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Ulvenwood
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  • I really liked the semi- seductive look on your face.The overall appearance is very masculin. Is it me or do your swords look bigger than last time I touched them. Anyway, derailing here. Lighting could have been better but a solid 8.5
  • Six and counting
  • Five people are in. Registers will close before 21:00 CEST tomorrow, June 14th.
  • What a great matchup. Congrats to both teams for bringing two fleshed out maps to the table.

    Castello d'Italia:
    -Quaint and beautiful opening scene. The winery building is my favourite piece of architecture on this map, it just looks so lovely and .. REAL. The way it is nestled on top of the hill surrounded by trees is just wonderful. Great stuff. I like the hustling and bustling in the city/village, with the coaster carefully wrapping around all the different casas and palazzos. The further up the map I go, the more rushed it seems though. As others have pointed out, the contrast is there between upper and bottom half, however brigning this much content to a map is truly commendable.

    Valley of the Jerks:
    Opening audio, love it. I think it is quite hilarious to include Leon here too (dont know if it comes close to his voice IRL tbh). And damn, I love the aesthetic here. I am going to sound like a parrot, but the monochrome bordeaux against the sand works so well. The yellow/purple on the base looks good too, and the old towers are so well crafted. If I have anything to critique I would have loved a dive coaster in here, and it may have benefited from an irregular shaped map instead of a square. 
     

  • LOSTILETH

    The towers, the pathways, the circular archi (although some unpolished roofs), the coaster, but above all, the landscaping, everything looks sick in this park. The rockwork gradients work really well, and I like how the coaster interacts with them and interacts with the red tower in the middle. The Banshee station is my favourite piece of architecture on the map. Some very nice keyholes on this coaster as well. On two of the four available angles it can sometimes be hard to get a grasp of the verticality and layers in the park. Sometimes there are a few glitches happening as well, and I don't really like the map edge, but these minor drawbacks are understandable for a R1 park. 

    I think the park is great, plenty of details and a cool ride line-up. The cut-aways and other micro details add a lot for me as well, as I am not too familiar with the subject matter. It is quite insane how, presumably, many hours of detailing have gone into this piece. Would definitely visit again!

    TROUBADOURS ET BALADINS

    Le Roy est mort! Est-il vraiment mort ? J'espère que non. La compagnie de mandrin est une balade tellement mignonne que j'aimerais l'embrasser. Le trajet en trébuchet est également très cool et bien réalisé, même si, comme certains l'ont souligné, il peut parfois être difficile à suivre. Il y a beaucoup de beaux bâtiments de village à admirer ici, et vous pouvez voir que beaucoup de réflexion a été menée pour détailler les bâtiments et donner à chacun d'entre eux une certaine fonction.

     
    C'est peut-être un peu dommage que la majeure partie du parc soit grise ou brune. Un autre problème est que les objets de la tente semblent un peu trop plastiques, si cela a du sens.

    Two great parks! I will sit on it for a while. Je n'ai pas encore pris ma décision. Good luck! Bonne chance!

     

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