Park / North of the Border
-
28-December 10
- Views 6,661
- Downloads 1,217
- Fans 4
- Comments 32
-
-
51.54%(required: 50%)
Bronze
Kumba 75% Louis! 75% Wicksteed 70% Liampie 65% Levis 60% 5dave 55% Casimir 55% CedarPoint6 55% turbin3 55% Maverix 40% prodigy 40% RCTNW 40% BelgianGuy 30% K0NG 30% dmaxsba 20% 51.54% -
4 fans
Fans of this park
-
Full-Size Map
-
Download Park 1,217
-
Objects 241
-
Tags
I think my vote describes what I think about this, yeah the idea and landscape is cool but really?
The banner certainly doesnt do the park justice.
-JDP
Wicksteed Offline
Well done on this park! I have no idea who you are but I already like you.
Great logo, by the way.
Either I messed up big time or you all are crazy...
tdub96 Offline
The coasters were fun too. The crossing diagonal lifts on the woodie were really cool in particular, but each ride was well crafted and very entertaining to watch. Well done!
Solid Bronze in my opinion.
'robbie92', on 28 Dec 2010 - 6:17 PM, said:
Very interesting indeed. Persnickety and eclectic are slightly related too. I'm 75% sure this is not a coincidence...
'dmaxsba', on 28 Dec 2010 - 3:53 PM, said:
I had the same feeling as dmaxbsa here...so I gave the park another look. Within 30-40 seconds I realized what had turned me off about this submission the first time around. I'd zoomed out and gone to the area which first caught my eye, "Storm". While lamenting the decision (and technique) of the custom supports (supports for a coaster are supposed to touch the ground at some point, right?), a message scrolled across the bottom...."Manicougan still hasn't been fixed...check where...." and I immediately noticed that, to my right, there was a backup of rapids boats that obviously hadn't been fixed either. As I looked around the immediate area, noticing that the architecture (the 'pole' objects in particular) left a lot to be desired, yet another message scrolled across informing me that "Axe" also hadn't been fixed. To me, part of a successful submission is paying attention to things like this. So, I undoubtedly spent less time scouring the rest of the park than I might have had these messages not occurred in rapid-fire succession. Giving it a more thorough look this time around, I'm not sure I would have voted much differently because of the lack of attention the builder paid to things like....well, operational rides and having mechanics placed where they could actually do their jobs.All that being said, I'm glad the creator received an accolade for his efforts as, as other have pointed out, the landscaping and spaciousness he created were fantastic and a refreshing departure from what we typically see with all of the packed creations the majority of us build nowadays. If he'd just taken the time to check simple things before he submitted this, I'm sure a number of votes (including my own)would have been higher and I'd really like to see another submission from him with these things being attended to.
Now that I have seen it again I have to say in my opinion the park was a mess. Broken benches and litter bins everywhere, bad coaster designs throughout the park. I remember opening this park and quickly finding path issues all over the place where guests were stuck all of which were easily fixed using hidden tunnels inside the many structures in the park. Yes I spent so much much time in the park that I fixed all the guest issues that were causing problems. This is something I do with just about every park I download. Please don't take the guest issue to harshly, this is a chronic problem with parks, something that even most Gold and Spotlight parks have. It is however something I judge very strictly. Park operations are a big part of how I judge a park. Many will argue that you can't blame the park maker for the guests bad AI. I strongly disagree. The guests AI issues are what make building a good park a challenge. It is completely possible to build large parks full of 1000's of guests and keep the park ratings high.
The park also had some kind of glitch that would not allow Mechanics to stay in designated areas. After they were assigned a spot they would wonder off and never come back to the ride they were assigned to making it almost impossible to keep rides running smoothly.
For the most part the structures in the park were very well done and placed very nicely but the structures could not save it from all the bad ride designs and path layout choices. I also failed to find the atmosphere that so many said they enjoyed. This is usually the kind of park I like best, simple old school-ish park building instead of the all to common sterile over hacked parks that dominate these days, but in this case it all just seemed sloppy and without direction. I do wish to congratulate you on your win and I look forward to your next submission. I hope it is this same style of park but without any of the issues that in my opinion plagued this park.