Park / Six Flags Florida

Park_1839 Six Flags Florida

120 Comments

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  • RCTMASTA%s's Photo
    Well, the livecd didn't do shit :p , but I tried changing the way the computer accesses the hard drive from "RAID Autodetect/AHCI" to "RAID Autodetect/ATA" and it worked! :party:
    So once I get a couple missing CS files I'll start work on Ikran again. :D

    -RCTM
  • RCTMASTA%s's Photo
    Oh wow, I haven't updated in a good long while, have I? :lol:
    Here's a progress report...
    ~~~
    Ikran:
    * Would still like to know if I can increase train length.
    * Got a bit more work done on it since last update.
    ~~~
    WorldScope:
    * A little bit of a Cuban-themed flying coaster finished since last update.
    ~~~
    Thrill City:
    * A micro park I started. Based heavily off of Thrill Towers by Camcorder22.
    ~~~
    Formula Rossa Recreation:
    * That's right, a Formula Rossa rec. :nod:
    * Trying to configure the track so that it goes the 128mph but is still rideable...it's very difficult. :p
    * Would eventually like some landscaping help to get this right. I'll contact someone when I get around to this project, but it's on the back burner.
    ~~~
    Timber Wolf:
    * Yet another woodlands-themed coaster. Not much is done of this, but it's not on the chopping block yet.
    ~~~
    Project Force:
    * Really nothing new here.
    ~~~
    Project Eco:
    * You're kidding, right?
    ~~~
    Teletopia:
    * Actually built a little on this.
    * I could use some help. When I get around to it, I'll contact a few people.
    ~~~
    Digital Domains:
    * Going to revive this at some point...
    * But for now, it's off the stove entirely.
    ~~~

    Presenting, the update's spotlight new project...
    Posted Image

    Dueling Flying Coaster, invisible track.
    Still in planning stages, though; nothing is set on the map yet. Going to be tricky getting those canals and buildings juust right.
    ~~~

    I'll update again eventually...
    Arrivaderci.
  • RCTMASTA%s's Photo
    Getting DSL at last! :party: :mantis:
    Got some more work done on Ikran; it's the front of the station building...
    Posted Image
    And even a little on the dual flyer. No ride yet, but the themeing is getting there, sort of...
    Posted Image
  • ivo%s's Photo
    I really like that station building! Very modern and the glass on the left is making it varied enough.

    The second screen is nice aswell. I really like that bridge and the canal but that building needs some work. The textures don't really work together and it ain't really varied aswell. Experiment some more in shape.

    Edit: I have looked trough your topic and altough your stuff ain't really aestheticly beautifull there is still someting which is very attractive about your work.
  • posix%s's Photo
    Colour hack or screen effect?

    Very cool architecture in the first screen. Contrast-play overkill. Works for me.
  • chorkiel%s's Photo
    ^I think it's just quality-rape.


    RCTM, I'm not a big fan of that first screen, mainly of the quality-rape.
    However, for some reason I like that second screen quite a bit. Just make it more aestethically pleasing, get read of the sharp corners and such things.
  • tyandor%s's Photo
    Just some advice, if you are using Paint to convert your BMPs, never ever save them as .jpg but as .png or .gif. The 'quality rape'(as Chorkiel) states of that program of jpeg image is just too huge. Also never save jpegs multiple times as you lose quality every time you save it.
  • Chillsons%s's Photo
    That first screen is terrible, but the second screen is a amazing improvement! can't wait to see more! :mantis:
  • RCTMASTA%s's Photo

    Colour hack or screen effect?

    I think it's just quality-rape.

    Whoah, I see what you mean; that is terrible. :eek: Sorry about that. And thanks ty, I'll be sure to save them as .png from now on.
    ...And by the way, that building in the second screen is just the front that's pictured :p , so it's no big deal to rework it.
  • GigaG%s's Photo
    You've REALLY improved...
  • RCTMASTA%s's Photo
    8) Not to sound smug but: Yes, yes I have.
    ~
    Moving on; a bit of an update...
    Still working on Ikran; here's a screen:
    Posted Image
    But why stop at one? Another angle:
    Posted Image
    ~
    Comments are always appreciated.
    P.S.: AHEM...

    * Would still like to know if I can increase train length.

    Just one more question...
    How do you lengthen trains in RCT2? Since I'm trying to make a 6-car Dive Machine train and it's like my RCT is hackproof or something...it just won't let me do it! :???:

    *hint. hint.*
  • Wanted%s's Photo
    Idk why but I think that looks really cool lol blocky as shit, but cool
  • RCTMASTA%s's Photo
    After I've landscaped the rest and all that stuff, then I'll rework everything. I just like to lay my ideas down in the game before I really develop them, instead of focusing on one specific idea. In other words, the sharp edges will-quite literally-be "smoothed out."
  • K0NG%s's Photo

    8) Not to sound smug but: Yes, yes I have.

    Too late.
  • leonidas%s's Photo
    Well, he hás improved, and he's smart enough to realize it. There's no shame in that.

    There's still a long way to go, especially when it comes to the foliage.
    Try to make everything into a dynamic, versatile whole, variety in vegetation and
    theming are essential. The flowers are way to repetitive. And the coaster station
    seems to have no visual, nor functional logic. Use Symmetry, color and detail to
    create something visually balanced and aesthetically pleasing.
  • Brent%s's Photo
    It's weird... but I like it.
  • RCTMASTA%s's Photo
    Hey, it's me reviving this thread again for an update. Just thought I'd show everyone what I built a few minutes ago in a spontaneous (and actually unusual for me as of late) bout of inspiration.

    ~BOG MONSTER~
    ~~~~~~~~~~~~~~~~~~~~~~~-**#**-~~~~~~~~~~~~~~~~~~~~~~
    Posted Image
    ~~~~~~~~~~~~~~~~~~~~~~~-**#**-~~~~~~~~~~~~~~~~~~~~~~

    Hey, another new project. No actual "bog" on the map yet, but it'll eventually show up.
    As for whether or not it's going to be a mega-lite...eh. Probably, but don't count on it.

    Ignore the lack of supports, I turned them off for minimal obstruction of the view.

    While I admit it's not very much to comment on, I figured I at least had to put something out there for shameless, wanton self-promotion to the H2H team captains. :p
  • Liampie%s's Photo
    If you pick other colours for the coasters and design some light supports that's pretty cool actually. You've improved.
  • leonidas%s's Photo
    I just can't believe how much better your foliage looks now..
    I agree with Liam, those colors seem weird somehow.
  • RCTMASTA%s's Photo
    I think it's the black rails. Solid olive green with light brown supports looks a lot better, imo:
    Posted Image
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    And yes, the first lift support is supposed to be missing one side. If I make it like the others, the support is much too close to the track.
    Also, I'm planning on making those two awkwardly tall footers into rock formations or something natural-looking, so don't worry about it.