Park / Silhouette

14 Comments

  • Kumba%s's Photo
    comment below
  • Marshy%s's Photo
    Kumba were you drunk when posting these updates? One doesnt have a logo and the other has no download.
  • JJ%s's Photo
    Whey! Finally :p
  • Steve%s's Photo
    You should have let me spell check you again, Darren. :p

    Good job, zodiac.
  • SUPA-X%s's Photo
    is it just me are does the download take forever.
  • ChillerHockey33%s's Photo
    Just you.
  • FullMetal%s's Photo
    Congrats Zodiac! You finally got one! I'll check it out when I get the time. Just thought I'd congratulate you on a job well done. :mantis:
  • trav%s's Photo
    I thought this was a little 'meh' tbh.

    Yeah, the coaster layout was good, but I've seen that layout a million and one times before. I know it's the standard B&M style, but this is Rct, you don't have to stick to real life.

    As for the theming...the landscaping (or lack of) was horrible. The only actual bit of landscaping that I could see were the two mounds of dirt that went about 20ft higher than the ground. You could have made it so that the coaster lift hill went up a mountain, and made the two mounds bigger. Even that would have been enough to satisfy my landscaping needs. The architecture was good, but didn't have any real theme. Also, why did all the buildings have backs...apart from one, which just had steel? It struck me as a little weird.

    Anyway, congrats on the design.
  • Cocoa%s's Photo
    Congrats, like the design, although it was a bit slow at times. :mantis:

    Now I'm jealous. :lol:
  • Liampie%s's Photo
    The coaster has colours and a layout I've seen too many times before, it was too slow at some places and too fast at others.
    The 'theming' was boring and messy, the landscaping as well.

    It was definitely not bad, but just not Design worthy. :)
  • Gwazi%s's Photo
    I agree with Liampie for the most part, just that I don't feel as extremely as he does about each portion.

    Good job and congrats though. :)
  • Ride6%s's Photo
    I disagree with this 'not being design worthy'. Sure similar stuff has been done, but seriously doesn't everyone do B&M floorlesses these days?

    I particularly liked the overly fast portion of the layout after the Immelmann... With the way B&M heartlines their rides that's be so smooth, fast, and aggressive... Three of the best qualities you can have in a steel coaster imo.

    Ride6
  • geewhzz%s's Photo
    There were some really good things and some not so really good things. I think the layout in general was going in the right direction but it just wasn't as polished as I prefer. I liked the figure 8 after the loop even though it only really looks good from one angle. I think a larger pullout from the drop is more necessary than what's there. Even if you didn't want to use a large pullout piece you could have used some more 30degree sections of track. The train going a bit faster through the immelmann would help a great deal. The last helix of the ride was wayy too big for the speed the train was going but it might be alright to leave it if the MCBR is fixed.

    The MCBR needs to be a quick breather breaking point, not feel like the final brake run. This hurt the 2nd half of your layout a great deal. 8 cars per train would be better for this size of ride also and with a MCBR on the ride and that big of a 2nd half should call for three trains instead of two.

    Also you didn't really have to remove the block from the top of the lift if you just used the min/max time settings and set the ride to open.

    Overall I thought it was a good design I just hope that from now on you really tweak the ride more before starting to theme it and become stuck with it. The foliage and landscaping was a bit above average from what I see from most people these days and the archy wasn't too bad, about as good as you can do with the PT1 bench.

    I'm sure you'll continue to get better with each release.
  • Lotte%s's Photo

    man i really expected higher for silhouette. it's really charming i think

  • inthemanual%s's Photo

    Welp, good thing we ignore top and bottom votes. This isn't even a 35% by today's harshest standards.