Park / Hyatt's Clearwater Beach Resort

Park_1360 Hyatt's Clearwater Beach Resort

19 Comments

  • RCTNW%s's Photo

    Posted Image


    Welcome to Hyatt's Clearwater Beach Resort! RCTNW Designs is proud to release the fifth map as part of Project: Aries</SPAN>.

    Hyatt's Clearwater Beach Resort is located along the shores of Lake Scarlett and features Five Star accommodations. Guest will enjoy walks along the beach or a relaxing day poolside or take a plunge down the resort water slides.

    This marks the second completed resort as part of the Hyatt resort complex and is perhaps one of my favorite structures due to the shape of the actual resort.

    Thanks to everyone for following along in the topic as construction took place. Your encouragement really helped speed this along.

    James
  • In:Cities%s's Photo
    oh my god you're so fast !

    haha great job man.
    downloading now:]
  • Liampie%s's Photo
    Why aren't you submitting anything? Don't you think it feels great to see your name on the frontpage? :p I'll look at this tomorrow, should be interesting.
  • Cena%s's Photo
    Downloading now, gonna look tomorrow. 




    @ Liampie, he already has enough accolades, so he saves the best to submit ;)
  • rK_%s's Photo
    the slides look much better imo, amazing work.
  • Steve%s's Photo
    Awesome work RCTNW. I really hope in the future you expand on this map; I feel like you could easily fit another resort across the road from this one. I get the impression that's what you have in mind since you used "filler" trees for now. Keep the maps coming!
  • Six Frags%s's Photo
    Very nice work James! I love the fact you really have a goal in this whole project and release the maps as soon as you have them completed..
    I like how you handled those blocks at the top of the hotel's roof, as I thought at the screenshot you posted earlier it looked kind of blocky.. Now you rounded off the edges which makes it look a lot better!

    I have one question; I saw this in other parks previously too, why are those traffic lights at the opposite side of the road? Is that an American thing? Because we in Europe have them right above the place where you have to stop, like this:

    Posted Image

    Anyways, great work and good luck with the remaining maps!

    SF
  • RCTNW%s's Photo
    In:Cities - Thanks

    Liampie - I've said it many times, I don't build for the accolades. Yes they are nice and I do appreciate the effort the site puts toward them and I admit, seeing my name on the front page is fun however, finishing the map and putting a closure on it is more important. Thats not to say I won't submit future maps to NE however the map needs to be special to ME before I do. HCCGC and HCBR were just fun maps for me to create.

    Cena - Thanks and although you never have enough accolades, I do want to only submit those that are special to me.

    rK_ - Thanks

    Steve - Yes there is indeed room for another hotel on this map and there is a good chance that one will be added soon. Thanks

    Hans - Thanks for the suggestion regarding the roof blocks, I too am happy with the modifications. And yes, the traffic lights are that way in the US. Glad you are enjoying the project.
  • Luketh%s's Photo
    Love it! I also love the way you aren't building for accolades.
  • MF72 %s's Photo
    Great work as always Mr. NW. I'd download it for myself, but alas! my other computer isn't working.

    Can't wait to see the rest of the project finished. I know you would be the one to finish it.
  • RCTNW%s's Photo
    Luketh - Glad you liked it.

    MF72 - Project Aries will never be finished. Thats not to say that I'm not going to work on it but rather this is a project that I can build on for years and yet still release things every now than then. If you think about it, I did five out of the 25 maps this year so even on that pace, it would take anouther 4 years and even that would be tough considering 6 of the maps are theme park releated which take much longer to build. That said, I appreciate the encouragement.

    James
  • Comet%s's Photo
    Beyond impressive
    It just bothers me to know this isn't being built in real life

    It's like seeing really good detailed concept art, but never getting to see the thing come to life
  • Timothy Cross%s's Photo
    I thought this map was good for the most part, however, the blue you choose really made for a partially ruined overview. It made it look almost blurred and not so much the amazing overview we always get from your work. I think it is because of the textures you decided to use and color this particular blue. Don't get me wrong, it's still a great piece of work, but I'm used to seeing a prefect portrait from you and it wasn't here for me this time...

    Still, loved the map. Especially the monorail over the road. I've experimented with this type of idea time and time again, and it really makes for some great viewing, though I've done it a bit differently in my own work (never shown), it looks so great done in your classic RCTNW realistic style.

    Once again, great work. You're the best, James. :)
  • RCTNW%s's Photo
    Comet - Thanks

    TC - The other blues were either too bold or it blended to much with the white. This is the first time I'm really worked with this color before and although I think it worked, I don't see myself using it again on any of my larger structures in the future. As for the monorail track, thanks even though it was a bit forced, I think it turned out as good as it could given the circumstance. I would love to see what your variation looked like one of these days as I'm a huge fan of everything that is monorail releated. Thanks as always for the encouragement.

    James
  • JJ%s's Photo
    rctnw, i want your babies
    love this =]
  • Splitvision%s's Photo
    As I have mentioned I think this hotel is much better than the lake scarlett one. It's fantastic. What I'd like to see is you experimenting with some more materials than concrete and glass on those gigantic buildings, for example maybe you could have had a top floor that's made out of wood.

    EDIT: I realize that would look very stupid but I hope you see what I mean. Mixing in other materials without it seeming forced :)
  • RCTNW%s's Photo
    Splitvision - Thats tough to pull off on something this large. Aside from steel (which there is some above the entrance to towers 1 and 3), concrete and glass are really the only options. That said, I do have a wider footprint resort I want to build that will have some mix in the materials.

    JJ - There is something seriously wrong with you.

    Thanks
  • Splitvision%s's Photo
    I understand it's really hard to implement other materials without it looking stupid, but it would be so awesome to see you make a massive, more organic, futuristic (these two go hand in hand I believe) structure.
  • RCTNW%s's Photo
    Do you have an example you can show me because I'm not sure what you mean? I understand the futuristic aspect but "organic"?
  • Splitvision%s's Photo
    With organic I mean using some more "natural" materials, like wood and stone, more irregularity, more curvy shapes (to the extent that is possible in RCT2) but also some rougher, more unrefined spots, like don't flatten all the land completely but have some rocks/mountains, not just artificial gardens but some wilder foliage here and there. I can't remember any giant structure that looks like this right now but I have seen sketches of a planned city in South Korea I think, where all the skyscrapers were rounded in shape and largely covered in vegetation. I'm not demanding a whole lot here, I know :D nah but it's just a suggestion, I guess I just like those kinds of buildings more, though admittedly they're much harder to create in RCT.