its very nice but its not realistic because you have every fucking kind of cutting edge ride possible.
jesus.
have some self control!!
maybe build some wood!?!?
very nice realistic park, i love the water park, but i look upon your ride selection in disdain. could have used a few more buildilngs also, but its still very nice.
just good, not fantastic, not great not incredible, atleast not to me.
First of all the paths, how much people do you expect? millions ? damn, wide pahts and places in real life look bad and they look 10 times worse in rct2, i really did'nt like the roads and the parkinglot, the lines u used for the road markings I think are awfull and the parkinglot seemed a tad boring because there's so little of it, it was however a good idea to make it look as if it was inside the mountain.
The coasters i thought ware uninteresting and unrealistic, no transfer tracks, no transfer table's and storage sheds, no nothing for nothing, there goes the coaster realism.
The supports ware nice at most points but strange and weird on other places, and the coasters mostly just did'nt do it for me, they did'nt give me a feeling like "nice design" of "cool idea", the little stuff however was perfectly done, like ride 6 said, the little details on tunnels and stuff ware very nice to look at.
Using the sealion trainer as ride ops and lifeguards is a great idea, it just lives up the amusement park atmosphere and the realism a tad more.
overall the park is okay, a bit to spread out for me and it lacked some of the landscaping things i find important (river beds and wildlife and founa stuff) the archy was overall nice to look at, the screaming squirrle construction was done excellent and good, but the park just did'nt do it for me, it isnt incredibly fantastic in my book.
I felt that this was a fantastic representation of a realistic type park in RCT. If he wants to have every kind of cutting edge ride in his make-believe park, let him.
Loved all the little details like the seating areas and the waterpark rides.
This park is kick ass. I would deffintly have to say the Floorless Coaster is the best coaster in the park.
There were acouple flaws.. I think the Impulse was unrealistic.. I didn't really like the way the Intamin Strata coaster was made. The cobra roll on the inverted was ugly.. and alot of the coasters went way to fast... All together though the park was pretty good. I think the 4-D and the Floorless coaster were good. The others had alot of flaws.. Keep up the great work.
You have inspired me to start on a new park.. And I been flying through it.. So ill have some screens soon.. Good to see another Realistic Park Maker.
This park had become legendary for being among the first major realistic "US-style" parks for RCT2, and was considered the only to-be-taken serious competitor for Phatage's Six Flags Worlds of Excitement released four months earlier.
It had always pained me that it never found its way to NE due to what looks like a misunderstanding between SupremeScreamer and iris. It pained me even more to find how to this day we did not have it in our database, so I decided to fix this. I think that even today, the park is still amazing to look at. I love it especially for its scale which is a rare quality to find.
Apparently there are v1, v2 and v3, of which I could only find v2. If anyone can, may he please provide me with the other two versions of the park so we can complete the page and download accordingly. A download of the original release apparently is still functional, but you must be registered to access. If anyone has an account there, thanks for helping out.
I agree with you posix. For the time period this park came out, it was amazing. There were acouple things that were horrible, like the full-circuit impulse coaster, the Top Thrill Dragster clone.. The 400+-degree twist just killed it. I also believe it used the large pull outs which made it look as the pull out would pull like 20G's lol. I still like this park though, alot of stuff to look at. I thought the floorless had some of the best supports ever in RCT when it came out. Good to see back on the site.
I remember this from RCPro way back when it was released there. It was the first park I repeatedly came back to for inspiration, which helped develop my building style in my early days of the game.
48 Comments
sacoasterfreak Offline
jesus.
have some self control!!
maybe build some wood!?!?
very nice realistic park, i love the water park, but i look upon your ride selection in disdain. could have used a few more buildilngs also, but its still very nice.
Madhollander Offline
just good, not fantastic, not great not incredible, atleast not to me.
First of all the paths, how much people do you expect? millions ? damn, wide pahts and places in real life look bad and they look 10 times worse in rct2, i really did'nt like the roads and the parkinglot, the lines u used for the road markings I think are awfull and the parkinglot seemed a tad boring because there's so little of it, it was however a good idea to make it look as if it was inside the mountain.
The coasters i thought ware uninteresting and unrealistic, no transfer tracks, no transfer table's and storage sheds, no nothing for nothing, there goes the coaster realism.
The supports ware nice at most points but strange and weird on other places, and the coasters mostly just did'nt do it for me, they did'nt give me a feeling like "nice design" of "cool idea", the little stuff however was perfectly done, like ride 6 said, the little details on tunnels and stuff ware very nice to look at.
Using the sealion trainer as ride ops and lifeguards is a great idea, it just lives up the amusement park atmosphere and the realism a tad more.
overall the park is okay, a bit to spread out for me and it lacked some of the landscaping things i find important (river beds and wildlife and founa stuff) the archy was overall nice to look at, the screaming squirrle construction was done excellent and good, but the park just did'nt do it for me, it isnt incredibly fantastic in my book.
still a very good job though
Turtle Offline
Loved all the little details like the seating areas and the waterpark rides.
Nitrous Oxide Offline
There were acouple flaws.. I think the Impulse was unrealistic.. I didn't really like the way the Intamin Strata coaster was made. The cobra roll on the inverted was ugly.. and alot of the coasters went way to fast... All together though the park was pretty good. I think the 4-D and the Floorless coaster were good. The others had alot of flaws.. Keep up the great work.
You have inspired me to start on a new park.. And I been flying through it.. So ill have some screens soon.. Good to see another Realistic Park Maker.
posix Offline
This park had become legendary for being among the first major realistic "US-style" parks for RCT2, and was considered the only to-be-taken serious competitor for Phatage's Six Flags Worlds of Excitement released four months earlier.
It had always pained me that it never found its way to NE due to what looks like a misunderstanding between SupremeScreamer and iris. It pained me even more to find how to this day we did not have it in our database, so I decided to fix this. I think that even today, the park is still amazing to look at. I love it especially for its scale which is a rare quality to find.
Apparently there are v1, v2 and v3, of which I could only find v2. If anyone can, may he please provide me with the other two versions of the park so we can complete the page and download accordingly. A download of the original release apparently is still functional, but you must be registered to access. If anyone has an account there, thanks for helping out.
tyandor Offline
Nitrous Oxide Offline
RamSam12 Offline
Rct2Player Offline
I came from a YouTube video and this is pretty good for a park back then.