I don't believe that RCT is a game that you can win. Not for us. Sure, on paper, you might be able to win by beating all the scenarios or something, but you have to remember how far we've come from that standard. Hell, if you want to talk about deviation, the general Danimation-->NE rct community deviated from the usual interpretation of RCT about six years ago. I bet that 99% of kids in the U.S. and worldwide that own RCT never realize what you can do with the game. Never realize that there is a challenge beyond beating Barony Bridge or Dinky Park, that you can really use the tools of the game to be creative and realize your dreams. But we have. We did a long time ago. We transcended the limitations of the scenarios and the challenges that they present to the normal RCT gamer and moved towards an art form. And many of the things that one can see around here approach art. It may be an acquired taste (learning to recognize beauty in coaster stations and splash boat rides), but that doesn't make it any less artistic. And you can't "win" art. The only victory's through the achievement of goals you set for yourself. No one in their right and equal mind would try to compare the Moonlight Sonata and The Nutcracker. They appreciate them in their respective forms, evaluating them on different planes - to each his own.
103 Comments
Panic Offline
Cocoa Offline
holy shit this is awesome pos, you should build more maybe. yeah, I'm stalking you(r parks)
also, good to see none of the old conversations go away
posix Offline
Thanks man. This park really was a turning point for me. Nowhere near as good as what you do with LL today.
Louis! Offline
^shut up! i still think this is some of the best LL ever