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Mulpje Go to post #795811
I already shared my thoughts on this in entry with Kanaiva but i happily share them again here.I think this is one of the great examples of not overusing DKSO and limiting the use of the expansion objects. in that way you get this nice fusion of NCSO and DKSO that i think is really pleasant for the eyes.When it comes to the coaster i think it was by far the best one from the contest with some great path and building interactions and a nice flow throughout the lay out. The river rapids is nestled nicely in the corner and still has some good interaction with the rest of the park. Last thing i want to note when it comes to rides is the broken swinging ship. Thats just perfection and i love everything about it.I see you guys had some inspiration from a DKMP entry i made last year and i can only say you guys improved on these ideas and I feel honoured to see some of my work back in this entry.The castle looks absolutely amazing and while it dominates the map¨it still leaves room for other buildings to shine like the coaster entrance. the little dockyard is a nice touch and gives some variety to the buildings around the map.You guys compliment each other styles a lot and that resulted in a great entry you should be very proud of. I know what Kanaiva is capable of and i always enjoyed his work. But since TimmyTuner is relative new around here im very curious to see what comes after this because you are quickly becoming one of my favourite builders at the moment. -
Mulpje Go to post #794367
Please never change the way you play this game Lurker. Your eye for detail always amazes me in these kind of parks. Great work!
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Mulpje Go to post #794366
Please never change the way you play this game Lurker. Your eye for detail always amazes me in these kind of parks. Great work!
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Mulpje Go to post #791534
Its no secret that I dont play this game to make the most realistic coaster, that I pay much atention on how my layouts look or that my flatrides have to most craziest shoestring shenanigens imaginable. I play this game because I like to create a fantasy world, to get lost and place myself in a world that i can create with my own imaginations.
With that being said I think H2H is the perfect tournament where I can team up with other people to build an amazing park together.
PROS:
- Im a teamplayer
- I handle critique well- I like making/placing buildings, foliage, pathing and creating sculptures
- I am pretty handy with creating palette's
CONS:
- I dont like making layouts
- Im not good at shoestringing, I barely understand the basics
- Im mainly a fantasy builder so no realism for me
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Mulpje Go to post #791237
Role: player
Games: OpenRCT
Availability: Untill July/August I will have a lot of free time to add +50% to a park, after that my activity will drop a bit. But I will still be able to maybe add another 20/25% to a park if needed.
Reason to draft me: You need a bit more fantasy in your life? Im all here baby!