Park / Six Flags Discovery Kingdom (re-imagined)

9 Comments

  • Comment System%s's Photo
  • Xtreme97%s's Photo
    I thought this park was fantastic! Really good theming and some brilliant layouts!

    The coasters were lovely. Batman was excellently themed, and I really enjoyed watching Medusa. Superman, however, I had a hard time liking (mainly because of the layout) but i thought it was themed nicely. Roar was brilliant but the layout could have been slightly improved (for example the pre-drop turn). I loved the atmosphere in this area, too. I didn't, however, really like the mix of custom and pre-made supports.

    Overall, I felt this had a deserving score and congrats on another accolade to add to the collection :D
  • Brent%s's Photo
    Yup, found what I'll be looking at for the next hour... looks great.
  • nin%s's Photo
    Wow, only two comments?

    I thought this was as very cool park, and a great example of the "re-imagined" parks that had been going around a few months ago (and the 1-2 going on now). It was classic aero, but a bit more modernized which is a good thing. I've always wondered what a park from you would look like if you used a more modern bench, and this is a step closer to that.
  • Nokia%s's Photo
    I found this lovely<3
  • Fisch%s's Photo
    Very nice man! I like the nostalgic feel to it! Are you planning on building another park anytime soon? It's always great to see someone around who's been there since basically the beginning and seeing that after all this time they still show enough devotion to finish a full scale park is amazing. So hats off to you! You should start posting a little more every now and then.
  • RCTMASTA%s's Photo
    ...exactly 60%?
    Now that's close.

    I still can't believe you're back, aero. Great to see some new releases out of you.

    It's also great to see such a throwback, nostalgic RCT2 style nowadays, when there are things like Vulture or Kumba out which use things, that in the early years would have been unthinkable. There's a really distinct difference between now and then...don't get me wrong, I like the new style too, it's just not the same.
    The kinds of parks that make you long for the old days; when AE was shattering our views on how CC could be made with his flatride, Castle (which was basically the first, as far as I know), Parkitect was making hacking the next big thing with his trainer, 8cars, or the classic LL works of Fatha', natelox, or Scheussler, even Doctor J's object editor; things we take for granted today.
    Think for a second...
    Without Parkitect, where would hacking be now?

    Without Dr. J, where would we be? Still stuck using the shitty basegame, TT, and WW objects?

    You know what; Without Adix or AP, where would the RCT community as a whole be? RCTFusion and New Element itself would have never come into formation, and the community would be dead, without any sites left to turn to.

    ...But none of that happened. So here we are now, in late November 2011, and RCT is still going strong. Wow.

    Well, I just needed to let that out. But I think what I'm trying to say is,
    The park is fantastic, aero.
  • aero21%s's Photo
    Thanks guys for those that commented. This park was a really fun challenge for me and I think it shows off my "style" quite well. I am always working on something but most of it will never be released. Hope you enjoy it!
  • deanosrs%s's Photo
    Hey Aero, thanks for releasing the park, it was fun to look at. It's obvious you've found a way to enjoy your RCT building - I can't personally relate to the park or find a whole lot that will make me look at it again, but it was a fun blast from the past you really deserve props (and many more comments) for completing a park to such a high standard - something which a very large percentage of people never manage.
  • Airtime%s's Photo
    Awesome to see this!

    Whilst things seemed a little cramped and certain layouts weren't too good in my opinion, it had some good atmosphere and such a fun park to look at. A really awesome, and different, take on SFDK. Had an awesome nostalgic feel to it.

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