Park / Majestic Paradise
- 11-July 07
- Views 7,635
- Downloads 2,819
- Fans 1
- Comments 29
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64.38%(required: none) Gold
MCI 80% alex 70% inthemanual 70% Liampie 70% Cocoa 65% Stoksy 65% csw 60% geewhzz 60% nin 55% posix 50% 64.38% - 1 fan Fans of this park
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29 Comments
Kumba Offline
NE proudly presents RCT Majesty’s latest collabo, Majestic Paradise, a commendable group effort from Fisch, Ge-Ride, 5Dave, MiFuNe, Levis, and Ultratycoon (Xenon). All six of the guys who worked on this have proved, if there was any doubt previously, that they deserve to be viewed as exciting and improving up-and-coming names. Well, no need for more small talk, let’s get down to the park.
Thx for the write up Panic.
Panic Offline
deanosrs Offline
Levis Offline
it's a coaster which seems to strick it self.... the cars split and come toghether again and do all kinds of things etc...
with splitted cars you can do strange things ... this coaster used some piece of track three times in diffrent ways.
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I think this was the first park where we really found some great bugs in the file ... at one point the park was almost doomed to fail because there was a coaster which couldn't be removed and needed to ... after I rewroter every track element in the memory it finally could be removed but ... man ... that was a hell of a job and I really hope nobody will ever get that glitch again ....
I think this is also the first park which used the BETA rct2 codex trainer (at least I used it here) ... and I still blame the bug to the trainer .
hope you guys enjoy the park.
Panic Offline
Peeee Offline
It really deserves the SRU-title!
Milo Offline
in other words... one part is the speed controller and the other is being controlled by it
they're actually a lot easier to build than to explain lol
Roomie where are you? perhaps you could explain for us
congrats to my fellow club members as well... well deserved here and a great park....
my only real problem after looking at it was there was no real blending of the areas... they didn't mesh together well at all... BUT I'd be hard pressed to find a group or club park that really does so it's just a minor gripe
Levis Offline
it's indeed rather complicated.
I shall try to use an example.
the both pieces of the train travel on a straight piece of track with 25 mp/h
now one piece goes up and the other goes down.
both keep the 25 mp/h because the sum of the acceleration (horizontal) is 0 .
no we let the car which is up go down to the other car.
now both cars accelerate because the horizontal accelration is +
no one car goes up 70 degrees and the other goes down 45 degrees.
now the cars slow down because the total acceleration is -
understand ?
Panic Offline
Magnus Offline
Something I think I registered while experimenting with shoestring coasters is that the friction is multiplied by the number of train pieces. Not exactly sure about that yet though.
Congrats to all of you for winning SRU. Will have a look at the park later.
deanosrs Offline
Casimir Offline
It was an honor for me to take part in that park!
Jazz Offline
Once the club started declining, I eventually left. I was actually the one who gave authority to Levis to become a club leader, to replace me. Then him and 5Dave took over, and now the club certainly seems to have picked up the pace again.
Haven't looked at the park yet, but it's nice to finally witness my old club get some praise.
JDP Offline
-JDP
EDIT: I looked at the park and thought it was pretty good. I enjoyed the park and found it nice. However that mine train coaster was mouth droping. I just could not belive it... at all. It was sooo crazy. BUT. And this is a big but. Ge-Rides area almost made me really not like the park. It was just way to birght and the arch realyl threw me for a loop. I was just very grosed out by the area. Its just not my style, nor nothing close to it. Sorry for being harsh.
That hack rocked this park tho...
-JDP
Edited by JDP, 11 July 2007 - 10:10 PM.
RCFanB&M Offline
Fisch, dave, g-ride (thanks for depriving me of the pleasure to see), Levis, Mifune and Ultra you just did an amazing job and it's so nice to see that you're keeping the activity on majesty (like the rest of the members) when some other people *cough* this guy *cough* isn't able to build anything. I apologize for being so inactive these last days, or should I say months. Now I have to focus on my PT3 entry, since I'm not in summer holidays, so I won't have a lot of time to build, and considering that there were many weekends I couldn't even turn the comp on thanks to the damn school tests, I must build as much as I can now. Anyway, I enjoyed exploring each area of this park, even yours g-ride lol...
Hope that majesty keep growing at this nice rate.
5dave Offline
Thanks for that Kumba!
And thanks to Panic for the cool write-up!
@my mates:
I'm proud of you guys!
Very well done!
Hopefully some more comments will come
"MFG"
Edited by 5dave, 12 July 2007 - 07:18 AM.
Gwazi Offline
@g-ride - I didn't think your area was as bad as others say. But then again, I made sure I was wearing sunglasses.
Congrats mates!
RCFanB&M Offline
deanosrs Offline
The flyer's area was perhaps my favourite theme. There is a turn on the flyer near the end which I love, where it kind of dives down into a nemesis style trench.
The other area in the corner was also nice although let down by inconsistent pacing on the coaster. Also the first humpback looked like it needed to come out of the tunnel a square sooner. The top spin cage was very nicely done here though and there was something very appealing about the roofs.
I enjoyed the two five minute glances I've had at the park so far, hopefully will get a chance to take another look at it in the future!
Casimir Offline
I think I'll have a look again at the park, because I haven't seen it in a long time ^^