Park / Grand Marquies Hotel and Suites

Park_1100 Grand Marquies Hotel and Suites

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  • iris%s's Photo
    Posted Image

    Congratulations to the first non Parkmaker to get a spot in the Pro Tour 2, rwadams! For the second year in a row rwadams has earned himself a spot in the preliminary rounds. Last year we all know that he decided to try LL for his finals entry, but came in last place of the contest. Many people wanted to see RW get a second chance and try RCT2 out, and perhaps this year we'll have that chance. A major thanks to RCTNW who saved rwadams by being the only person alive who had a certain missing object (that I included in the zip for everyone else). Congrats once again rwadams and welcome to the Pro Tour 2!

    The Ritz-Carlton Five Points by rwadams


    A major thanks to the others who entered. Originally Magnus had this thing locked until RWAdams' last minute submission. Hopefully we haven't seen the last of magnus however. Growing LL parkmaker yyo submitted his simplistic entry, and lesser known parkmakers marinersfan59 and trav entered as well. Unfortunately, I recieved an entry from just20706 but was unable to open it due to a missing scenery piece. I e-mailed him back about it but I never got an answer. You can enter it in the bonus round towards the end of the Preliminary Round...joining deanosrs and chapelz who failed to get an entry in after much speculation.

    2.Hotel and Resort El Mediterranea by magnus
    3.Grand Marquies Hotel and Suites by marinersfan59
    4.Tavern of the White Downs by yyo
    5.Hotel d'Amirillo by trav
  • deanosrs%s's Photo
    Yeh sorry it was still very incomplete. You know you'll get a good 4-5 entries out of me though, as long as you don't put me as winner for the first few times!

    Congrats to rwadams, I'll check out the entries now.
    *can't open the ritz-carlton. It says invalid data?
    As for the others, they were ok. Magnus' one needed more originality and character and I didn't quite see why it was split in two, mariner's fan did a good rctnw style hotel, but too many of the rooms were left wide open to the air for some reason? The bits where there was glass were actually very nice. Had it all been like that, and you'd got rid of the ugly monorail turnaround and the other buildings were a little nicer, it might have had a case for being placed above magnus' entry.
  • tyandor%s's Photo
    I can't open the Ritz either. He most likely didn't plug-in the objects.
  • disneylandian192%s's Photo
    I cannot open it either.
  • iris%s's Photo
    You guys missing objects, invalid data, what?
  • tyandor%s's Photo

    You guys missing objects, invalid data, what?

    as I said, the objects are most likely not plugged-in. The file size is extremely small anyway.
  • rwadams%s's Photo
    I sent a new one with the objects exported. I guess I got lucky that Iris had all the objects I used.

    Rog :)

    P.S. Here's a screen.

    Posted Image

    Posted Image
  • Metropole%s's Photo
    Well, I could open them all (rct2 that is):

    Rwadams: Definately deserved the win through and through. A beautiful, and extremely large structure that never got boring (something I find near impossible to achieve, but you seem to master) Great details with the loads of facilities and stuff. Those fountains were classy and the purpleness of it really appealed to me. Great entry, although, I sense a slight rushedness to it as i saw loads of cbass black tiles that seemed to be accidently placed on one of the swimming pool staircases. No big deal obviously. Great work

    Magnus: As Deano said, not quite sure why it was split into 2 islands. Totally took the realism out for me, and just made you look lazy :p The stuctures were very good, maybe you overloaded it a bit with restaurants? I mean, how many of the same restaurant does a resort need? But the structures were very pleasing to the eye with some nice details, so a deserved 2nd place.

    Mariners: This just seemed really flawed for me. As Deano mentioned, half the rooms didn't have a side wall! When you go back in from the balcony, you're in a room with no wall. Strange. That monorail turnaround was a little ridiculous, and that underwater idea was taken straight from Nascar (i think, or one of RCTNW's parks, sorry mate, can't remember which one) Also, I wouldn't fancy a swim in that pool, it was lined with gravel at the bottom! But yeah, all in all, the structure was very good with an original choice of colours and with those flaws smoothed out, could have placed higher.

    Trav: Obviously totally rushed. A pretty hideous structure with the overhang just overhanging way too much and a poorly executed helipad. Also, the balconies had no side rails so people could just walk off the edge if it were a real hotel.


    Anyway, well done to you all for entering, a promising start to the PT, and congradulations for your placing Roger.

    Metro B)
  • iris%s's Photo
    Should be fixed now.
  • rwadams%s's Photo

    although, I sense a slight rushedness to it as i saw loads of cbass black tiles that seemed to be accidently placed on one of the swimming pool staircases.  No big deal obviously.  Great work

    Thanks. Rushed would be an understatement. I was up til 11:45 last night trying to finish. I used the scatter button in the scenario editor to save time when placeing the black tiles. I guess I missed one when I was cleaning it up.

    Rog :)
  • X250%s's Photo
    I only checked the first two because i am a little tight on time at the moment...

    But anyway, congrats rwadams, a solid hotel design as usual and yet again an astonishing amount of work in it. Congrats for getting in the prelims! I hope to see you there... ;) *crosses fingers*

    Magnus' entry was okayish, it is worth downloading because it comes with fantastic new scenery. The resort itself was a little too monotoned, too much white. It needed breacking up a bit with different wall textures and colours. Nice entry though, good luck in any other prelims you are thinking of entering.

    -X-
  • deanosrs%s's Photo
    Seen roger's entry now...
    It's very nice. I mean, I prefer your hotel from last year but this is still good. I don't like how the path and the building are the same colour, and I think it's overall structure looks slightly odd given that it doesn't border onto anything else - I'd expect a hotel of this design to be on a massive street or something, but then its hard to add stuff like that. Other than that, I'd have at least covered the grass up with something or mown it, and I think it would have been better on a larger workbench so you could see the top of the tower without having to zoom out. Other than that... good strategic entry for this week - given that it was so strong last year people were always going to be intimidated by it.
  • petrov%s's Photo
    WOW thats one hell of a hotel, they dont build them like that in russia!
  • posix%s's Photo
    hmm, too bad magnus' hotel was unfinished. else it would've won, i think.
    rwadams was like, gulp, sterile and ice cold.
  • trav%s's Photo
    That hotel I sent in has already been released, I must have sent the wrong one in.
  • Tom_Dj%s's Photo
    congrats rwadams i like the hotel you have build the color's are nice and the buildings is very good B)
  • Magnus%s's Photo

    [font="tahoma"]hmm, too bad magnus' hotel was unfinished. else it would've won, i think.[/font]

    actually it was very unfinished and most of it was really rushed. (especially the landscaping and the swimming area)
    the only thing that makes me sad is that i got 2nd place. 3rd or such would probably have been better for my motivation.
    the reason for splitting it up into two parts was that i wanted to place i waterpark at the top of the map, but didn't have time to finish it.
    the restuarants and the naming would have been also better if i had more time.
    now i will concentrate on someof the other tasks, trying to see this 2nd place as a warm up and motivation.
    i wanted to add a beach area and stuff aswell, and the real hotel would have been bigger and better in a final version. the black parts inbetween should symbolize the resort, with lots of small flats and such.


    as to rwadams hotel. i could have done something like that aswell, but i completly dislike that style. doesn't have anything i like. much too cold.
  • Carl%s's Photo
    tremendous work rwadams. congrats on your win!
  • cBass%s's Photo
    Congrats, Roger. Once again, your ultra-realism is impressive. I'm looking forward to seeing you in the final round.
  • marinersfan59%s's Photo
    All in all, there were some very nice hotels entered into this prelim. The judging was done very well, and I personally would agree with it, even though I didn't win, so nice job on that Iris/Corky/whoever else may have done it. Also, nice job on a quick announcement of the places.

    1st place, rwadams: Very well done. The tennis courts were pretty cool with the contrasting greys, and that turned out much better than I would have thought grey on gray could look. Very nice coloring, very subtle and cool looking. It is extremely realistic, and I could honestly say that I would expect to see something like that in a large city somewhere. Congrats, and good luck in the Pro Tour.

    2nd place, Magnus:

    the only thing that makes me sad is that i got 2nd place. 3rd or such would probably have been better for my motivation.

    I think you actually deserved 2nd over my entry. You had an extremely nice atmosphere in your entry. While there were a few small coloring errors, there wasn't much else that you could have done differently. The architecture was nicely formed, and the landscaping was well done also. Well done on a well-deserved 2nd place. Good luck on getting the spot for honorable mention, or in your other upcoming prelim entries.

    3rd place, me: (I'll do this like a construction topic in the bottom of this post)

    4th place, yyo: I'm glad to see that it wasn't just RCT2 in this. I liked the atmosphere of your entry, but there wasn't really much of a hotel. I know it must be hard, or next to impossible to make a superhotel like those in RCT2, but I think that a little more could have been done. As for the good, that covered bridge was pretty nice, and so was the architecture (the little that was there). It's a difficult thing to do in LL, and I can honestly say that I've never even thought about trying to do one, so you definitly should get some recognition for your effort.

    5th place, trav: I'll try to be nice. This wasn't very good at all. WAY too blocky, and not many features. It's also woudln't be too strong of a structure either. If, like you said, was the wrong entry, well then show some screens of your newer one in the ad district, and try to get some opinions on that.

    My hotel:

    mariner's fan did a good rctnw style hotel, but too many of the rooms were left wide open to the air for some reason? The bits where there was glass were actually very nice. Had it all been like that, and you'd got rid of the ugly monorail turnaround and the other buildings were a little nicer, it might have had a case for being placed above magnus' entry.

    Well, RCTNW's creations are what inspired me to make hotels, so if it seems like it could be in his style, that's because I learned indirectly from him. I know what you mean about the glass and the rooms. I went back and forth about using that idea, but ultimately decided to go open-air, just to try something different. In the final release, maybe I will end up using glass there. The other buidlings around were somewhat rushed as well, especially the drop off area, I did that and some foliage within 2 hours of turning it in. Also saying that my entry is comparable to Magnus, I take that as a huge compliment. He's impressed me with some of his works, so saying that my work is somewhat comparable to his is a great thing to hear.

    That monorail turnaround was a little ridiculous

    That was explained in the readme, but I doubt that you read it, since not many people actually do read them. I've decided to use the comments in this release to make it better, and include it in an upcoming park, and the island that was shown is the entrance to the park, and the guests go to parts of the park from the main transportation center, this monorail station. Since I couldn't include the whole track, I had to use those turnarounds.

    that underwater idea was taken straight from Nascar (i think, or one of RCTNW's parks, sorry mate, can't remember which one)

    I can honestly say that I didn't mean to copy anyone by using that. I must have gotten the idea from that park and used it without thinking about that it came from somewhere else. After reading this, I did a little research, and found that it was used in Pacific Island by RCTM. I am very sorry to RCTNW (who apparently did this), and the entire club of RCTM. Since you used this idea first, I'll change it to something else for the park release if you so wish. Again, I'm sorry about it, I did not intend to copy.