Park / RCT1 Guide & aceworkbench RCTLL v1.2 (126x126)
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11-April 04
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A few examples: I created a B&M inverted called Spiderman. It uses a spinning barrel as a way to give the "spidy sense is tingleing" effect. (The track is routed above the barrel, and the trains pass through it.) On the same coaster, the track dives repeatedly underground in a cityscape environment where the trains sqeek by a number of underground monorail trains. The tunnels were all pretty much in the same place, so I simply routed the monorail track to & fro and added as many monorail trains as possible to increase coaster and transport encounters. Thing is, the monorail turned out to be pretty popular as well
A flying coaster hack just passes through a number of colorful abstract cubes (train face up) as it makes a U-turn atop a castle tower. The only reason why is because there was no scenery and I wanted it to be a better feature.
Another hack was using a virtical coaster track, (as virtically speaking, could occupy only one tile. I hacked a flying coaster train & launched the train to the highest possible buildable point. (I'd have to check, but I think it was an 80 mph launch.) I built a space age "castle" around the opening, and wrapped a spiral of footpath upwards around it as high as land and path would go. It was so cool to watch this train pop out the top, and pass through the spiral, (open to peeps,) and extend further beyond. Then reverse direction and drop back through again. With the station underground, the ratings said it was 200 ft. drop. Why? Because throwing 20 to 30 peeps in the air was a lot better than just eight with a whoa belly tower. You could charge more too.
So I wouldn't say I disliked hacks, I just don't go overboard with them.
So, yeah, Zero Clearance was one of the features I would be interested in checking out. I got this crazy idea for a centepede ride, (mini steel spinning cars) based on the video game. I just wish I could break the trains apart and the sections of trains would then follow separate paths to individual stations... Yeah, no lasers to shoot at the trains, can't have it all.
Let's see it.
BTW: These urls go to my albums of my parks, so feel free to look through them and PM any comments &/or suggestions.
Flying Coaster & Abstract Cubes:
http://www.twistedrct.com/forums/index.php?act=module&module=gallery&cmd=si&img=671
Spiderman's Spidey Sense:
http://www.twistedrc...findpost&p=1462
This is part of my illustrated tutorials area, and the links I posted were broken, (due to no fault of my own.) Since I only just discovered this today, (09/13/05) I would appreciate it if it weren't a constant reminder of PMs while I'm scrambling to set them all right.
Straight Up: Space Castle
http://www.twistedrct.com/forums/index.php?showtopic=844&view=findpost&p=3735
I don't expect replies here as this is kinda getting off topic IMO.
Edited by Wolfman, 13 September 2005 - 01:08 PM.
Silenced Offline
system is completely lost?
Ive never to make my own parks on RCT before...
to start an rct1 (also referred to as rctll) solo park you download my workbench which you'll find in the initial post. it's called "ace workbench". you'll find it under "2)"
yet my ll disc works fine.
check your pms.
thanks posix
Edited by Ling, 24 June 2006 - 12:41 PM.
-I get RCT installed fine.
-Then installing LL is tried to no avail. My computer (XP) will not recognize the disc.
-I try opening the normal RCT game to see if it's working. It is.
-After exiting, and trying to install the CF disc next, instead of LL, it claims RCT must be installed before any expansions. Fuck.
-So then I try uninstalling RCT, and it gives me some crap about an unidentified log, so it can't be erased.
-I go and look for the file it's trying to tell me about. It doesn't exist.
-So now I'm pissed and delete the whole damn folder.
-The uninstall still doesn't work because it thinks that log file still exists.
-I get so pissed off I destroy my computer then come to post about it on my mom's computer. (I didn't really destroy it, I'm just really mad)
so, yeah. can anyone help me?
Edited by Ge-Ride, 16 July 2006 - 02:46 AM.