Park / The Masterpiece

52 Comments

  • Magnus%s's Photo

    which is what i see this park as.  the last four RCT2 spotlights, two by artist and two by turtle were all great parks but they got very repetative after seeing the third and fourth park.  i see this park being very similar.  besides for the custom top spin and the rocket coaster, i didnt really see much that i've never seen in another spotlight/runner-up.  dont get me wrong, the skill that it takes to build a park like this is something that very few people have and which i will probably never have in my life, but it seems like all the same rollercoasters and architechture broken up by the same bodies of water.

    is it [rct] really about making new things?
    to me this game is about having fun and not about winning spotlight or creating something new. just be yourself and build whatever you like and want to.

    [congrats to winning SRU and thanks for mentioning me X250, though i worked at my speed.]
  • Jazz%s's Photo
    Congrats, X. Awesome park.

    ~Jazz~
  • yeshli2nuts%s's Photo

    is it [rct] really about making new things?
    to me this game is about having fun and not about winning spotlight or creating something new. just be yourself and build whatever you like and want to.

    [congrats to winning SRU and thanks for mentioning me X250, though i worked at my speed.]

    you are right, the point of the game is for the player to do whatever he wants to do with the game. that is untill a park gets awarded with something. when a park wins spotlight/runner-up, i expect to see something new and original.

    I disagree with you on one thing yeshli. The last 4 spotlights?

    I'll be brutally honest, this park (for me) was too similar to Artists' works. When you compare them park to park, they are pretty similar in style and layout. Perhaps to the extent where if one of the them released a new park, but didn't say which one of them made it, it would probaby be hard to tell who's it actually was (apart from X's have some awesome custom rides and artists would probably be a little neater)

    i know what you mean but thats not entirely what i was talking about. the parks as wholes are very similar. turtle's two spotlights, artist's two spotlights and now this dont have actual things in them that are differant(ie, themes, rollercoasters, and layout). look at parks like jkay's entertainment city and universal hawaii, sfwoe, and nascar experience for example. all of those runner-ups and all of those i enjoyed looking at more than this/artist/turtle parks.

    (again, im not trying to bash any parks, all parks i talked about in my post are amazing)
  • Panic%s's Photo
    Infinitely more absorbing than IC, PoM or IoE, probably due to X250's style identifying more with the atmospheric, RoBesque aesthetic touch than with the "nice" style that was apparent in those parks. The park was also big enough so that the sense was thankfully absent that when looking at one area, another was right next door almost interrupting the current focus, which occurred in the aforementioned three parks. Wouldn't hesitate to vote it in for Spotlight next June. I think there's little doubt that your next park will be a spotlight, X, and I'd be pretty scared going up against you in H2H 3 1/2.
  • CoasterForce%s's Photo
    I liked it a lot. Very refreshing style, though I must admit I can see the similarities to Artist's style. Overall if I were to compare it to the last few spotlights, I would say:

    BM - Prefer BM
    PoM - Prefer Masterpiece
    IoE - Prefer IoE
    IC- Prefer IC

    So, it falls somewhere in between those, which is one heck of an accomplishment. I do, however agree with the judgement of a Super Runner Up. Just to run through a few of my favorite parts: I loved the woodie that just sprawled throughout that whole area (which was pretty weak otherwise), but nevertheless it was great; the oriental area was outstanding, with some beautiful color selections. In general, your color scheme selections were the best I've seen in a LONG time. Very refreshing, and made the park much better IMO.

    It's amazing to see how far you have gone since Leviticus. You are really starting to develop your own style. Hopefully you can work to refine your theming to give a more "experience" to the ride rather than just having theming for the sake of theming. Keep building parks, and you will develop your own style; I wouldn't worry what anyone else says.

    PS- And that rocket coaster looks freakishly similar to the rocket in my heaven park...the first half of the layout is almost identical, colors, all that...almost suspiciously similar...but that could just be my imagination...;)
  • tyandor%s's Photo

    PS- And that rocket coaster looks freakishly similar to the rocket in my heaven park...the first half of the layout is almost identical, colors, all that...almost suspiciously similar...but that could just be my imagination...;)

    We'll you showed that screen at the moment I already was busy with it: there was no stealing part in it. And about the color: quite standard for a rocket, no? :lol:
  • spiderman%s's Photo
    If the previous few spotlight parks were definitely spotlight worthy, then so is this.

    Good job.
  • artist%s's Photo
    i loved this park, always did. not much point me commenting because X had my opinions with everything he built in it. Just one thing, dont worry about similar styles, its fine just build what you enjoy building and your set. A good parkmaker doesnt care what other people think but builds for his enjoyment and builds what he likes to build, remember that x. I can already see you turning into something spectactular on this site and i wish you luck all the way.
  • egg_head%s's Photo
    I like it very much and enjoyed looking at it for hours... Very cool park. Keep it rolling! :)
  • Evil WME%s's Photo

    i loved this park, always did. not much point me commenting because X had my opinions with everything he built in it. Just one thing, dont worry about similar styles, its fine just build what you enjoy building and your set. A good parkmaker doesnt care what other people think but builds for his enjoyment and builds what he likes to build, remember that x. I can already see you turning into something spectactular on this site and i wish you luck all the way.

    So a good parkmaker is one that builds for enjoyment, yet X has to be reminded of that.


    Like, "oh, yes. I almost forgot! I play rct for fun, duh. Why else would i play it? To win some absolutely meaningless award called a spotlight? why not? Fuck. I didn't even win."


    Really, that's probably the irritating part about the park. Concretely, there's not much keeping it from a spotlight. It just feels like it was made to do just that, somehow. Lots of parks seem to do that.


    Isn't it just beautiful when a park is created out of pure, original motivation? Not with an idea of praise behind it either. Just a park for what it is. Whenever a parkmaker seems to hold that view his parks immediately become more interesting to a selected few, and thus, the rest, too.

    On a relative same note, isn't it terrible that the majority of the 'adept rct players' sit back, criticize and philosophize about rct?
  • tracidEdge%s's Photo

    On a relative same note, isn't it terrible that the majority of the 'adept rct players' sit back, criticize and philosophize about rct?

    Yes, you should go play more!

    :p
  • Corkscrewed%s's Photo
    Well, Mark, I'm working on stuff. They're just secret right now. :lol:

    I do agree about the "shallow parkmaking" vs "inspired parkmaking." I've always though that inspired parkmaking will naturally result in a great park (when combined with the skill). But a lot of parks these days don't seem inspired... they merely seem to be imitations or casual creations. Nothing wrong with that, but they're less likely to win.


    So it's a bit of an oxymoron... if you build for the sole purpose to win a Spotlight, you probably won't, but if the Spotlight isn't your primary motivation, you might very well win.
  • artist%s's Photo

    So a good parkmaker is one that builds for enjoyment, yet X has to be reminded of that.


    Like, "oh, yes. I almost forgot! I play rct for fun, duh. Why else would i play it? To win some absolutely meaningless award called a spotlight? why not? Fuck. I didn't even win."

    thats not really what im saying. Im saying alot of people change there styles because of critism, im saying dont change your style because its brilliant. Now wme get back in your cage!