Park / Cthulhu
- 02-November 11
- Views 9,344
- Downloads 826
- Fans 1
- Comments 23
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75.38%(required: 65%) Design
Dimi 90% Liampie 90% Maverix 85% posix 85% Airtime 80% Milo 80% Roomie 80% SSSammy 80% robbie92 75% 5dave 70% Wicksteed 70% BelgianGuy 65% Levis 60% RCTCA 60% RMM 60% 75.38% - 1 fan Fans of this park
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23 Comments
Comment System Offline
CCI Offline
Liampie Offline
Rhynos Offline
gir Offline
RMM Offline
pretty poor really. even the 60% i voted seems high at this point. the ride is an afterthought. you're better than this.
Cocoa Offline
thanks for your nice comments though, glad you liked the easter eggs
and really thanks for all the people who helped in the accolade panel/ release process, so that would be everyone who voted (regardless of score ) sssammy for the writeup, 5dave for the logo, liampie for the screens, and posix for the map (I think its funny how you still included the big cocoa letters )
Brent Offline
Roomie Offline
AvanineCommuter Offline
As for the Cheetah Hunt element--- if Cheetah Hunt was never built and you created this, I almost 99% sure that there will be people saying "What is that? I don't like it, it's weird, never seen it, it's not realistic, etc." I wish more people would experiment with layouts and create "unique" elements like the one in Cheetah Hunt, WITHOUT having a precedent in real-life for them. Same goes for many newer elements from coasters such as the Maverick and the roller coaster themed to Hard Rock or something (non-inverting loops and very, very unusual layout; most people would trash a layout built like that IMO as being unrealistic and not aesthetically pleasing).
Louis! Offline
ivo Offline
It was on of the first times that I regeret not having ll. Really good stuff in pretty much every aspect of the game. but, I would love to see some rct2 work from you aswell.
MCI Offline
I agree to Liampie in every point.
Just awesome!
RMM Offline
rK_ Offline
pierrot Offline
Personally I hate this style of coaster, but others are truely (fu*king) fantastic
please keep this style dude!
Cocoa Offline
very valid point there. although I would disagree about people disliking it if it was unprecedented, as it has sexy curves and would still look nice (especially if it followed the terrain instead of being elevated, it would be not that unusual).
once again thanks for the comments, and rK_, haters gonna hate
5dave Offline
I just wished you would have developed the theme a bit more. This way it could be renamed to 'Octopus' or 'Kraken' and noone would notice. The architecture was just pirate-ish somehow and a bit too happy and generic to me.
I liked the unique layout of it, but I was dissapointed by the theme. The interaction was nice and the rapid ride was cool too. All in all looking back on this I would have voted a bit lower, but congrats nontheless!
"MFG"
posix Offline
I actually think he developed the theme quite well, especially compared to all the other parks I've been seeing on the site over the past few weeks. Yes, a certain level of "decisive cohesiveness" is missing, but again, that really, unfortunately, is the case in most any park today, and this still had some logic, sense and narrative to it. He had nice little indicators to help people recognise what it is they're looking at, like the wrecked ship, albeit a pretty old and standard indicator for pirate, sea, travel on ship kind of narratives, or, the tentacles, which are a pretty unmistakable and thus clever design choice.
What most impressed me was the usage of the medieval scenery huts, as the way he employed them is unique and creative.
I'm really happy we're still having LL releases like this and I hope this won't be the last we're seeing from you, Cocoa.
K0NG Offline
Just wanted to get that off of my massive chest because it's been bugging me.
BTW...I didn't get to check this in game because ever since I re-installed RCT and RCT2, I haven't been able to open LL parks for some reason. I did install (and uninstall and re-install again) the Drexler so I can't figure out WTF is wrong.