Hate to be the dick to make this conflict rear its ugly head again (but I'm sure someone else will anyway) but did you just imply that you and Cena were building on the finals park, which will now be the 3rd/4th place park, thus revealing the names of the builders again? Or did you mean that you and Cena were working as a captain/co-captain type deal?
Nice to see you can take the loss with class, K0NG. You talk a lot of shit but I can't help but respect someone who takes a tough loss gracefully. That said, who knows what can happen, you guys still have a chance to take this one.
Hate to be the dick to make this conflict rear its ugly head again (but I'm sure someone else will anyway) but did you just imply that you and Cena were building on the finals park, which will now be the 3rd/4th place park, thus revealing the names of the builders again? Or did you mean that you and Cena were working as a captain/co-captain type deal?
It seemed to me he meant they will release it independently of H2H, and RD will put together a different park for the 3rd place round.
I loved some of the ideas from Pebbles in the sky, such as 'Abduction Experience' and the Dune worm. Also the park gave off the a nice atmosphere, well done. Neverland was much better though imo. I thought the crocodile in the hook section was one of the best sculptures in the competition, although I thought the snout looked a little long. The music, especially in the hook section, did a lot for the experience. The coasters were well designed and supported. In the lost boys section, more houses in the tree would have looked cool though. The rainbow was an awesome idea too. Nice job Replacements.
In the end, I thought the Replacements park had much more detail, better architecture, and rides.
Finally got a look at Neverland, and so here is my review:
LOVED this park. I don't understand why people are hating! So many cool ideas and the execution was fantastic. My favorite part has to be the lost boys ride area- that station within the tree trunk is AMAZING. Marvelous work in that corner, really; everything there was engaging and interacting with something else, I loved it. The architecture throughout was fantastic, as others have already said. The only bit I did not like was the mountain that took up half of the map without any content on it. There should have been SOMETHING on it but it literally was just empty space... a mountain covered in trees. Nothing to look at. I actually thought the tents near Big Chief were really well done and got the idea across the best you could in RCT; imitating fabric is never easy but the textureless awning was the closest bet and the shapes were just right. Hook featured some nice sculptures but I'm not one for sculptures, I think most of them are just tacky and not very impressive (just personal taste). It takes some REALLY creative work in sculptures to make them 'pop' for me.
As for the coasters: The Hook was a terrible coaster with terrible pacing, Big Chief was okay but too short, and the suspended didn't run because the queue was white glitched. The red coaster was my favorite and the interaction with the trees/queue was SPOT ON.
Can't vote 'cause no LL, but from the overviews I am definitely more impressed by Neverland. Once I get LL I will try to review all the LL parks in this contest.
I vote Reservoir Dogs This was a really hard decision. I liked both parks, but neither stood out as brilliant. In the end Pebbles just captivated me more; the ideas were really enjoyable, the shoestring on Total Recall was awesome and the references were great.
I don't get why you wouldn't send in your possible finals park for the 3th place finals instead of making something entirely new..
Our finals park is easily our best park of the season. Having a choice between rushing to meet a deadline and sending it in to get 3rd place or having time to finish it exactly how we want...even expand it a bit with no time constraints is a no brainer. And, it's not that it's so good that we don't want to "waste" it on a 3rd place match...it's about being able to finish it properly at our leisure. Much like the teams that decided to not even have a "consolation" match in order to build what they envision instead of rushing to meet a deadline.
Our finals park is easily our best park of the season. Having a choice between rushing to meet a deadline and sending it in to get 3rd place or having time to finish it exactly how we want...even expand it a bit with no time constraints is a no brainer. And, it's not that it's so good that we don't want to "waste" it on a 3rd place match...it's about being able to finish it properly at our leisure. Much like the teams that decided to not even have a "consolation" match in order to build what they envision instead of rushing to meet a deadline.
Fair enough, but do you guys have another park for the 3rd place match? It would be a shame if you guys made a new park in two weeks just so you don't have to finish your original finals park (or forfeit which would be incredibly dumb). A rushed park would so anticlimactic.
Different people want different things. if Kong wants to do that he'll most probably come fourth but that's his choice. It's his park so he can do whatever he wants. In the spirit of things it would be nice to see a top park by the RD's.
I completely agree with K0NG's sentiments on using a finals/semis park for a 3rd place or consolation match. That's what both disneylhand and I decided to hold off on our park for the semis, considering it would turn out to be a much better park with more time and, at the end of the day, an amazing park was worth more to us than a 5th-place (or 3rd for K0NG) position.
K0NG, so it's that much about winning for you? If you had won this match you would have efforted to finish the park as planned. Now that winning disappears from your horizon a 3rd place means nothing? Also, did you finish the H2H5 park? I don't really know your releases well but your parks page doesn't seem to feature it. This happens all too often. "We'll finish it at our own pace now". Just that when it's only about winning people don't finish, because the reason to play is gone. And this is the kind of lack of heart towards the game that irritates me here. RCT must not be your "winning instrument".
Meanwhile, I just don't know what to vote on this. The RCT2 park looks clearly better to me on first impression. It's much richer and appears to be more thought through, more "fundamentally good". But then it also lacks something. It's just very dense and busy, rides squeezed in everywhere and having surprisingly lacklustre theming in places. The LL park was good fun exploring on the contrary. I thought some of the ideas were cool, and all the hacking seemed extremly cleanly done. It was a good use of hacking demonstrated in a different kind of fashion than by pierrot the maestro, and that was intersting.
111 Comments
Gwazi Offline
Nice to see you can take the loss with class, K0NG. You talk a lot of shit but I can't help but respect someone who takes a tough loss gracefully. That said, who knows what can happen, you guys still have a chance to take this one.
Wanted Offline
Dr_Dude Offline
JJayMForce Offline
I loved some of the ideas from Pebbles in the sky, such as 'Abduction Experience' and the Dune worm. Also the park gave off the a nice atmosphere, well done.
Neverland was much better though imo. I thought the crocodile in the hook section was one of the best sculptures in the competition, although I thought the snout looked a little long. The music, especially in the hook section, did a lot for the experience. The coasters were well designed and supported. In the lost boys section, more houses in the tree would have looked cool though. The rainbow was an awesome idea too. Nice job Replacements.
In the end, I thought the Replacements park had much more detail, better architecture, and rides.
Congrats to both teams for getting this far.
Gwazi Offline
ScOtLaNdS_FiNeSt Offline
AvanineCommuter Offline
LOVED this park. I don't understand why people are hating! So many cool ideas and the execution was fantastic. My favorite part has to be the lost boys ride area- that station within the tree trunk is AMAZING. Marvelous work in that corner, really; everything there was engaging and interacting with something else, I loved it. The architecture throughout was fantastic, as others have already said. The only bit I did not like was the mountain that took up half of the map without any content on it. There should have been SOMETHING on it but it literally was just empty space... a mountain covered in trees. Nothing to look at. I actually thought the tents near Big Chief were really well done and got the idea across the best you could in RCT; imitating fabric is never easy but the textureless awning was the closest bet and the shapes were just right. Hook featured some nice sculptures but I'm not one for sculptures, I think most of them are just tacky and not very impressive (just personal taste). It takes some REALLY creative work in sculptures to make them 'pop' for me.
As for the coasters: The Hook was a terrible coaster with terrible pacing, Big Chief was okay but too short, and the suspended didn't run because the queue was white glitched. The red coaster was my favorite and the interaction with the trees/queue was SPOT ON.
Can't vote 'cause no LL, but from the overviews I am definitely more impressed by Neverland. Once I get LL I will try to review all the LL parks in this contest.
Gwazi Offline
Marino Offline
pierrot Offline
I vote Reservoir Dogs
Xtreme97 Offline
This was a really hard decision. I liked both parks, but neither stood out as brilliant. In the end Pebbles just captivated me more; the ideas were really enjoyable, the shoestring on Total Recall was awesome and the references were great.
K0NG Offline
Casimir Offline
Liampie Offline
Fair enough, but do you guys have another park for the 3rd place match? It would be a shame if you guys made a new park in two weeks just so you don't have to finish your original finals park (or forfeit which would be incredibly dumb). A rushed park would so anticlimactic.
J K Offline
robbie92 Offline
chorkiel Offline
posix Offline
Meanwhile, I just don't know what to vote on this. The RCT2 park looks clearly better to me on first impression. It's much richer and appears to be more thought through, more "fundamentally good". But then it also lacks something. It's just very dense and busy, rides squeezed in everywhere and having surprisingly lacklustre theming in places. The LL park was good fun exploring on the contrary. I thought some of the ideas were cool, and all the hacking seemed extremly cleanly done. It was a good use of hacking demonstrated in a different kind of fashion than by pierrot the maestro, and that was intersting.
RMM Offline
Marino Offline