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bad Go to post #752156
Thanks for the comments guys! I had fun participating in the contest. The truth is I ran out of time to polish major sections of my park (especially the top and bottom, where more supporting archy was needed and paths should have been replaced). But I'm glad people still enjoyed the rides I spent too much time on
The other parks in this group were great! Dirt's definitely would be my #1. It nailed the balance of rides to scenery, and there's tons of mechanical/technological details I'd draw inspiration from if I did any sort of industrial park again.
Choosing between Terry's and gdb's parks for second would be tough. Ultimately I think I would choose the Dali because of it's impressive mixture of architectural styles. I really liked the crashed spacecraft (as mentioned, real Calvin and Hobbes vibes), but the interior of the DMV was a bit underwhelming for me. The level of polish on both these parks was great though and put mine to shame
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bad Go to post #751926
Incredibly difficult group to decide on.
1. NP - The more I looked at this the more I smiled. So many details, all fitting together to make what seems to me to be a very unique aesthetic. The speedy ice music works so well. If the world ends let it be like this.
2. Ponta Delgada - Every tile is packed with thoughtfulness here. It has depth that still feels realistic. The mix of natural features, pathing, and architecture feels great. Ultimately the textures and colors won me over, at any perspective this park is beautiful to look at.
3. Karst - It was so hard to put this third, but the feeling of Ponta just spoke to me more. The details here are incredible. I appreciate how functional it is as a park despite the height. If I had to complain about something, maybe it's that things feel a bit too occluded by the terrain. I'm glad this is getting lots of first place votes from others though, it absolutely deserves it.
4. Pollution - This neat plot could definitely have moved on in a few other groups. The architecture is nice and I like how the coaster runs though it. Perhaps the park is lacking a strong theme, there doesn't seem to be much pollution aside from a few smokestacks and the foliage actually feels lush.
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bad Go to post #751922
I've been hesitant to review as a new user of NE and noob at construction compared to these fantastic parkmakers. But I'll try to post my thoughts more, especially on the few groups where I don't fully agree with the voting trends.
1. Clown Town - I love how the character of this park fully embodies the clown theme. It's like if a clown car was a park, filled to the brim with rides, paths, and scenery. For me it functions as a puzzle, figuring out how things fit together had me looking at this for a while.
2. Sky Castle - This park gave off great Chrono Trigger vibes (maybe aided by the music). I really liked the architecture of the castle, though I think it would have been cool if there were peeps up there to draw contrast with the abandoned ground level.
Runners up -
Separated Worlds - Architecture overall is very impressive, and the detailing of the bottom level especially creates great atmosphere. I didn't fully get the theme until reading these comments though, at first I thought it was a haves vs have-nots thing. I kind of wish the peeps walking around the void in the perimeter could have been hidden. Overall just barely didn't make the cut for me, though I think one more thematic ride or stronger clues to the overall theme would put it over the top.
Cotton Candy - Great execution of the idea, just ran into some other well-executed parks that were more ambitious. I think maybe a bit less pink uniformity would help this though, maybe for the coaster or some other elements to show off more form.
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bad Go to post #751138
I'd like to give it a try, thanks!