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Congoy
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  • V.E.R.B.
    "It's getting agitated!" - My first viewing was without the plugin and I had questions about why the coaster track was only dripping void in some sections and why the soundscape felt a little too empty, even for a void map. My second viewing was with the plugin and it resolved everything, the effect and sounds are fantastic! It really pushes the narrative to the next level. The void factory tile smasher is another great effect here, the timing is perfect. New sign font is really nice. The landscaping is very colorful and a good compliment to the void color. Architecture is on point as well, love the pipes extending into the void which look like they're absorbing the surroundings and dumping the impure void. Fantastic map, excellent work all around!
     
    The Yards
    I want to visit this place, it feels real. The music tracks are fire. The grid breaking is very impressive, so much so that the pieces that are on the grid look like the grid breakers, wow. Architecture is absolutely stunning. The vertical lift for the Eurofighter coaster is great. The canal and the boats are awesome. The placement of the roto drop is really nice. Actually, the overall macro is really nice. It can be difficult to get buildings so close to each other and not ruin the sightlines, good work there. The nightlife vibe was captured extremely well, and the vision came across clearly, great job!
  • The Sailor
    Hangover is a great name for the coaster and set the stage for what is going on here. Loved the buildings that appear to be full of fluid sloshing around, and/or dripping and melting. The sound track is so good changing between all of the different moods, and I loved the ship horn which made me feel like I was the sailor waking up from a late night out, trying to scramble to get to the docks before they leave without me, ha! Very impressed with how this piece of RCT was able convey emotion and make me feel some type of way, awesome job!
     
    Yucca Desert Park
    Excellent narrative and plugin animations. Great decision to have the different animations ramp up, starting with a small building catching on fire, then a couple UFOs, then the whole shebang. Good song choice too, groovy. Love the cage of death motorcycles zooming around and the botanical cactus garden is really pretty. Mechanical bull, Jazzcat 1 Jr, tumbleweed, taco food truck, and so many other great details to discover here, well done!
  • It was great to work with the team on Naam Chalong Suu Oom. Here's the dot map:
    Attached File  H2HX_R2M3_NCSO_dotmap.png (1.52MB)
    downloads: 124

  • Castello Altovento
     
    The flags, lamps, windmills, waves, they all work so well to convey the windy environment. The three major tracked rides have fantastic interaction and pacing. Diagonal ship looks great too. The architecture throughout the village is so clean, and colorful, and detailed. It can be hard to get a lot of colors to look good together, but this looks awesome. This map feels complete and polished. Great job!
     
    Valley of the Kings
     
    This is how to do an underground park, the h+v trick for the cutaways is brilliant. In a competition that is pushing the limits of custom audio, this park raises the bar even higher. The audio logs provide an additional level of interaction that create some amazing world building. The friendly banter with the opening audio and Jazzcats 1 ship made me smile, that's great. The contrast between the mining equipment and the ruin buildings was really cool too. Well done!
  • Sambhava's Rest
     
    So pretty. The natural soundscape with birds chirping and flowing water brought me in. Do I also hear bees buzzing? Nice touch if true. I appreciate all of the peep scenes as well, great details. Love the archery practice, yoga session, and the Yakousel, ha! The honey transport is way cool. What a lovely map.
     
    Cirque Macabre
     
    Oh my, this one is spooky. Music is on point and I enjoyed the multiple soundtracks. The spider ferris wheel is cool and the juggler up front is fun, he's really tossing them high! Great job with the palette, it's dark but not too dark. As others have already mentioned, launching the coaster out of the cannon is flawless execution of this theme. Job well done.

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