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Thingsontracks Go to post #768813
Thanks for fixing everything! Happy to have those trains and also the big dippers.
I tried the viking ships and while I think they look good overall, it would look better if the stripes on the sail could all be the same width. Right now the middle one is much wider.
Also Spacek's Splash Battle boats are powered vehicles which works better for that ride I'd say.
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Thingsontracks Go to post #768806
I'm using the newest version from your GitHub, R-SDMTCSW.DAT is from September 21.
To see all the pngs from a DAT you can use this tool and use the Extract Images function. -
Thingsontracks Go to post #768785
I also had the glitches with single cars so I took a look at the extracted sprites using "Triggers Content Browser". These are all the faulty sprites that I could find. I hope this is helpful.
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Thingsontracks Go to post #768767
so now @Thingssontracks i fixed the grafik glitch at boath dwarf mine train versions, so it worked correctly
I just downloaded them and made sure to use the newest version, but for me the 40° swinging version still has the glitch.
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Thingsontracks Go to post #768532
It's cool that you made all the mine carts and Big Dippers colorable now. I have found just one graphical glitch from this one angle going uphill, where most of the cart is too dark. Also I can only make 3 car trains without cheats while the real coaster uses 5 cars per train.
If you're still looking for a modern coaster car that's missing from OpenRCT2, I'd say that Gerstlauer's Infinity Coaster is a good candidate.