunk, but not outstanding. Second screen shows a lot more promise and beats MachChunk the way USC beat Colorado State.

    MachChunk, my West Virginian friend, you really remind me of that kid they had on the WifeSwap commercial with the anger problems. He's like, "She's trying to make me control me temper. She is the STUPIDEST... MOTHER... EVER!!!"

    Or maybe you ARE that kid... anyway, what amuses me is that you bring up West Virginia OUT OF NOWHERE. Talk about feeding the fire... the fact of the matter is that those screens are not even decent. Well, if you compare it to the population of the world, perhaps, but that's only because 5.99 billion people don't even play the game, so you'd be better than those by default.

    It's not just your RCT work that irks me and others. It's your attitude in general. In a way, I can't really be too harsh on you, because you're only like 12, and despite what you think, you're just a kid and not too wise at all. It's okay... most people your age are like that. On the other hand, you've had a benefit in disguise in that your immaturity and absurdity have been exposed by those who do know better, at least better than you, and yet you don't really accept it. You act too conceited for your own good... someone (in this case, me) takes a crack at your parkmaking work and you take instant offense, drawing out an argument meant to assert that you're decent at the game. I'm sorry, but at this point, you're not. It's not to say that you're an abysmal failure... frankly, it took me two years to get decent at the game. "Decent" is like... an old D-Net spotlight... something that would be considered crap today but was pretty darn good and still has some redeeming qualities.

    The fact of the matter is that I'd be a LOT less harsh on you if your attitude and your behavior here warranted it. However, you don't deserve that sort of liberty. Did I have to spend four paragraphs criticizing you while only pointing out two faults? Perhaps not, but firstly, your park really does need to improve in everything, and so it doesn't take too many words to convey this, and secondly, I would argue that I did have to spend that length of time because you just don't get it. You are immature and rash and laughable. And you have remained this way.

    If you're tired of this sort of offensive treatment, change your act. When everyone on this board has a negative opinion of you, it's time to take a look within yourself and see what the heck you're doing that's pissing people off, not continue to stubbornly persist in your opinion and maintain your pompous attitude.

    Frankly, maybe it'll just take some growing up. Maybe one day, you'll just figure it out. But until then, if you won't change, our attitude toward you won't change either, and you cannot blame others for your own actions.


    All of this may have seemed like a giant flame, but in reality, it was just a critical assertment of the truth. I'm sure many will agree with me in my assessment of your tenure here at NE. Am I telling you to get out of here, or go to hell, or die or something else stupid? No. I'm just telling you to get your act together.

    And don't mess with someone against whom you have no chance of winning in an argument.



    With that, I wash my hands of this little case. I've said all that I can say without repeating myself, and maybe you'll just take this advice (yes, it was advice) to heart. If not, hell, I can't really do anything.

    NOW, I return you to your regularly scheduled topic.
  • JBruckner%s's Photo
    Cork, I had all those Alray parks on my computer, they were cool.
    I was your websites biggest fan.
  • Evil WME%s's Photo

    I would like to know, WME, and this is not a bash, if your park was kinda made for the sake of being made.  It seemed like you weren't into it as much, and so the detail and level wasn't as high as your usual stuff.  Or maybe you really WERE trying out a different style?  Just curious.

    Truthfully, i think i enjoyed making this park probably more than any other park in a way. It's a different style, but i think the quality surpasses my other parks by a lot (even though i seem to be alone in thinking that... and it's a personal opinion) If anything, it wasn't "for the sake of being made." And although the Marvel Kingdom section was mostly made a good two years back, (when HIOA was spotlight) and i finished glyphindel first, and then CT/invit., i still think it was more of a red thread through my projects than a side project. It might not have the wacky what i'm know for WME tackiness, but it has a lot more detail concerning realism, shops, stalls, hacks, and "thought-out-ability."

    Since it's my first post, i'd like to thank everyone for the comments on my park, and enjoy reading them somewhat. I feel distanced from the community though, and as some of you might have noticed i won't be around as much. I'll play rct2, on a very small scale (on weekends, couple hours tops a week) So don't expect much from me in a while, though i am working on a "re-PT" sort of thing, on a thus small map so you might see that relatively soon. My next full project will have some tackiness filled in again too, but it's far from being finished, and might stay that way for a while.
  • Xeccah%s's Photo

    MILAS:  some of the rides were creatively designed, and there were a few ideas, but the composition and the park as a whole left a lot to be desired.