well done dude. this proves you can finish stuff, which is a really valuable skill to have. now you have this out of the way, you can move on to bigger and better things! looks really good btw.
And is it normal for people NOT to comment on anything? lol
This was my first park as a heads-up, so really I'm just looking for advice for my next park....you know, what TO do, what NOT to do, what I did on this one that I shouldn't do on my next one, etc.
I actually really enjoyed digging through this park. For a first one, it's pretty impressive. You seem to have a handle on a lot of the important stuff, coasters especially. You have pretty nice details and you know how do custom supports, which is always a plus. There were cool details-- I liked the little car ride thing by the invert. Nice scenery.
Really the main thing to focus on is your non-ride structures. Restaurant, gift shops, or any other stores and attractions can all take on a very nice character depending on how you do them. Don't be afraid to have a lot, since most real parks do. Whether it's actual buildings, kiosks, or just little carts, they'll add another level of depth to your park beyond the rides.
As you keep on building, just remember to keep layering details. When you go to real parks just look at everything-- take tons of pictures or make notes. And also see what other people are doing in the game. Don't be afraid to adapt or adopt what other people have tried-- it's not stealing if you're putting your own flare to it.
So this is actually a really great start. Stick with it and I can see you doing some pretty cool stuff very soon!
4 Comments
Comment System Offline
SSSammy Offline
yocoaster Offline
And is it normal for people NOT to comment on anything? lol
This was my first park as a heads-up, so really I'm just looking for advice for my next park....you know, what TO do, what NOT to do, what I did on this one that I shouldn't do on my next one, etc.
JJayMForce Offline
Overall, I think if you spaced the map out a little bit more and gave space for your great coasters, it would look a
little more appealing. Maybe try designing different types of landscapes to make a park around: try imitating some images of real landscapes.
Good first park you have here and good luck in your future endeavors.
CedarPoint6 Offline
Really the main thing to focus on is your non-ride structures. Restaurant, gift shops, or any other stores and attractions can all take on a very nice character depending on how you do them. Don't be afraid to have a lot, since most real parks do. Whether it's actual buildings, kiosks, or just little carts, they'll add another level of depth to your park beyond the rides.
As you keep on building, just remember to keep layering details. When you go to real parks just look at everything-- take tons of pictures or make notes. And also see what other people are doing in the game. Don't be afraid to adapt or adopt what other people have tried-- it's not stealing if you're putting your own flare to it.
So this is actually a really great start. Stick with it and I can see you doing some pretty cool stuff very soon!