Park / Imperial Riyadh Resort
- 21-October 03
- Views 2,074,991
- Downloads 670
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- Comments 1,433
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Description
When NE’s Pro Tour was announced, I was ecstatic to find out architecture would be included in the qualifying rounds. And after 10 days of grueling construction, the Imperial Riyadh Resort was complete and sent in. A few days later it was announced the winner of the first qualifying round in the Pro Tour. This was by far my largest piece of architecture and the most time consuming, too. Luckily, it edged by to gain me a coveted spot in the New Element Pro Tour.
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1,433 Comments
Underground Offline
gymkid dude Offline
So, if you take it by the 6th, cool, if I'm dq'ed, um, I'll release it in the ad district.
Sorry.
artist Offline
I hope i dont miss too much i may be able to get a computer out there to check but i doubt it.
I have my friends leighX he goes my school we are mates. He will be texting me info.
I hope all goes well and i cant wait to get back and start my entry. Good luck everyone entering the final round.
See ya next week guys.
NC...
gymkid dude Offline
CoasterkidMWM Offline
Also gymkid, glad you managed to get yours in, have fun beating me. My entry sucks and was completed within the first two weeks that the contest started. At least it has an alternative theme.
iris Offline
I judged the final round by myself, and I'm confident with my choice.
A very strong round to close out the preliminaries. Of course, Grand Theft Auto dominated the entries, with three of the entries being themed to the popular video game one way or another. Gymkid Dude, deanosrs, and MightyMouse011 all based their entries on the amazing Rockstar game. Gymkid Dude went with a psychotic, amazingly realistic adventure ride, and both Dean and MM011 used real coasters for theirs. penguinBOB pulled through with the most creative entry of the round, basing his off the arcade smash hit Pac-Man. Darkfire also had an extremely creative entry that doesn't look like much at first, but is one of the most enjoyable entries of the round. Finally, there are great entries based on Extreme G and Finding Nemo as well. Great job everyone, all very cool (and very appropriately themed) entries.
The winner of this contest is....
Gymkid Dude
Welcome Gymkid Dude to the Pro Tour!
1. Grand Theft Auto: Liberty City Crusade by Gymkid Dude
2. Pac-Man Fever by penguinBOB
3. Falcon by darkfire
4. Finding Nemo by Jacko Shanty
5. Grand Theft Auto by deanosrs
6. Project SkyScraper by MightyMouse011
7. Extreme G by Coasterkidmwm
Thanks to those who entered.
P.S....
First off all...congrats to Gymkid on becoming one of three parkmakers becoming a Pro Tour-member tonight.
Me and several others have decided to let two bonus spots in...based on the creativity and skill of the entries they submitted.
So congratulations to Micool and darkfire for making it in the backdoor.
P.P.S....
Hey, 15 would be a great number for non-parkmakers in the Tour. But 16 sounds better (this is the absolute final spot, and its not even gaurenteed).
There is a special bonus EXTRA ROUND...and here are the rules.....
-I am accepting entries of all kinds...as long as it is a previous Pro Tour contest.
That means you can enter unfinished (as long as its unreleased of course) entries from any of the rounds we've had...regardless if you even entered that round already. It must be a new entry though, so you can't submit an entry that lost in its respective round again for this one. So anybody can submit either a hotel, rapids ride, NE-member themed ride, adventure ride, liquid coaster, mine train, wooden coaster, steel twister, dark ride, alien-themed ride, movie-themed ride, or video game-themed ride.
The due date for the absolute final round is...a week from tonight January 14
That is all.
Micool Offline
Well that all works out then, and thanks for the recognition iris and several others. darkfire congrats as well, your amazing rapids stands out to me, you deserve to be in, especially as my LL compatriot. Perhaps that was why deano was not chosen, or perhaps it had something to do with his (supposedly) terrible coaster showings...glad I never made one!
Anyway, I'm gonna open gymkid's as I've already been told it kicks ass and he'd probably force me to anyway.
Comments later.
Jacko Shanty Offline
I'm not really surprised I didn't win. I had to rush towards the end because I was unable to use my computer.. so I couldn't put ANY finishing touches on it. But I think I portrayed Finding Nemo pretty well. Some of my first big hacks went into it.. and I'm proud of it. No urban theme for once either! Congrats to everyone once again.. and I guess I might enter the bonus round.. I hate rushing with parks, and I have a lot of schoolwork so I guess we'll see.
deanosrs Offline
Bit dissapointed I didn't grab a bonus spot for my hotel. Perhaps if I hadn;t rushed my other 3 entries I might have got in. Well, too bad. Here is where it ends for me.
Turtleman Offline
Scarface Offline
Just WOW....exactly like the game. it was miami 2040 but rct2, great job...i need a word also..when u read this pm me
and Pbob...creativity at its best. it was a close call between u and gymkid but his was much larger etc....nice job
Janus Offline
Gymkid dude - Whoa, what an experience! While the whole thing wasn't very good-looking, it looked a lot like the game and the coaster/car was amazing! Great detail, and very action-packed!
Very Battlefield-inspired.
And the "packages" thing kept me entertained for a while. I've only found eight though
A lot of that new scenery could come in handy too, some of it gave me the feeling that Toon regularily reads my mind...
One very minor thing that bugged was that none of the entertainers representing various people had any names at all, even "pedestrian" would have been better than "entertainer 2".
Jacko - It's good, but it didn't really feel Nemo-ish. That means, the theming could have been more directed towards creating an experience and recreate scenes from the movie other than just looking pretty. I don't understand where that brown-coloured village came from, I didn't recognise it at all. Looked more like filler to me.
Maybe it's just in the game, which I by the way haven't played.
The coral reef was pretty good, but one thing that could have made it really neat was if you had made it lower, and then filled it up with water using zero clearance mode. Not sure if it would be possible though. Speaking of clearances, the park was a bit glitchy at some places.
I like the squishies.
PenguinBOB - Very creative, I love it! Details like the cherry-thingie made me like it even more. The ride itself could have had a slightly more details in my opinion, like the Pac noticing it was chased by that last ghost and trying to run away but fail because the ghost took a slightly shorter path (like what's happened to me so many times in that game), but I can see if you wanted to keep it relatively simple. The black, clean look with the rounded corners and blue lines actually looked pretty good. Great entry!
Deanosrs - Really nice architecture. It actually reminds me of my own V for Vendetta area in "New Solo", it's kinda the same style in some aspects. The coaster was really nice too, and I like the splitting cars hack followed by the rampage through the construction site. Very cool. But somehow, the entry lacked character and atmosphere. I know that's a very vague thing to say, but it's the only way I can describe it. I wish I could go more in-depth on the subject, but I can't.
darkfire Offline
I'm extremely grateful for being made a pro-tour member. Though I did have an inkling that extra spots were going to given for creativity as although the results of every round were fair, I would have personally preferred to have seen more work from parkmakers such as Micool and Gymkid as there entries were so imaginative which will really stand out when the results of the final competition are announced. While making Falcon I could also see myself being included in this, that is, I realised that the entry would never be good enough to win the round but was enough to show that I have a lot of pretty original ideas when in comes to RCT. I only started to make the entry on Saturday night, and sent it into iris on Monday night after calling in quits at the end of an evening of Error Trappers. It really surprised me that I can have a good idea and build in it just over two days, and you have to bear in mind that a lot of this time was spend coding the trainer to make the track invisible. So I was hoping to get an extra spot for my creativity, otherwise I would probably tried to fix the problems with Falcon and finish it off, then have just released it in the ad district. But I'm glad I didn't now, and I'm still just as happy and grateful to Iris for giving me a spot.
Also congratulations to Gymkid Dude - great entry this week definitely a deserved win, though I still preferred your rapids entry but that's just me, and also congrats to Micool. LLLL!!! Though as I said before I was hoping this would happen and I would have been the first to complain if you hadn't got a spot.
Anyway I really should go and do some work now, hopefully I'll be able to see all of the other entries tonight and comment on them in full.
Thanks again to Iris and the 'several others' who decided I can have a bonus spot.
<darkfire>
Toon Offline
Beyond that, I thought Gymkid definitely deserved the win. However, you really need to spice up that architecture. It just didn't have any magic. For those of you who haven't noticed, there is a whole pile of custom scenery in his entry. I really can't be arsed to put it up for download atm so if you want it, you'll have to download this park.
pBob - abundant creativity, and really enjoyable, just missing the scale of Gymkid's
Darkfire - not bad for a week-ends work. Sometime's simplicity is beautiful. Glad to have you on tour.
Deanosors - definitely not your best work, but I liked your architecture better than Gymkid's. I think you could win the bonus round, but I know it's a lot of work, so thanks for entering so many up to now.
Jacko - There were some really creative ideas, but it just didn't quite pull together for me. I liked the jellyfish, but wondered to myself whether they could have been under water? Still you definitely show a lot of talent and creativity so I hope you're around for a long time.
That's all I really can comment on. Congrats Micool...hope you find your parkbuilding wave again soon .
CoasterkidMWM Offline
Coaster Ed Offline
Deanosrs, I'm sorry you haven't made it in yet. Your entries have been consistently good, you've only just missed several times. I thought your architecture was very impressive. Gymkid did wonderful things with textures and patterns while you did wonderful things with shapes. I liked both a lot and it was interesting to see two totally different aproaches to the same theme (this would be cool for the Pro Tour too I think). The splitting coaster was fun to watch and the custom supports were well done too. You should be on the Pro Tour really.
Penguin Bob I liked yours too but not a whole lot. It's just one of those things where you open it up and you get the idea right away and it's a cool idea and well done but it still doesn't do a whole lot. It was fun though and I'm glad somebody did something simple and clever like that.
Jacko I liked yours a lot too. The theming was very nice. This would have blown people away several months ago. It seems a little less impressive today in comparison to other parks, but it's still top notch theming and I like all the effort that went into following the story of the movie.
darkfire I'm stunned. I can't tell you how long I've wished for exactly that. Now you've got to show us how you did it. You've just got to. Please. Oh yeah, and welcome to the Pro Tour as well. I loved your last entry and I'm happy to see some new LL folks in the mix.
Congrats also to Micool. You deserve it buddy.
deanosrs Offline
My entries, apart from my first, are nothing like my full potential. Nowhere near it. They're all done in less than a week, the alien one and the videogame one in 3 days. Unfortunately I just don't have time to enter the bonus round. I'm really sad I can't be in the pro tour... I tried I think as hard as anyone, but my entries lacked planning and my "break" from the game obviously didn't help me. Without that, I think I might have won one of the less contested rounds while I was away. I just hope that sooner or later my solo work will get some recognition.
But anyway... thanks to iris for all the judging and the other guys who have helped him. It's really appreciated, sorry I put you through so many shit entries. And raven/iris for organising the whole thing... great idea.
Good luck to all those who got into the pro tour. I'll have fun looking at all your creations and hopefully we can have at least 30 parks submitted (if that is what the final round turns out to be - we don't know yet .
Splash-0 Offline
*continious building on an old unfinished entrie*
Haven't looked at the pro tour entries yet but I'll do that as soon as possible.
sloB Offline
Anyone who actually read the readme can see that I helped out gymkid out with this one, but I must say, you exceeded even my expectations. I thought it was awesome. I think it fulfilled what this round was asking for the best out of all the entries and it was also just so much fun to watch. Great Job man, and welcome to the Tour.
I liked the pac-man idea, Pbob, and that scenery will be very useful, actually. Its too bad you haven't gotten in yet, I woul like to see you in this. Good luck if your entering the final round.
Deano, your was pretty cool. You executed that coaster hack very well, I thought, althought the ride itself wasn't very aesthetically pleasing. The buildings were good looking and it certainly had that gloomy Liberty City feel. Good job.
I think thats all I looked at, but good job to the rest for enteirng.
gir Offline