Park / Taboo
- 30-December 11
- Views 14,970
- Downloads 995
- Fans 4
- Comments 33
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59.23%(required: 50%) Bronze
nin 80% Louis! 75% Wicksteed 75% turbin3 70% wheres_walto 70% Airtime 65% robbie92 65% Liampie 60% Kumba 55% Loopy 50% SSSammy 50% tyandor 50% CedarPoint6 45% Maverix 40% JDP 20% 59.23% - 4 fans Fans of this park
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33 Comments
cBass Offline
Brent Offline
Ride6 Offline
Also, this looks like one of the most interesting things to come along in a while. While some of the ideas (monorail train doing roller coaster like layouts on railroad track) seem rather contrived, the landscape, textural qualities and use of negative space make me grin.
Best of luck to you ivo.
(^_^)
Ride6
ps - I totally agree with nin here, and stuff like this actually makes me want to play the game rather more than the mind-blowingly detailed parts of late.
Lucifer Offline
Wicksteed Fan Offline
RCTMASTA Offline
But as I can't seem to find it there any more, have a copy from my collection:
Download
ivo Offline
Thanks the whole preperation team for all the work. The reason I submitted this park here becuase you offer those lovely pages. In specific thanks to In:Cities for the logo (It is not that bad, I like the line-art). Sssammy for the write up which is a nice
conclusion of the topic and whoever made the overvieuw. I know how much work it takes...
I have been around this community since 2006 and it is pretty conservative in it's parkmaking. (which ain't that strange. The game was
made for attractions parks.) I was acctually surprised by the many positive reactions it has got. I expected loads reactions in the trend off RRP. I can't blame them because especcially in the beginning I gave away little what I was doing and many people didn't knew how to take it. It leaves more open for interpertation and therefore it asks a lot more from the public.
I am fairly happy with this park but I think the ad topic was way better than the actual park. I had more power in that setting. I could use different mediums to fulfill. Another thing I encountered was my own conservatism in this game. On other mediums I can start from scratch but I am playing this game for so long that I developed a building style (theming entrence huts, fences next to paths, using of paths, use of attractions). It is hard to reflect on those habbits because you are so used to this building style. It is save to say I am further progressed in other mediums.
I also love the different ways people interpret this park. It is nice to read all those different experiences, angle of incidences and reactions. I didn't build a "something" so that people had to see a house. But it is fine if they do see a house.
RRP: The only filler I am awere of are black tiles
JDP: I think your example explains that the community did progress in those years.
cBass: haha, nice comeback. What are you doing these days?
I think this got it pretty much covered. If there is anything you wan't to know. Don't hesitate to ask.
ivo Offline
FantastiCo made the black hole factory.
Janus made his little comeback as he promised in his PT2 topic. To bad the park was released before 2012 haha. Owh well, you can't control everything.
posix Offline
Blitz Offline
ivo Offline
And he didn't
Wicksteed Fan Offline
Having been in Stockholm the last month now this park makes alot more sense. Kind of. All the station pieces are named after places in and around Stockholm. And the name of the coaster is Janus' birth date btw, which (together with a few more numbers) is used as personal identification number in Sweden.
Buss 179 and Vejlegatan are both in Kista which is a suburb of Stockholm.
Cocoa Offline
but yeah, I have to say I really like this now, so yay
Lotte Offline
This park honestly has some of the best grasswork on NE, just look at that patch near the river at the bottomright of the map.