Park / Colossos

23 Comments

  • Comment System%s's Photo
  • rct2isboss%s's Photo
    Beautiful scenery and station. Those turnbacks look fantastic as well. The log ride looks just good. But congrats worthy of a design for sure.
  • zburns999%s's Photo
    Very solid design, Turbin3. Since I'm sort of in the process of my own Intamin pre-fab design, it was cool to look at this and see your take on what is arguably the greatest coaster type. The naming here was appropriate, as this did feel much more like "Colossos" than say, El Toro, T-Express, or Balder. The layout was very aesthetically pleasing, for sure, but sometimes I felt that proper transitions were sacrificed purely for the sake of making sure the design "looked good." For instance, I'm not sure about the un-banked turns. However, if you were trying to the create the illusion of diagonal hills, than I can understand. The end part of the coaster was really kick-ass. Almost too much so, though, as it was more the twisted finale you would find on El Toro than the simple out and back approach of Colossos. And I only pick on something like that, as it seemed that you intended to build an "early" Intamin pre-fab.

    Surroundings were nice, but sort of lifeless. Don't get me wrong...the map looked great! But there wasn't much there to hold my attention. I did like the farm-lands in this case, though. Definitely built up the "German countryside" vibe for me. Nice design, man. A well-earned accolade for sure.
  • hulkpower25%s's Photo
    Amazing Job on the Design, everything else it really good.
  • Luigi%s's Photo
    Very nice and solid design. The lay-out itself was very nice. Good pacing and it had a nice flow. The elements were really top notch. I especially like the part after the mid-course break.

    The logflume was a nice addition. It was fun to watch, I only felt it could have used a water basin after the big drop. The other flatrides were nice as well. For some reason I really like the top of the roto-drop.

    The foliage was great too. I only did not like the little bushes next to the path where guests enter the area. The archticecture was very nice as well, no complaints here.

    The surroundings did fit with the coaster, though I felt it could have used a bit more attention. Now it were just some fields. Perhaps you could have added some power cables, ditches or a farm.

    Overall a very solid and deserved design. Congrats.
  • chorkiel%s's Photo
    Congratulations on getting a design ! A very nice one as well.
    Though while looking at it I found it rather boring.
    There was nothing that really amazed me or surprised me because you have showed everything already in the AD.

    I honestly loved the archy layout and such but it missed something new that would make me go 'wow'.

    I have to say that I was very happy when I saw this coaster on top of the site since I loved your topic in the AD.
  • Liampie%s's Photo
    I agree with chorkiel, good job! The layout is great and in my opinion worthy of an award nomination.
  • pierrot%s's Photo

    worthy of an award nomination.

    yeah :nod:
  • SSSammy%s's Photo
    i gotta say, i hate this style of architecture. nothing makes sense. nice layout, though. worthy of design just for that.
  • highroll3r%s's Photo
    The layout is fucking amazing! Id love to ride this in real life!
  • GameWorldLeader%s's Photo
    ever notice how all the designs recently seem to be mainly woodies?
    anyway good coaster, really like the look of the part on the upper right
  • BelgianGuy%s's Photo
    liked only the layout, all the rest seemed a little rushed and unispired and I hate to say a lot of your work has this problem as sammy said nothing really shows a purpose rather than filling a map... also I don't like the fact you filled half the map with uninspired farmland that took only half an hour to fill 40% of a map

    you can do better with your skill set but you don't seem to make the effort to actaully do so.
  • Liampie%s's Photo

    ever notice how all the designs recently seem to be mainly woodies?


    In the past half year there have been only 3 wooden designs, of which one was a hybrid. :???:
  • chorkiel%s's Photo
    ^Funny thing is that those 3 woodys are all released in exactly one month.
  • posix%s's Photo
    The layout was indeed spectacular. Someone should take a note for the next NE awards nominees.

    Other than that though, what was there was very uninspired and thus boring to me. The free fall was totally uncalled for and the flume looked like filler. It would be great if you could find the same passion you found for the layout for smaller rides as well.
  • That Guy%s's Photo
    Yep, the layout was truly amazing. Contrary to sammy I love this style of architecture, it's something I wish I could do. I thought the foliage and landscaping was great, I also thought the farms were perfect. The log flume was very poor, as posix said it seems like filler.

    What really sucked is that I had pretty much seen the whole thing before I opened it, but I wasn't going to mark down for that...just lay off on the advertising a bit next time.

    Congrats on the win.
  • JDP%s's Photo
    im proud of you dude. this was very enjoyable hence my score. congratulations.
    -JDP
  • rK_%s's Photo
    that overview is a work of art. Congratulations!
  • prodigy%s's Photo
    Congrats Turbin3, best wooden coaster 2011, definitely!!!
  • zburns999%s's Photo
    ^It was a great layout, that's for sure, but to call it the best wooden coaster of 2011 is not only premature, but also, in my opinion, not true. Wyvern in Metro's Chronicles of Arransia was a better coaster, just to name one.

    And I don't mean to take anything away from Turbin3, I just don't see why this is such an obvious "best of the year."

    And to everyone who didn't like the farm-lands here, I actually disagree. I thought they made the ride really believable, for some reason. I can really imagine just riding along a highway, looking off to the side, and seeing this massive wooden coaster seemingly constructed in the middle of a field. It was a cool touch, and one of the better aspects of the design, I think.