I'm just amazed my entry had as much positivity as it is. Nin, your entry rocked my entry's socks off, and I definitely felt yours was better. You definitely deserve to win, good luck next round!
I really think you are being a bit to hard on your self and your entry. You both deserve to go the the next round in fact all 3 entries for the Launched Coaster were amazing each in there own way. When I looked at the park(s) I looked for one thing first and that was the coaster, it held 60% of my score and yours beat NIN's. While the Disney park made by NIN was a beautiful little place his coaster just couldn't quite compete with your coaster.
Maybe I am wrong, but this contest is mainly about who can build the better ride first and the scenery is second correct? If not, and scenery is more important than the ride then I will have to adjust my judging for the next round.
The other 40% of my score for all the entries are divided up by scenery/theme and park atmosphere
The two entries broke down would be: NIN coaster - 47 points scenery - 20 points atmosphere - 12 total - 79/100 points < what killed the score was how short the coaster was, a very stiff, lifeless park and a non-functioning ride in the park (ROTO DROP would only spin at it's base and did not function as it should). The scenery was a perfect 20 points but it could not save the coaster which is what I thought this contest was mainly about.
DISNEYLANDIAN192 coaster - 54 scenery - 13 atmosphere - 17 total - 84/100 points < the coaster had a good layout for the most part. The over banked turn or inversion (whatever it was supposed to be) at the end killed some of the score but the launch mechanism alone was enough to make up for it, the scenery was well done but incomplete and the park did have a great feel to it.
Only 5 points separated who I felt won the round, that pretty much makes them both winners as far I am concerned but to me DISNEYLAND192 entry was just little better and so went my vote, once again based upon what I thought this contest was about. Someone please let me know if my judging scale needs to be adjusted to scenery being more important than the ride(s) or if they are supposed to be equally important and I will try again next round.
Once again congratulations to both of you for great entries.
Haven't looked at all of them yet but I have to say that Tolsimir's was my favorite. nin, that was extremely impressive but was too 'neat' and 'perfect' and 'realistic'. I don't know. It was so detailed - I wish a lot of those pieces have more texture. Also confused with how Top Gun is losing big. His entry was much more substantial than nokia's but I guess I've been off the scene here lately and don't know who's big on campus anymore, if you get what I'm saying.
Really fun set of parks. Tolsimir, wow. I thought it was engrossing.
I did enjoy the layout of the track on NOKIA's but the pacing was horrible combine that with the unfinished look of it's surrounding and TOP GUN's just killed it.
unfinished look? no, just because there's not a tree on every space doesn't mean it's unfinished.
That drop ride was definitely working on my last run through, so I don't know what happened there. I don't see how it was lifeless though. Parks have the ability to be lively without meandering peeps, and in this park they were a bother.
Mine had "trees in every space" because I was trying to go for a deserted,in-the-middle-of-no-where type look. Nothing against you Nokia because I think your entry is nice, but I think the majority of my votes are being lost because people couldn't understand the theme which is themed after the Zombie map, Der Riese. Which is partly my fault since its up to the builder to get his/her point across.
unfinished look? no, just because there's not a tree on every space doesn't mean it's unfinished.
What do trees have to do with it? < if you have a problem with the use or non-use of trees that is your issue not mine.
60% of my vote came from the coaster not the scenery. Your coaster was moving 6/MPH in one of the inversions! That right there killed your entry (for me) more than your scenery did. Only 20% of my vote came from the scenery and yours scored a 12. While what was there was nice, to me there wasn't enough of it. His coaster was just better and his score for it combined with the same score of 12 for scenery I gave his entry beat yours. You did beat TOP GUN's score for atmosphere, 16/13 but that still wasn't enough to beat TOP GUN's coaster.
Yes, I gave you both 12 for your scenery, his was because there was a lot put into it even though it wasn't very well done and as for yours, it was very good, just not enough of it. Hence the word 'unfinished' being used.
Like I said before, if this contest isn't about the ride(s) and is more about scenery then I need to change the way I am looking at these entries.
NIN, the ride was working sorta, it would spin but not climb the tower. As for the lifeless comment. You are right, BelgianGuy's entry had no life in the park so to speak, just as yours didn't but his didn't feel lifeless. It had a better atmosphere than the other 2 who built the same coaster type and their entries had guests in them. In the comment above to Nokia I revealed his score for atmosphere and his beat TOP GUN's and it was also guest less.
Yours while very pleasing to the eye, it was also sterile and uninviting as if Mr Walt Disney himself was about to show up and all the employees just scrubbed everything so clean you could eat off the bottom of a trash can. Sometimes perfect clean lines may be nice to look at but may not always make it a nice place to be. What I just said is reflected in my score for your park. A 20 for the scenery and a 12 for atmosphere.
NIN, my friend we have been commenting on each others work for a quite some time at TPR and I have a great deal of respect for all the time you put into everything you do with RCT. I am sorry, your entry kicked butt, however for me and about 5 other people it didn't quite kick enough butt to win my vote. Had I judged yours and DISNEYLANDIAN192's as if scenery was the most important part you would have had my vote. < SEE BOLD PRINT ^ABOVE^
nokia is just pointing out that the finished "look" is relative, and in real terms, the only one who can really say if their work is truly finished or not is the creator.
Everyone is entitled to their own judging system, and yours seems a lot more thought out than many, Ian!
If you consider the coaster to be 60% of the mark, then that's good enough for me.
So there is not certain way I was suppose to be looking at these entries, it's all personal preference as to what is the most important part is. If there even is one. Cool, I really was beginning to think I had missed the mark and was just looking at these entries totally the wrong way.
Stupid I know but, I was so happy to see a contest like this happen instead of just seeing the left overs as I have for all the other contests. I actually made up a scoring system and I have a little tally sheet set up for this to keep track of who got what and why I felt that way.
^^ I agree NIN's was very realistic, but so was DISNEYLANDIAN192's. Just for fun, if I were to put SSSammy's in here, his would have killed both of them with a perfect score of 60 points.
Some great entries in this. Loved what nin, Loopy, BelgiumGuy, In:Cities, Comet and SSSammy did, all design worthy stuff. A little surprised to see this activity in contest that pop'ed out of nowhere, but it's a nice surprise.
Also gota give myself a pat on the back for mostly guessing round 1 right. Only wrong on Milo and Austin55 and I might have been the only one to guess RCTCA would win, nice one man!
Just to add in my 2 cents, I thought nin's coaster was better than disneylandian's. It was fantastic, the most realistic launch coaster i've seen.
Disagree.
Yes, it was quite realistic. It was (more or less) an Xcelerator clone. And it was very nicely done; within a larger park I would love it. BUT, when the premise of your entry is "design the best launched coaster you can", regurgitating a real-world design rather than coming up with something new and interesting is very disappointing. It was, IMO, playing things too safe and hoping the surrounding scenery porn would distract from it well enough to get through. On the other hand, disneylandian's coaster had an interesting layout. However, the area directly around the coaster was unfinished, and the ride had some awkward transitions with regards to banking, etc.
I'm still on the fence about who to vote for, but if you go on, Nin, try to work outside the box on ride design more often?
Outside the box? Well if I'm designing a coaster that's in the style of a coaster that hasn't been built in 20 years, I'm going to copy design cues from those real rides. If I have a more open or modern requirement I'm going to be less likely to design based on real rides. However, all my rides are designed with realism in mind.
Hang time on a stand-up coaster? It's called... bad pacing. I made several good comments about your entry and all you seem to be able to do is focus on the bad ones. Why is that? You are winning anyway so what's is the big deal that I liked the TOP GUN's better?
If you were talking to me about scores MAVERICK, here they are. You guys had a tough coaster type to build and like I mentioned in my review of them, they were very close. While your coaster had much better pacing, CASIMAR's had a better look to it. Really liked your transfer track set up. Your coaster did beat his. You lost it in the scenery and atmosphere areas. Still, they were very close in the end.
Thanks I was expecting to lose the scenery battle due to the simple fact I didn't know for sure if I was entering. This does give me insight into a direct comparison with similar designs though, so it's very helpful. I honestly didn't think they'd even be that close with some of the teaser screens that had been posted. It shows me I'm not far off the mark if I actually put some time into it.
109 Comments
Casimir Offline
dmaxsba Offline
I really think you are being a bit to hard on your self and your entry. You both deserve to go the the next round in fact all 3 entries for the Launched Coaster were amazing each in there own way. When I looked at the park(s) I looked for one thing first and that was the coaster, it held 60% of my score and yours beat NIN's. While the Disney park made by NIN was a beautiful little place his coaster just couldn't quite compete with your coaster.
Maybe I am wrong, but this contest is mainly about who can build the better ride first and the scenery is second correct? If not, and scenery is more important than the ride then I will have to adjust my judging for the next round.
The other 40% of my score for all the entries are divided up by scenery/theme and park atmosphere
The two entries broke down would be:
NIN
coaster - 47 points
scenery - 20 points
atmosphere - 12
total - 79/100 points < what killed the score was how short the coaster was, a very stiff, lifeless park and a non-functioning ride in the park (ROTO DROP would only spin at it's base and did not function as it should). The scenery was a perfect 20 points but it could not save the coaster which is what I thought this contest was mainly about.
DISNEYLANDIAN192
coaster - 54
scenery - 13
atmosphere - 17
total - 84/100 points < the coaster had a good layout for the most part. The over banked turn or inversion (whatever it was supposed to be) at the end killed some of the score but the launch mechanism alone was enough to make up for it, the scenery was well done but incomplete and the park did have a great feel to it.
Only 5 points separated who I felt won the round, that pretty much makes them both winners as far I am concerned but to me DISNEYLAND192 entry was just little better and so went my vote, once again based upon what I thought this contest was about. Someone please let me know if my judging scale needs to be adjusted to scenery being more important than the ride(s) or if they are supposed to be equally important and I will try again next round.
Once again congratulations to both of you for great entries.
postit Offline
Really fun set of parks. Tolsimir, wow. I thought it was engrossing.
Nokia Offline
unfinished look? no, just because there's not a tree on every space doesn't mean it's unfinished.
nin Offline
Top Gun Offline
dmaxsba Offline
What do trees have to do with it? < if you have a problem with the use or non-use of trees that is your issue not mine.
60% of my vote came from the coaster not the scenery. Your coaster was moving 6/MPH in one of the inversions! That right there killed your entry (for me) more than your scenery did. Only 20% of my vote came from the scenery and yours scored a 12. While what was there was nice, to me there wasn't enough of it. His coaster was just better and his score for it combined with the same score of 12 for scenery I gave his entry beat yours. You did beat TOP GUN's score for atmosphere, 16/13 but that still wasn't enough to beat TOP GUN's coaster.
Yes, I gave you both 12 for your scenery, his was because there was a lot put into it even though it wasn't very well done and as for yours, it was very good, just not enough of it. Hence the word 'unfinished' being used.
Like I said before, if this contest isn't about the ride(s) and is more about scenery then I need to change the way I am looking at these entries.
NIN, the ride was working sorta, it would spin but not climb the tower. As for the lifeless comment. You are right, BelgianGuy's entry had no life in the park so to speak, just as yours didn't but his didn't feel lifeless. It had a better atmosphere than the other 2 who built the same coaster type and their entries had guests in them. In the comment above to Nokia I revealed his score for atmosphere and his beat TOP GUN's and it was also guest less.
Yours while very pleasing to the eye, it was also sterile and uninviting as if Mr Walt Disney himself was about to show up and all the employees just scrubbed everything so clean you could eat off the bottom of a trash can. Sometimes perfect clean lines may be nice to look at but may not always make it a nice place to be. What I just said is reflected in my score for your park. A 20 for the scenery and a 12 for atmosphere.
NIN, my friend we have been commenting on each others work for a quite some time at TPR and I have a great deal of respect for all the time you put into everything you do with RCT. I am sorry, your entry kicked butt, however for me and about 5 other people it didn't quite kick enough butt to win my vote. Had I judged yours and DISNEYLANDIAN192's as if scenery was the most important part you would have had my vote. < SEE BOLD PRINT ^ABOVE^
geewhzz Offline
Turtle Offline
If you consider the coaster to be 60% of the mark, then that's good enough for me.
Louis! Offline
dmaxsba Offline
So there is not certain way I was suppose to be looking at these entries, it's all personal preference as to what is the most important part is. If there even is one. Cool, I really was beginning to think I had missed the mark and was just looking at these entries totally the wrong way.
Stupid I know but, I was so happy to see a contest like this happen instead of just seeing the left overs as I have for all the other contests. I actually made up a scoring system and I have a little tally sheet set up for this to keep track of who got what and why I felt that way.
^^ I agree NIN's was very realistic, but so was DISNEYLANDIAN192's. Just for fun, if I were to put SSSammy's in here, his would have killed both of them with a perfect score of 60 points.
They were all great!
Edited by dmaxsba, 07 July 2010 - 05:00 AM.
Kumba Offline
Also gota give myself a pat on the back for mostly guessing round 1 right. Only wrong on Milo and Austin55 and I might have been the only one to guess RCTCA would win, nice one man!
Wanted Offline
ACEfanatic02 Offline
Yes, it was quite realistic. It was (more or less) an Xcelerator clone. And it was very nicely done; within a larger park I would love it. BUT, when the premise of your entry is "design the best launched coaster you can", regurgitating a real-world design rather than coming up with something new and interesting is very disappointing. It was, IMO, playing things too safe and hoping the surrounding scenery porn would distract from it well enough to get through. On the other hand, disneylandian's coaster had an interesting layout. However, the area directly around the coaster was unfinished, and the ride had some awkward transitions with regards to banking, etc.
I'm still on the fence about who to vote for, but if you go on, Nin, try to work outside the box on ride design more often?
-ACE
SSSammy Online
i think we'll get on just fine
Nokia Offline
it's called hang time, & thank you curtis.
Maverick Offline
How did mine score?
dmaxsba Offline
If you were talking to me about scores MAVERICK, here they are. You guys had a tough coaster type to build and like I mentioned in my review of them, they were very close. While your coaster had much better pacing, CASIMAR's had a better look to it. Really liked your transfer track set up. Your coaster did beat his. You lost it in the scenery and atmosphere areas. Still, they were very close in the end.
MAVERICK
coaster - 37/60
scenery - 9/20
atmosphere - 10/20
total points - 56/100
CASIMIR
coaster - 34/60
scenery - 13/20
atmosphere - 13/20
total points - 60/100
Wanted Offline
Maverick Offline