Park / [H2H6] Flying Germans - Adventure Isle
- 11-May 12
- Views 34,137
- Downloads 1,033
- Fans 2
- Comments 167
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66.00%(required: 60%) Silver
chorkiel 80% posix 75% Scoop 70% Sulakke 70% bigshootergill 65% Camcorder22 65% Cocoa 65% Ling 65% RWE 65% CoasterCreator9 60% Liampie 60% Xeccah 55% 66.00% - 2 fans Fans of this park
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167 Comments
CoolCody Offline
If you get mad over that, you have mental problems and need to go get a self evaluation.
I wasn't going to vote for either park because I can't open the LL one, but FredD voted for Adventure Isle without seeing LL park, so I countered his vote, but since Louis is maintaining votes, no worry
Go back to doing Social Studies Homework.
JJ Offline
Carsland while very good, it just lacks a lot of themepark elements, while not a big issue, naming wasn't entirely done for this park either, i know it doesn't matter or make a difference to the park itself but it just makes the parks feel less complete, I do gotta say loving the naming of the smoke to 1K . This one lacked the atmosphere that adventure isle did in some parts, I really do enjoy the presence of peeps in parks, while a lot more effort has to be put in, in LL, it's well worth the effort as it adds so much more to the atmosphere and makes it feel real, rather than abandoned. I did enjoy this park but it wasn't as entertaining to look at as the other.
Since I don't really feel an emotional connection on either of these parks. I'm having a tough time deciding so I'm have to judge on the technical level, instead of my emotional connection this time. While Adventure Isle, is technically good, based on how I know everything could be done so much better, I just feel that the park isn't quite up there on the technical level. Cars land on the other hand, is up there slightly, not entirely, but on a technical level I feel it is better. It's tough really trying to avoid my bias when it comes to LL, but I do honestly feel this time round, Carsland is technically more skilled parkmaking so I'm gonna have to vote Revollutionists.
Whitehawk Offline
djbrcace1234 Offline
It was really hard for me, but like others have said, something about Adventure Isle felt unfinished, and I thought the POTC ride was way too open and big.. idk, maybe I'm just use to riding that in th dark like it is in real life.
ScOtLaNdS_FiNeSt Offline
tyandor Offline
Ling Offline
Maverix Offline
Vote: revoLLutionists
Wanted Offline
Maverix Offline
SupraSix Offline
10ryansmith Offline
Really the only thing that I liked about AI was the entrance for the mine train and that layout itself.
And, since LL is being a rather large pain in the ass at the moment, I cant open Carsland, but from the overview Carsland looks to be the better park. However, I will reserve judgement till I can get LL to behave.
robbie92 Offline
Man, if you looked at the work their lineup has produced, you would've realized that:
a. They've always had a shitload of potential to make sick stuff
b. Carsland is way below the potential of their abilities.
pierrot Offline
Airtime Offline
I agree completely with Pierrot. Let's respect each others opinions!
Maverix Offline
chorkiel Fan Offline
Imo it was more enjoyable than the revollutionists park. But I won't vote untill I have LL installed (probably tomorrow/today).
trav Offline
6000000flags Offline
Ruben Offline
Flying germans: I was really looking forward to seeing this ingame, but when I did it more or less directly didn't live up to my expectations. From the overview it looked really interesting, but ingame it just felt kinda' sloppy. A lot has already been mentioned: POTC ride with stranded peeps and random visible/invisible track, at some points simply tóó simplistic architecture, some things that could have been great, like the hidden treasure cove, were wáy too simple to work. On the other hand, there were some great highlights, the defensive structure was great for example. So was the Jack Sparrow joke. And I commented on the great ships in SofS, well, you just nullified their attempt at creating a detailed ship. That pirate ship is sick, just sick. Overall, could have been a great park, had some stunning bits, but just lost a lot in detail/execution, the ideas were there!
RevoLLutionists: I couldn't see this ingame, hope I can within a week or two even though it'll not help me now, since I'm not able to vote. From a detailed view on the full-size map I'd say: You guys surprised me, I never liked LL but this was quite amusing. A bit empty, but nice nonetheless. Great ideas, great concept.
This might very well have been a win for the revoLLutionists for me, which I found really surprising. I didn't expect you guys to win me over, but it seems I'll have to buy a new disc asap.