I think the biggest mistake on the judging in this round was putting two lower quality parks through, double qualifications should be saved up when there's two incredible entries, not two mediocre ones that are difficult to split. Seriously though, if Kumba had just used a guest judge as has been done up to this round there would really not have been an issue. Up to now the judging had been spot on.
I think the biggest mistake on the judging in this round was putting two lower quality parks through, double qualifications should be saved up when there's two incredible entries, not two mediocre ones that are difficult to split. Seriously though, if Kumba had just used a guest judge as has been done up to this round there would really not have been an issue. Up to now the judging had been spot on.
Helping me judge this round was the PT1 wooden coaster prelim winner, thx for the help
Anyway, I agreed with the water ride and inverted round judging.. I have yet to check these wooden entries out in-game, so I can't say if I agree this round..
Congrats to those who got in, see you in the main round
This was absolutely the toughest park for me to judge. On one hand it showed the absolute brilliance of how to use hacking and minute detail to enhance a park. Some of the little touches here were absolutely brilliant and it was very obvious that everything was done for a reason. On the other hand, for me, this park had no flow and was busy, cluttered and generally tough to look at. I’m absolutely convinced that this park turned out how it was intended but for it to finish first a park has to have aesthetic quality as well.
Tracid Says:
i don't know. this park just didn't do it for me.
and/or, your avatar is complete and utter shit.
burned amirite
As punishment for lampooning a longtime friend, I will not have enough time to enter the B&M round.
(that totally makes logical sense)
^I actually think I would be a better judge than you. Judges should enjoy writeing long and boring paragraphs, when all they could say is this park sucks, or it's freakin' awesome. According to Panic, I'm one of those who writes long and boring paragraphs that will "only be read by the ever-patient Turtle."
^I actually think I would be a better judge than you. Judges should enjoy writeing long and boring paragraphs, when all they could say is this park sucks, or it's freakin' awesome. According to Panic, I'm one of those who writes long and boring paragraphs that will "only be read by the ever-patient Turtle."
Edited by deanosrs, 07 June 2007 - 12:45 PM.
so quite now....
Anyway, I agreed with the water ride and inverted round judging.. I have yet to check these wooden entries out in-game, so I can't say if I agree this round..
Congrats to those who got in, see you in the main round
SF
SF
FullMetal Offline
Judges aren't allowed to enter. As you say it wouldn't be fair.
but i know my rollercoaster tycoon.
Toon Says:
This was absolutely the toughest park for me to judge. On one hand it showed the absolute brilliance of how to use hacking and minute detail to enhance a park. Some of the little touches here were absolutely brilliant and it was very obvious that everything was done for a reason. On the other hand, for me, this park had no flow and was busy, cluttered and generally tough to look at. I’m absolutely convinced that this park turned out how it was intended but for it to finish first a park has to have aesthetic quality as well.
Tracid Says:
i don't know. this park just didn't do it for me.
and/or, your avatar is complete and utter shit.
burned amirite
As punishment for lampooning a longtime friend, I will not have enough time to enter the B&M round.
(that totally makes logical sense)
FullMetal Offline
FullMetal Offline
Shhhhhhhhh
You hear something?