Park / Tropico Horizons
- 25-December 02
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82.50%(required: none) Spotlight
][ntamin22 90% no Cocoa 85% no csw 85% no G Force 85% no Kumba 85% no Poke 85% no RWE 85% no Liampie 80% no 5dave 70% no Scoop 70% no 82.50% 0.00% - 4 fans Fans of this park
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43 Comments
Stargazer Offline
*Stargazer*
Pawn Offline
Good job, anyhow, Fatha'!
Coaster Ed Offline
There was another side issue that I would have mentioned earlier if I had been readingthis forum. Natelox, you said The archiceture was amazing, nearing elrocko's ability (most will say you are better, but not IMO). I don't want to pick on Elrocko or anything but your not the only one to praise his architectural skills and I never really thought his architecture style was in any way exceptional. Actually it represents the exact opposite of what I think is good architecture so I'm curious why you (and I know you're not the only one) would single him out as the best.
][ntamin22 Offline
The awesomeness of the park as a whole is fairly undeniable. The layouts are incredibly strong and the way the park is filled out is exceptional in almost every way- but the praises of this park have been pretty well covered. I have one major problem with it, and that is that it just seems to have been filled in with trees. Not in a "oops, out of ideas, tree filler" kind of way, but in a "the theming is trees." kind of way. Some places that probably should/could have been left treeless were assigned a random tile surface that matched the area, made jagged, and then covered in trees. Especially as I'm going through and trying to replicate fatha's landscaping, I'm getting more and more disappointed that he covered it up. The landscaping is fantastic and inimitable- there are a few places where the 'jagged rocks' look just doesn't work, but they are indeed far between and for the most part this is a shining example of how to make the style work.
What is the park missing? A signature fatha' woody. I feel kind of like he sacrificed what could've been an awesome spot for a woodie to make the adventure ride, and I'm not sure it was worth it. That was his decision though, so I'm not altering it. (I can't make woodies nearly as well as he can anyway. ) I'm building in the hill area on the map edge in Old Arizona; the tree'd area between Egyptian Flying machine and Spider Mt. Essentially this is because it was the only area that really looked like I could add on without tearing things down too much in the process, but it works out well since another thing this park is missing ( for the era it was made in, at least ) is a classic LL fishhook.