Park / Amity Cove
- 27-February 05
- Views 8,456
- Downloads 2,010
- Fans 1
- Comments 53
-
70.00%(required: none) Gold
Cocoa 85% Kumba 80% 5dave 75% alex 75% Liampie 75% chorkiel 65% Coasterbill 65% G Force 65% Dimi 60% MCI 55% 70.00% - 1 fan Fans of this park
- Download Park 2,010
- Tags
53 Comments
RRP Offline
I had a look cant find it, so it must have been thrown out.All i found is notes on the last thing i ever made which is dated 20/11/03
Well anyway,from what i can remember cos it was that long ago.The project was a thankyou/birthday/xmas present for iris for all the work he had put into the site (and because of recent banwidth probs i think).It started as a 1 mapper with me nevis,JS,Fatha and a few other (cant remember who) and we spent around 8-12 months on it then someone lost the file or i got a virus and lost it (something like that) so i started to replan it.By this time nevis and most of the people on the map had quit so a 2 mapper started.Map 1 with me,x,blind guardian? (i dunno the same set up as what got done for map 1).I drew out out on each map where people were gonna work and then they were restricted to that.
More people quit and couldn't finish their areas (e.g pawn,blind guardian) so i finished their areas off for them while map 2 was progressing incredibly slowly.I got bored on day and made the water park area and realised id never finish it on my own so made that part of the project aswell .Then map 4 cam in for no reason at all to add to the problems.Things were progressiing so slow,was like the worst matchup of parkmakers.Me fatha ed etc dont make things fast or regular.This is when the most time passed,so i handed posix leadership somewhere in there and he helped get most of it organised and done.Then we told iris about it since people (like me) didn't want to finish their areas as a final ditch to get the parks completed (which was about a year ago ) and here we are now.
basically this was one pain in the add project to finish since it took so long and about 30 people had to be redrafted as people retired or got bored.It taught me the amount of effort (or luck) iris must put into these group parks to get a decent outcome,and that i wont ever try something like this again.ever.
sorry i got shorter and shorter,haver graphics work to do
x-sector Offline
I just like to say my area is fucking Old I think I was the first ever person to build something so my area is 3 years old.
iris Offline
Nic Offline
Beautiful.
posix Offline
not true!!!
RRP Offline
thanks iris,appreciate it
JKay Offline
Its parks like this that really want me to get on the LL bandwagon, plus I need a change from RCT2.
Kumba Offline
Im gona need to check this thing out on my carppy LL computer, witch means removeing parts from my good RCT2 computer and swaping just to get it running... sould be worth it tho
Stargazer Offline
Twisted Offline
So many great names brought together to create what im sure would have been the perfect collabo.
Even un-complete it's still amazing.
I miss the days when LL reigned supreme, I just wish some of you guys were still playing.
Also, very well done on organising what is there to even get done.
Ride6 Offline
Now if only we could get RRP back to play like he did here... damn....
ride6
iris Offline
He was the most talented ever imo.
Kevin Offline
Corkscrewed Offline
RRP Offline
This is the main reason i started doing graphics over rct.I just see it as another cycle,ever improving and being more innovative while trying to impress and please as many as people as possible on the way.Graphics are what rct used to be,a place for the aesthetically beautiful but with a larger fanbase.
besides i dont have the time to waste on rct anymore,id rather waste it on something which may be useful later on in life
Scorchio Offline
What to say, what to say...
RRP's "Quantum" was fucking amazing... I loved the launch - very creative, and some of those custom supports looked great too.
Fatha's given me yet another beemer to blatantly stare at for frigging ages at how well it's designed (aside from the brownishness).
I wasn't too keen on posix's coaster, but maybe that's because I'm not a fan of the steel coasters, due to the fact that they look a bit dated, but a nice atmospheric area all the same...
Natelox's area was pleasant, yet although alot of others liked the idea, I just don't think a wooden lift on a liquid coaster look right - though it does fit in with the rest of the landscape better.
My fave area is X-Sector's though - anicely created waterfall teamed with great "wild" landscaping and a great Mine Train -
Overall - a good park to add to my collection.
Panic Offline
And even if the gratification from others' appreciation might not be there as much at first, I bet that new work will gain just the same sort of respect over time. Look at Cajamarca, it is already gaining a lot even with the match just over.
RRP Offline
Ride6 Offline
ride6
sloB Offline
everybody says i build like posix or schuessler, but if i had to pick one parkmaker who's had the biggest influence on me, it would undoubtedly be rctrealpark.