Park / Worlds of Amusement - Berlin

11 Comments

  • Comment System%s's Photo
  • Louis!%s's Photo
    There were moments of genious and real skill, but there were moments where this wasnt the case. I wanted to voted higher than I did, but I just couldn't justify it so settled for a high-bronze vote. It was really enjoyable, and overall a nice little park, just it didnt come together for me, sorry.

    You have some real skill though and I look forward to seeing some more work from you, maybe a future Worlds of Amusement ;)
  • Splitvision%s's Photo
    Hmm I'm glad I'm not an accolade panelist when parks like these pop up. I wouldn't be able to give it a fair score. I really felt that it was overall just on silver level, the quality was solid throughout and there were a few buildings that impressed me a lot, like the red station to the railway and the pillar thing with the letters in front casting a shadow upon them, really clever and a detail that both looks cool and makes sense. All this said, I would probably have done like louis and went with a high bronze. It's sort of hard to put my finger on why, but had it been slightly larger and had the layouts been a tad bit more interesting I'd definately would have gone with silver. The layouts weren't bad, but neither did they look very aesthetically good in my eyes nor did they catch my attention. The size is probably the main issue, I felt like I had seen all there was to see in a few minutes, and the "time one can spend looking at a park"-factor is pretty important for me. Work on layouts, and have grander plans and ideas in your next project and it'll be totally awesome, because I'm a huge fan of your style.
  • dmaxsba%s's Photo
    I have to agree with both of you on how difficult this park was to judge.

    There was so much to like but also so much that could have been better if the quality had followed through. The coasters in my opinion were fine, not great but looked well thought out. I guess what really turned my score down for it was the emptiness I felt in the larger structures and in several areas of the park itself.

    Congratulations on your win Casimir (and SSSammy). :mantis:
  • In:Cities%s's Photo
    i always feel that your parks are too confined if that makes any sense. if you would do them on a much bigger map and have the park's border be a bit more fluid than boxy, it would be much more appealing to me. it feels like everything is too crammed together and needs more room to breathe.
    that being said, i think this park as a whole is beautiful.
    nice work buddy:]
  • Dotrobot%s's Photo
    Nice use of trackitecture and awesome park.
  • RCTNW%s's Photo
    I too would have voted on this as a high bronze for very similar points as those stated above. One of the areas that I really enjoy about parks is how to get peeps around the park. This is accomplished by the path structure (does it makes sense to a real person) and also transportation rides. The trolly system you have in place looks very much like an after thought half way through the construction of the park. I say this because half the layout was underground because you had no way to get it from one end of the park to the other end of the park because you had alrady built up that area. The part that was in the open was very well done, however the rest was really bad to be honest. Having an occasional dip into a tunnel is fine and can really help sell the different areas (kind of like It's a small world does at it transitions from one area to the next) however having it go underground for that long, really kills the planning aspect of the park.

    I was glad to see some of the staff were named however it could have been better. I also like how you worked the shadows from the letters and the coaster layouts were fun to watch, that said, there just wasn't enough to keep my interest (other then trying to follow the trolly underground

    All that said, congrats on the Bronze and I look forward to seeing more from you in the future.

    James
  • SSSammy%s's Photo
    i think we need to talk about planning and coasters. with your creativity we will be an unstoppable double team!
  • dmaxsba%s's Photo
    ^ I think that is quite possible. ;)

    More work from the two of you together would be great to see!
  • rK_%s's Photo
    i really enjoyed this, decent rides, good architecture and good atmosphere, i really loved the tram! Congratulations guys.
  • Wicksteed%s's Photo
    Congrats on the bronze!
    I think if I'd be voting now i'd vote a little lower (bronze instead of silver). I feel that you have really brilliant (!) architectural ideas and you are able to execute them well but you don't really seem to have a concept how to put them together in a park. It looks like you just put one idea next to another.
    I recommend using landscaping and foliage more to separate one area from another. Also if you give your park more space, as InCities said, you can better develop the theme, instead of having one themed coaster next to a differently themed one.
  • Cocoa%s's Photo
    I'm back!

    It is a shame though because for what is clearly a good amount of work he gets less points than a design, especially when diablo (while decent, but really small) gets more points it does seem a little unfair. but congats, checking it out now.

    UPDATE: after checking it out I have to say there is really some quality work in there, but some parts are just really lacking. The entrance really is a gem, great work. But after that, it sort of falls apart. The beemer is pretty good, some nice pagodas and shit, but the big one was just too big, and it was too empty around it. The buildings around kane's entrance were confusing and sloppy too. in general every coaster station was way too small, enclosed, and blocky, and the coasters were too bare. You had a good thing going with the black mamba, but it felt like you built some nice buildings at one end and then gave up on it. the train station was beatiful, but it felt so out of place and it was confusing that the peeps would have to walk so far to get to a train used for park transportation. :???: finally the actual hotel building was nice but it was sitting on a really cramped, square piece of land that was just strange.