Best two entries of the competition so far and two of the most creative pieces of RCT work I've ever seen. Iris, you did the right thing as both of these guys deserve to go on. I'll have more to say later (I'm slacking off work atm, but who cares, I own the place!)
Wow, those entries were amazing. I have too many questions to ask phatage, so i wont even bother. But i do have one for cBass. There is probably a simple explination, im missing something obvious, or you did something really weird for this, but how did you get the peeps to "float up to the space building?
It's a fucking hack you prick. Just because he hasn't said how it's done, doesn't mean you could try to figure it out, then post how you think it goes down. Child.
Seriously, RCTfan, everyone could see that there was no track, so it has to be either invisible track or trackless. The problem is most people don't know how to make the track invisible in the first place.
Mantis gave a good hint, now everyone go home and lets see who can copy those hacks first.
cBass- Good lord. This is the most creative thing I've seen since Ports of Discovery in RCT/RCT2. Congrats on a wonderful atmosphere and nice hacks too. The coaster could've used work I suppose, but the ship itself was worth the look. Great job. And I like that background.
Phatage- Niiiice. Good stuff, I thoroughly enjoyed watching it, which doesn't happen a lot in RCT for me. The beginning was extremely boring..but I like the atmosphere and all the hacks and custom scenery. Wow.
...how did you get the peeps to "float up to the space building?
I used the invisible path. I think ragingbullguy made it back in July. I love the invisible path! It has so many great applications, and not just fantasy stuff like floating through space. I will likely use it in everything I build from now on.
After you've laid down the invisible path, you can always find it by viewing the path height numbers. The only downside is you can't put any path items like benches or lamps on it. I have no idea why that is. I'd love to have a version that allowed path items.
Oh for godsake. To make invisible track you take a coaster and change the track type to a flat ride or food stall or drink stall or....(you get the idea) using the 8-cars trainer. The track disappears. There I said it, now everyone knows the big secret. It's one of the easiest hacks out there and everyone should know how to do it. I know a certain someone is gonna be pissed that I spilled it, but I told him how to do it anyways (not Phatage). Still using it to make a flying saucer was a great idea! As for getting the observation deck on the track, I haven't tried it so I don't know if it's difficult or not.
So let the whole new wave of invisible track ideas begin.
Just when i figured it out, too. (it was simple as soon as i realized how important what Mantis said was) That hack will bring about a whole new world of rides, too bad everyone knows it now. It will also m ake almost everyone's parks hyper confusing.
And trust me, don't make invisible track till youre done with the park. The most annoying thing is building a bunch of great buildings and realizing the invisible track goes right through there.
Oh and i knew the invisible path had a simple explination...
EDIT: TT cursed me. Now every time i change the track type i get an error trapper. It was fine before. Any word on this?
Knowledge is meant to be shared! There are a few tricks to this hack that people will have to learn as they go. There are also a few track elements that don't disappear without hex editing.
One piece of advice...if you're making a unmerged coaster, make sure you start the coaster before you make it invisible!
1,433 Comments
Micool Offline
Toon Offline
Tech Artist Offline
v1perz Offline
And both are fuckin brilliant.
Brent Offline
Tech Artist Offline
EDIT: Kumba is still hack god now that we know it is easy. Good idea Phatage to make a flying saucer though.
Brent Offline
v1perz Offline
Seriously, RCTfan, everyone could see that there was no track, so it has to be either invisible track or trackless. The problem is most people don't know how to make the track invisible in the first place.
Mantis gave a good hint, now everyone go home and lets see who can copy those hacks first.
Ready, set, go...
deanosrs Offline
thorpedo Offline
Phatage- Niiiice. Good stuff, I thoroughly enjoyed watching it, which doesn't happen a lot in RCT for me. The beginning was extremely boring..but I like the atmosphere and all the hacks and custom scenery. Wow.
You both deserved a win....holy shit. Lol.
cBass Offline
I used the invisible path. I think ragingbullguy made it back in July. I love the invisible path! It has so many great applications, and not just fantasy stuff like floating through space. I will likely use it in everything I build from now on.
After you've laid down the invisible path, you can always find it by viewing the path height numbers. The only downside is you can't put any path items like benches or lamps on it. I have no idea why that is. I'd love to have a version that allowed path items.
Toon Offline
So let the whole new wave of invisible track ideas begin.
Kumba Offline
Micool Offline
Brent Offline
Micool Offline
Tech Artist Offline
I'd never use the invisable track in a park anyway cause as soon as you try to destroy it and error trapper comes up so.....whatever.
Kumba Offline
v1perz Offline
Just when i figured it out, too. (it was simple as soon as i realized how important what Mantis said was) That hack will bring about a whole new world of rides, too bad everyone knows it now. It will also m ake almost everyone's parks hyper confusing.
And trust me, don't make invisible track till youre done with the park. The most annoying thing is building a bunch of great buildings and realizing the invisible track goes right through there.
Oh and i knew the invisible path had a simple explination...
EDIT: TT cursed me. Now every time i change the track type i get an error trapper. It was fine before. Any word on this?
Toon Offline
One piece of advice...if you're making a unmerged coaster, make sure you start the coaster before you make it invisible!